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yui

Jack of All Trades

Posts posted by yui


  1. As the quartet-now-trio assembled within the hole in the wall, it immediately became clear that Sabrina had gone ahead on her own. That was... not ideal, to say the least. While Marshall and Gene announced their shared intents to go left, Abby responded instead with a nod to the right.

     “...Sabrina’s gone, I’m going to go look for her. ...I’m going left,”

    "N-No telling where she went...but... May as well see if we can find some clues on the left path..."

    "I'll go check for Sabrina over this way, then. Try not to get in too much trouble without us, mkay?"

    After all, if three people were going the wrong way, that would leave Sabrina high and dry without any backup for longer than necessary. And Abby could take care of herself if it came time to trade blows.

    And right did she go, conjuring forth her hammer along the way. Right into a long hallway. Eventually, on her right once again, there was a door leading up to a staircase, yet the hall stretched further still. Reasoning that checking the upper floors first would be slightly faster, Abby elected to go for the stairs. Up the spiral staircase she went, and after a bit of climbing, she came to a landing with a door and a continuation of the stairs. Abby elected to take a quick peek out the door, in case there was anything interesting on the other side. Alas, it was just another long hallway. There seemed to be a few of those around here, which made sense for the building in question and all. Still, Abby was resolved to continue following the stairs, so she left the mysterious Hallway #2 behind for now. Continuing further up the stairs, Abby found herself at the top of the stairs, where her search for Sabrina would begin in earnest.

    And, as luck would have it, where her search for Sabrina would end as well.

    At the top of the stairs was the dragon descendant(?) girl in question, along with a very dead Drengr. Un-conjuring her hammer, Abby looked over the dead Drengr, before giving Sabrina a thumbs-up of approval. "Nice. Any injuries on your part?"

    "Huh? What?" Sabrina looked around, startled, until seeing Abby. "O-oh, yeah. I mean, no!"

    "Great. The others are downstairs looking for you. We should probably meet up with them, unless your dragon blood senses something up here worth doing of course."

    "Looking for...me? Er. Well. There's another door there...but I don't know where it goes. I thought..." She shook her head. "T-that is I discovered a watchman who would have surely, um, alerted their boss and..." her voice trailed off. "Uh, I guess I'll...go downstairs now."

    "Don't be so hard on yourself," Abby winked, nodding to the door behind her. "You took out a watchman who would have alerted the boss. That's a huge help to the rest of us. Good work!"


  2. Find the Flame

    Spoiler

    kiara.png?ex=65ffbfaf&is=65ed4aaf&hm=2cf
    "There's a lot of things in the world worth doing. Do them."

    Name: Kiara Evans-Arasaka (非逆)

    Age: 27

    Appearance:

    Spoiler

    447208_uc0OHhq8.png

    Made using Picrew #447208

    Height: 5'11"

    Due to the nature of her "Extinguishable" restriction, Kiara invariably wears various articles of rain gear when on official exorcist business. It seems she tailors her wardrobe to the details of each job. Otherwise, however, she prefers not to dress in such a manner.

    Backstory:

    Spoiler

    Born the first sorcerer of her family and orphaned as a child, Kiara was taken in and taught how to use her gifts by another sorcerer. Over the years, their relationship developed into less of a master & apprentice business relationship, and more a second family. Seven years ago, however, the two had a falling out, and by the time Kiara was ready to set things right, he was gone. In the years since, she's wandered the land as an exorcist for hire, trying to find and follow what leads she can on her master's whereabouts. Joining the JJA was also a means to this end, since having an entire network for support would make it far easier to track the man down.

    Personality:

    Spoiler

    Generally quite level-headed and rational. Kiara's not the type to let emotions blind her or guide her actions, preferring the measured approach. The type of person who would save her game after every battle if she were playing an RPG, or follow the instructions in the book down to the letter when cooking. She can get irritated easily, but despite this, she has a remarkable amount of patience for the little things she considers irritating. This can make her come off as harsh and bitter, but in her own way, she's always looking out for those around her. She isn't the type to offer words of assurance, but if she senses a comrade in distress, expect her to stop by with tea and short-term advice.

