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About Wardragonmon

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  • Member ID: 415

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  • Joined: 07/04/2019

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  1. No Summer Darj this was not a trick question. I was uncertain if it was legal for Curse of Dragonfire and Muddy Mudragon to able use their own effects to be both the Fusion Summon method and be the Fusion Material after either had been properly summoned to the field. I would not have been surprised if someone somewhere had decided that if Curse of Dragonfire and Muddy Mudragon had used their ability to preform a Fusion Summon that they couldn't be used as Fusion Materials until at least the next turn. On another note, this is an old question that I've had. If a monster like Skilled Dark Magician has been equipped to either Relinquished or Thousand-Eyes Restrict can it still collect Spell Counters and if it can, in the case of Skilled Dark Magician, can it use it's effect to Special Summon Dark Magician? Well since nobody has decided to answer my question, I'll assume that Monsters similar to Skilled Dark Magician can still collect counters and use their effects when equipped to monsters like Relinquished or Thousand-Eyes Restrict.
  2. New question. I have Dark Magician Girl, Curse of Dragonfire and Muddy Mudragon on the field. Using any combo of these three cards, how do I Fusion Summon Dark Magician Girl the Dragon Knight to the field?
  3. New Question. Can Synchron Carrier use it's first effect to Special Summon itself from your hand?
  4. New question. In regards to the Fusion Monster Dark Cavalry, does the "Dark Magician" requirement refer solely to the Dark Magician monster or can Dark Magician Girl or Skilled Dark Magician be substituted for it?
  5. I have a new question to ask. When Special Summoning a Synchro/Tuner monster how soon after the summoning can you preform the new Tuning?
  6. I have question in regards to the monster card HalloHallo. If HalloHallo is in the Pendulum Zone can you still use its tuning ability to preform a Synchro Summon or must HalloHallo be in the Monster Card Zone to use such an ability? I apologize if this is not placed in the right area, but I couldn't find any other place that was as close as this one to post my question.
  7. I wasn't requesting anything about the Skill Cards getting a Pendulum template. I was more asking were the Templates that now have Pendulum variants done that way on purpose or was it just a "happy accident"? Meaning was it a program glitch that caused such a thing to happen and it wasn't really worth the effort to try and fix it? As for the Unity card template, I just mentioned that because as far as I knew it was supposed to be a Pendulum card and was just trying to make the list as thorough as possible. If I was going to request anything it would be more along the lines of are you even considering making Link Spell Cards?
  8. First off I hope that I have placed this in the right area since there isn't a Specific area for Card Maker fixings. I spotted this possible "problem" last year, but I didn't say anything sooner because I wasn't sure if it was an actual problem. Also I wasn't sure if anyone else would spot it and report it. If anyone had I would have popped in and added my two cents to it. Anyway the "problem" is that if I wanted to I can now make a Pendulum variant of any Card Template that is possible to make except for the Skill Template. Meaning that aside from the original batch, Normal, Effect, Fusion, Synchro, XYZ (Exceed) and Unity, I can now make Ritual, Dark Synchro, Link, Token, Spell and Trap variants as well. So I am uncertain if this was done intentionally or accidentally. The web browser that I use when making cards is Firefox. If things aren't supposed to be this way I hope that YEMACHU will be able to fix it so that things are back to the way that they are supposed to be. If things 'are' supposed to be this way Is does give new opportunities to figure out how to enable these new variants to be put into the Pendulum Zones. Especially for cards like Pendulum Tokens. I hope that I was able to give you enough information about the "problem" so that YEMACHU can take a look at things and eventually fix it.
  9. Thanks for the answer Doggo. I now understand Dark Synchros better. I can't say that I will be making a Dark Synchro right away. But when I decide to I will know what to do.
  10. I hope that I am putting this in the right area since I haven't seen many posts like this one. Anyway I know some things about Dark Synchros, but there is a detail that I am unsure about. What I believe that I know is that for a Dark Synchro Summon is that you need a "Dark Tuner", the appropriate number of Non-Tuner monsters and the Dark Synchro Monster to be summoned. Now I believe that when a Dark Synchro summon is preformed that the some of the Stars on the Non-Tuner Monster/Monsters is consumed/absorbed, the problem that I am unclear about is how the number of Stars consumed/absorbed is determined. Is the number of Stars consumed/absorbed equal to the number of Stars of the "Dark Tuner" or would the Player be able to just decide how many Stars are consumed/absorbed? If this post is in the wrong place, I'm sorry for putting it here but I was unable to determine a better place for it. If this has already been discussed and answered please direct me to the correct location of it so that I may read it and get my answers. Thank-you.
  11. @Yemachu I took a look at the link you put up and I still couldn't save a card. Then I remembered something that might have have been the reason why I was able to. When I was last able to make cards, the card form (for lack of a better term) scrolled separately from the card image. When a certain point was reached the card image did scroll, but not before then like it does now. I don't know if that was part of the original design or not, but it was something that was happening. If that does not help you any than I don't know what else to tell you.
  12. @Tormented I was able to do that on the old website, but whatever programs that Yemanchu uses here disables that function, for Microsoft Edge that is. I was able to save cards in a different format by using the method that Animanster mentioned in his post, but whatever Yemanchu has recently done has disabled that option. So I guess that for now I wait and try again at various times to see if anything has changed to allow me to save cards.
  13. Sorry about that. The next time that I need post something I will see about starting a new thread for it. I guess that I felt that this would be an okay place to post what I said because of what Animanster had posted about trying to save cards. Anyway what I mean is that whenever I hit the save button to save the card nothing happens, no new window pops up asking me what I want to save the file as. So I can't save it as an image or a .json file. I hope that that this helps, since I don't know what else that I can tell you other than my main browser is Microsoft Edge. And once again I apologize for not starting a new thread for this. Different forums have different requirements for different things so it's not always easy to know what is preferred.
  14. I've recently tired using the Neo Card Maker and every time I tried to save the card nothing happens. I've even tried clearing my cache and It still doesn't want to save the card. It's like it doesn't think that saving the card is worth the effort.
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