    Cursed Technique - Immolate:

    Spoiler

    A technique taught to Kiara. Immolate condenses the user's cursed energy and then ignites it around a single point of the body, immensely increasing its capabilities by forcing muscles, nerves, and organs into overdrive. This makes each punch or kick a devastating, explosive blow, allows the user to move at incredible speeds, etc. However, since the user is quite literally burning their own cursed energy, Immolate can only be used for short periods of time before "burning out", after which time the user needs time to both recover their cursed energy, and rest to restore their physical stamina. It must be noted that despite the fiery appearance of Immolate, and the technique being built around the concept of fire, it does not involve the use of actual flames, meaning the user cannot burn or melt objects with this technique.

    Sub Techniques:

    Full Ignition: An enhanced version of Immolate that covers the entire body instead of just a part of it. In exchange for not having to switch Immolate on and off to change body parts, however, it's less fuel-efficient.

    Pyroblast: Expels the cursed energy ignited by Immolate as a projectile. Despite being a projectile, it can't go very far, since the cursed energy quickly fizzles out once it leaves the user's body. As a tradeoff, however, it explodes in a significant radius, making it difficult to avoid both the explosion and the user at the same time if used well.

    Smolder: A low-output version of Immolate. While it doesn't offer the explosive power of Immolate, burning through less cursed energy allows it to be used for longer periods of time.

    Detonate: The logical opposite of Smolder. The user ignites all of their cursed energy at once, resulting in an immensely powerful, point-blank explosion centered on them. After using this technique, however, more time to recover is needed than if they'd simply spent all their energy on Immolate, not to mention it causes significant harm to the user.

    Cursed Restrictions:

    Spoiler

    Extinguishable - "My technique will not function if my body is wet."
    Further leaning into the concept of fire, Kiara has restricted herself to disable her technique entirely if she's wet. In return, being in high-risk conditions or environments where it's easier for this condition for be fulfilled increase the output of Immolate, with the returns increasing further with higher risk. Due to the specific phrasing of this restriction, Kiara is able to somewhat circumvent it with waterproof clothes; her attire can get completely drenched, but as long as her body stays dry, Immolate will function as normal.

    Black Phoenix Clause - "If I die before setting things right with my master, I will become a Cursed Spirit, even if I'm killed with jujutsu."
    A condition Kiara has put on herself as a way to demand she see her goals through, no matter what. In exchange, when she's at the brink of death, Kiara can regenerate cursed energy at a breakneck pace, allowing her to more freely use Immolate in a desperate last bid to stay alive and right past wrongs.

    Misc.

    Spoiler

    Character Theme

    Kiara's second surname, Arasaka, was taken from her master.

     

     


  3. Maybe coming here was a mistake.

    Over the last couple days, Bridget had been put through the wringer and then some. After a rather uneventful landing at Korova, things went smoothly at first. Then everything went down the gutter the moment some thug stole her Trapinch! Arthur wasn't just some random creature found out in the streets; he was a gift entrusted to her for this journey! Naturally, she wanted to get him back, and the small group she'd caught a ride with were willing to help. The entire day was spent trying and failing to track him down, then having trouble sleeping because she was worried sick not just about what could be happening to Arthur, but what the faculty might say or do if they found out she let him get stolen so soon after arriving. Which brought her to this morning, and the reason she was trudging her way back the way she came.

    Simply put, she was being left behind.

    Bridget wanted to stay longer to track down Arthur's kidnapper. Her teammates had offered to catch a replacement pokémon for her instead - an offer she refused - but they were "not going to miss the ferry to help rescue him." Out her only pokémon, and with it any promising prospects of catching a new one, as well as the very people who were supposed to help each other in situations like this, Bridget was doing the only thing she could think to do. Turn around, and go home. As she proceeded on the somewhat windy walk back across Route 102, she'd been making one last-ditch attempt to at least get leads on her assailant, grasping at whatever last threads of hope for this adventure that she could. Up ahead on the path were two youths, probably on their way to the next town over.

    Worth a shot, I guess.

    "'Scuse me!" Bridget called out to the incoming pair. "You lot seen any shady individuals 'round here? 'Bout so-and-so tall, long red 'air, jacket wiv a bird on the back, maybe bit of an attitude? 'E took my pokémon, and I can't find any leads on the fuuuuuuuuuuuuuuu-- the fug who did it."

    Should mind my language around younger people, especially if I don't know them.


  4. The meeting with the hunting party had gone fairly well. Near the end of it, when the storm had well and truly arrived at the tower, Abby had elected to simply squat down and cover her legs with the hem of her raincoat. It wasn't an entirely perfect method, but to say she had fared better than most was a foregone coclusion. Once again, she was oddly thankjful for the unenviable circumstances she died in. Once that had bpassed, however, and the other party ohad offered up towels for the Exalted to dry off with, Abby was thankfully not terribly in need of one. Most of what she had to do simply boiled down to wiping the water off her coat, and wishing the hunting party safe travels as they and the Exalted went their separate ways.

    In the latter's case, it was a way that led straight to what was the ruined castle of Aerstoff. The lightning rod spires protruding from it in the numbers that they did really gave the place a whole "this is absolutely where the bad guy is doing bad guy things, ad the heroes are gonna storm the castle in the final chapter" vibes. Of course, this was far from a final chapter; no, it was merely the beginning. The first things Abby noticed other than the spires were the amout of Drengr in the area, not just on the castle grounds, but some she'd spotted along the way as well. And after that, she noticed the sky here was much darker, making it that much clearer that this was indeed their destination. Just in case, Abby got her hood up and ready to keep her head dry.

    In the end, the group had settled on not attacking directly in a reckless head-on assault. A decision Abby wholeheartedly agreed with. While she had no doubts that the combined might of the Exalted would make such a course of action fully feasible, it was more a matter of she didn't want to expend the energy it would take to do so. In the end, a more secretive way in was found, but it looked like getting up there would also be a bit of a climb. Sabrina, for one, only seemed to have a littl ebit of trouble getting up there. But she was also rather mobile, so that was hardly a surprise. But, perhaps, with a big enough slam of the hammer, and a bit of magic herself...?

    "Never enjoyed climbing, but here goes nothing."

    Course, that doesn't mean I was ever bad at it.

    Abby raised her hands, calling forth her trusty hammer, and holding it up over her head. As Abby took in a deep breath, the air nearby began gathering around the head of the hammer, swirling and compressing, winding up and waiting to be unleashed. After a moment of build-up, Abby slammed the hammer down, smashing it into the ground beneath her feet. The air gathered around her hammer, in that moment, unleashed, spewing forth from the head as a high-pressure blast of wind that set the weapon's diminutive wielder shooting upward. It wasn't a large enough leap to make it all the way up, but it was enough that Abby was able to spot and grab hold of a brick that stuck out a bit more than the others. From there, it was simply a matter of figuring out where to climb up to next, until she was up at the edge and able to lift herself up and into the castle at last. Could she have just climbed up the whole way normally? Perhaps. But it would have taken a lot longer, so she didn't.

    Once she was comfortably situated inside the castle, Abby turned back around, lying belly-down on the floor. She called forth her hammer once more. Then, she hung it down over the edge, giving the other Exalted something to grab onto on their way up, as a helpful boost up.


  5. JUNE 17TH, 2030, 10:04 P.M.
    LOCATION: ROME, NOVAROMA...

    After a long day of arriving in Rome, seeing some sights, and meeting the Triumvirate, the sun had at last set over the City of Light. However, in the dark of night, where the sun's eyes could not see, all was not well in Rome tonight.


    HOTEL

    Initially, the reservation was meant for eleven people in total. Austin, hoping to make his funds stretch for this mission as best he could, had gone for the most cost-efficient option he could work out that didn't sacrifice the comfort of the team. That meant dividing everybody into four suites with three beds each. This also meant one bed was left empty, but as much as Austin didn't like the conspicuous "one empty spot" situation, it was more cost-efficient due to a mass reservation package the hotel offered. Fortunately for him, a new, twelfth face was added to the mix later that same day. And fortunately for Avis, hotel arrangements were made for the night, as there just so happened to be a spare bed among the rooms Austin had reserved.

    In one of those four suites, beds had been claimed up by Dayna, Tsurumi, and Sita. While the latter two had whatever conversation they may or may not have been having, the former was holding betwixt her fingers, a long, silver hair. The very same one she had retrieved from Air Force Zero's break-in. And standing across the suite's kitchen from her was Austin, brewing a pot of coffee, listening in on what Dayna had to say.

    "Pinning anything down with so little to work with was a chore, and to be frank, I'm surprised I got it figured out this fast."

    "Good work getting some information on our trespasser. What're we dealing with?"

    "A psychic, obviously. Seems to be a male in his early thirties, Chinese-Japanese heritage, if not origin. Since all I've got is a single hair, I'm having some trouble feeling out what he can do, aside from the hair thing Tom and Geri told us about. Based on the descriptions of the break-in however, we can assume he's also capable of teleportation or perhaps phasing through matter. Anything else I could tell you is just educated guesswork, but--"

    Dayna was cut short by the suite door slamming open, and Fay bursting into the room.

    "Team, we've got trouble and no time to explain, all hands on deck, parking lot, like right now!"

    Tsurumi scrambled up from her position lying on the bed, hastily trying and failing to peel a gelatin mask off of her face, "Like, violent trouble?? Or did someone spill our takeout?"

    "MIRROR trouble, May and I just saw one of their top dogs on our way back from the store with some people I don't recognize, get up and get those feet moving!"

    "SHIT FUCK WE GOTTA GET OUT OF HERE" Tsurumi extended a hand toward Sita, and the moment Sita took her hand Tsurumi's body began to fold. End over end, creasing and turning impossibly until she was nothing more than a small hair ornament, in the shape of a butterfly.

    "We'll cover you guys from up above," Sita said, opening the nearby window. It was the best compromise. She certainly wasn't about to run away, but she wasn't much of a frontline fighter either, not to mention Tsurumi seemed to have no intention of participating up close and personal. By providing support from on high, it kept both girls away from the heat of the up-close stuff, and also wasn't a retreat of some sort. Besides, this was just the kind of thing she'd signed up for!

    The suite containing most of the rest of the team would likewise find themselves met with May suddenly bursting in, but those who had gotten to know the twins might have just assumed it was a normal May entrance until she opened her mouth.

    "Parking lot, now, we've got hostiles!"

    As the twins ushered the team down two flights of stairs, Fay notably stayed behind in the hotel lobby as the rest of the team stepped out into the parking lot of the hotel. There would the team find two members of the group Stalag and Sita had encountered at the Colosseum, now in the presence of three other women. Hand tensed near his suit jacket, Austin was the first to address the group.

    "Shouhi Aki, I presume."

    "Mm?" The woman in the gothic clothes turned, staring Austin dead in the eyes. "Then you must be connected to that mole of ours. We were conducting our own business that didn't involve her, but if you're here, surely you know where she is. Hand her over. We can make it a worthwhile exchange, I assure you."

    "Like hell we're gonna treat Fay like currency!" May spat. Without waiting for further negotiations or the failure thereof, she immediately reached into her dress, procuring a small person made of clay, then throwing it on the ground in front of her. And upon contact, it grew three sizes in just as many blinks of an eye, becoming less of a clay figure and more of a clay golem.

    "Very well. Have it your way. Twins, cover me. Nyx, Camille, how about you show me what you're capable of?"

    "Yes, ma'am!"

    WARRIORS OF DARKNESS

    Nyx raised her hands, prompting the night's shade to gather and solidify in front of the hotel doors, behind the team. With their only real escape route cut off, she pulled her hands back, and so too did the wall suddenly pull back, toward her and the rest of the MIRROR gathering, fully intent to take the team with it. Her cohort, for her part, was less the type to bring others to her and more the type to bring herself to them. As evidenced by her crouching low, then pouncing, headed straight for Stalag, seeing as he was the largest and thus the easiest target.


    MUSEUM OF RELIGIOUS HISTORY

    CLOSED
    HOURS:
    TUE-FRI: 7AM-11PM
    SAT-MON: 8AM-9PM

    "This is a pretty long smoke break," John said between drags, looking at the sign hanging on the museum door. Ah, yes. A "smoke break." Which turned into a nighttime stroll around the neighborhood with his good friend Neal. Which, of course, was a cover-up for the real goal of the night. At first, John was going to tag along either way - not into the museum of course, but at least up to the premises - simply to see if the thief could pull off whatever he was after here. But, his curiosity wound up getting the better of him. What sorts of gadgets would a thief have in their arsenal? He wanted to make something like that. And so...

    "Do not lose this," he said, handing a device to Neal. "Or else we'll both get fired, deported, and sent to prison. In that order, if we're lucky." The device in question? To the average onlooker, and perhaps the average user, it was just a grappling hook. A very fast one, and one capable of pulling its user automatically, but still just a grappling hook. To Neal, who had been informed of its functions, however, it was so much more. Grab the hook end and throw the base, and it doubled as a smoke grenade that went off on impact with the floor or wall. Flip a switch on the bottom side, and it could serve as a flashlight in a pinch. And, worse case scenario, rip the base open and it could be a one-time flashbang, but doing so meant the grappling hook would be unusable afterward.

    "Now get in there and show me how a thief would use this thing."


    CITY OUTSKIRTS

    After a brief train ride to the edge of the largest city in the world, Íroas was met with the familiar sight of the world's greatest pizza-maker himself. Following Pepe's guidance, the two men ventured out further still, further from urban civilization. Houses grew further apart, and the concrete and steel of the city gave way to grass and trees. Deeper still, until there were no houses by the roads; only a scant few motels and chain stores & restaurants. Here, at the edge of the border between civilization and wilderness, they traveled further. Far from even the furthest motels, in a place where a pizzeria had absolutely no business being, it was finally in sight.

    PEPE'S PIZZA 2
    NOTHING COMPARES (2)

    The exterior had somewhat of a more modern aesthetic than the already-existing Pepe's Pizza, but aside from that and the slightly different signage, there was no questioning it. The building - design choices aside - was unmistakbly Pepe's Pizza. There was no open or closed sign, nor anything to indicate what the store's hours were, but the lights were on, and the place didn't look closed for the night. And when Pepe led the way to the door - complaining the entire way about the way the building looked, being a fan of older buildings himself - the two men found that the door was indeed unlocked. Pepe stepped in first, followed by Íroas. The interior was much the same as the exterior. Modernized design aside, it was unmistakably Pepe's Pizza.

    "Agh, look at this place! Tile flooring, cheap and far too overdone. You come to Pepe's Pizza, you get the hardwood floor! Makes you feel right at home!"

    Everything seemed to be more or less normal inside. A little shinier to the eyes and smoother to the touch than one might expect, perhaps, but nothing that couldn't get handwaved as having just recently cleaned up very thoroughly. As the inspection of the pizzeria continued, however, Pepe and Íroas heard a young man's voice, from just behind them.

    "Welcome to Pepe's Pizza 2, what can we give you?"

    There was that slightest off quality to his voice. Perhaps he had an unusual speech impediment. Or maybe he drank way too much milk, and his throat was horribly phlegmy as a result. Maybe he was just sick and was still allowed to come into work despite that. Whatever the case, the young man's voice sounded almost normal, but not quite. He gave the duo of hero and chef a smile, eyes hidden behind long bangs of hair, and hands politely kept behind his back.

    Choosing to defer to the expert's judgment, Pepe simply gave Íroas a small nudge, and a nod of confidence.


  6. JUNE 17TH, 2030, 5:42 P.M.
    LOCATION: ROME, NOVAROMA, TRIUMVIRATE BUILDING

    After some three and a half hours, one way or another, the team found themselves at the Triumvirate's headquarters. Located near the center of the city, it was a building easily identified among the other skyscrapers of downtown Rome by its distinct silhouette. The building had a triangular base that reached up for the first three floors, then from that base, a trio of towers shot up from each corner, reaching up to a half-dome at the top of the building. It, along with similarly geometric buildings of downtown Rome, was a stark contrast to the classically-inspired architecture in much of the rest of the city, owing to a different, more futuristic-minded team of architects and engineers being responsible for the downtown area. As the team stepped up to and entered the building, they would find one of their teammates in the lobby, leaning against the reception counter, and eagerly looking toward the door as soon as it opened.

    "Finally, you're here!" May exclaimed. "I've been twiddling my thumbs here for like an hour waiting for at least some of you to show up! Come on, I already got us arranged, and I doubt the Triumvirate will be happy we've left them hanging for so long."

    After a brief wait further, to get Íroas signed in since his was technically separate business from everyone else's, the team was guided to an elevator that went straight to the top of the building. As the streets of Rome grew further away through the view of the elevator window, the Triumvirate's office grew closer and closer, until at last, the top floor had been reached. This was it. All that remained was a set of doors in front of the team, after navigating the circular hallway around the dome's perimeter. Once that was opened, the Triumvirate's office, as well as its members, were in clear view.

    THE TRIUMVIRATE

    As the crew stepped into the office of the Triumvirate, it immediately became clear that this office was more of a throne room. The room was large, featuring an oval table with numerous chairs in the middle of the room, and a glass roof to let the sun illuminate the room directly, setting though it was. At measured intervals around the walls of the room, the flag of Novaroma hung proud, often flanked on either side by its vertically-oriented cousin, the national stadard. And of course, against the back wall, atop a quarter-circular set of stairs, were three thrones, the bases and surroundings of which were intricately carved in different fashions.

    The left throne was empty, with a slightly altered version of the flag draped over its seat. Its base was carved out of shapes reminiscent of paintings and poems on one side, and firearms, telescopes, and other hallmarks of science on the other. The top of the throne was adorned with the likeness of a torch, carried by two hands that looked like they would have belonged to different people.

    The right throne was occupied by a woman whose hair was losing the battle against an enchroaching greyness, but who had otherwise yet to show much sign of aging. Her throne's artistry was a lot less abstract in its symbolism; its base was undoubtedly a mass of people, all lifting each other up toward the common goal of supporting the throne, upon which she sat. The top of the throne resembled a human mouth, its lips parted as if to speak the words of the faceless people at the base.

    And then there was the central throne, upon which sat a young man who stared down at his new company with equal parts curiosity and disappointment. The base of his throne was notably a bit taller than the other two, and was carved from depictions of mountains and trees, within which a pair of poles had been inserted, bearing Novaroma's standard. The top of his throne had been made to resemble the sun, its center wreathed by a crown of leaves reminiscent of ancient Rome, this sun-and-crown symbol being in fact the same as was present on Novaroma's flag and standard.

    "Thus does the pride of Roma return to us," the man smiled, nodding toward Íroas. "And you've brought the American agents with you, no less! As much as we'd love to have Íroas regale us with stories of his adventures abroad, and hear how the rest of you are finding our city, we have more pressing matters at hand with the Americans. Business that does concern the intelligence we promised your people, make no mistake."

    "Even though we're giving out this information for free, the Triumvirate is bound to the letter of our word," the woman explained. "In our letter to your President, we said that the Vox Ingenium had discovered some useful information about MIRROR, and in that same letter, we very specifically stated that the Vox Ingenium would share this information. However..." The woman's eyes turned to the empty throne. "The Vox Ingenium is dead. During our appearance at the centennial anniversary about a week ago, agents of MIRROR attacked us. The Vox Imperium and I are unharmed, but before the assassins could be dealt with, they got one of our number, and cut his life short. As of present, there is no Vox Ingenium, meaning nobody can give you your intelligence, by letter of our word."

    "So like, you can't tell us anything?" Sita asked.

    "Yes, but do not fear! So wise am I, Leocadius Caesar, that instead of sending you home empty-handed, we think we can arrange a mutually beneficial exchange."

    "You say that as if you came up with it all on your own. When a Triumvir dies, replacing them is top priority. In the case of Vox Ingenium, the process is simple: The other two Triumvirs must agree on who will sit upon the throne, and what we hope they can bring to Roma. And not only do we have our candidate, but by good fortune, we have an associate of his as well." Adrienne then gestured to the sole woman who had already been seated at the central table when the team had already arrived. "This is Avis Alba. She should be able to help you track down our target, Doctor Frederick Carson."

    The name would have rung familiar to those who studied matters related to psychics. Doctor Carson was generally considered the world's leading expert in nousology, responsible for vastly expanding human understanding of how psychics worked in the last couple of decades. However, he was also infamously unhospitable, turning away guests and media alike, then completely disappearing save for the occasional research publication some years ago.

    "Íroas B. Go, you and these American agents are to track down the good Doctor, with Avis's assistance. Find him, and bring him before us, so that we can appoint him Vox Ingenium. In exchange, Carson will, as the new Vox Ingenium, be able to share the information his predecessor had collected and wanted to share. You're all dismissed, and the next time we meet, Carson had best be with you. Now go."

    Back down the elevator the team - now one head stronger - was sent. Back through the lobby, and out the front door, where May was leading the way to the hotel Austin had booked for the team.

    "Fay just sent me orders from the boss. We head out tomorrow at o'-six-hundred, so be sure to rest up and do whatever else needs doing in town tonight!"

    At that mention, John gave Neal a small nudge with his shoulder, and a slight nod.

    "Also, he said to tell all of you that if he knew it would take so long for you to meet up with the Triumvirate, he would've done it himself. Between you and me, I think he's just talking a big game and is just as eager to check out the town as anyone else."

    OOC

    Spoiler

    Wrap up any business you've got in Rome, folks. Normally I would have just gotten us on the road and started this adventure proper, but both Neal and Íroas have unfinished business in town, so here's a bonus round to take care of that. Anyone who didn't post last round and wanted to do stuff before the Triumvirate meeting is encouraged to do so via everyone's favorite: Flashbacks. And now you've got a round of fun stuff that can be done after, as well! Don't sweat the small stuff like the linear passage of time too much, mkay? Tomorrow, the gang hits the road! For now, against my better judgment, one more round to do fun miscellaneous stuff.

     

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