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FinalFan

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Everything posted by FinalFan

  1. Elite Armed Dragon WIND/Dragon/Ritual/Effect/Level 10/3000 ATK/2000 DEF You can Ritual Summon this card with "Academy Form". Must be Ritual Summoned. (Quick Effect): You can discard any number of cards; each player chooses a number of cards on their side of the field, up to the number of cards discarded, then sends the rest to the GY. You can only use this effect of "Elite Armed Dragon" once per turn. Next:You know what? Let's keep rolling with this. Make another "Elite" Ritual for another GX character.
  2. Fortune Lady Entropy DARK/Spellcaster/Synchro/Effect/Level 12/? ATK/? DEF 2+ Tuners, including a "Fortune Lady" Tuner + 1 non-Tuner monster that was Special Summoned from the Extra Deck This card's ATK/DEF become its Level x 500. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can draw 1 card. You can only use each of these effects of "Fortune Lady Entropy" once per turn. ● When a card or effect is activated (Quick Effect): You can target 1 of your banished "Fortune Lady" monsters; negate the activation, and if you do, banish it and return the target to your GY, also this card loses Levels equal to the Level of the target. ● When this Synchro Summoned card leaves the field because of your opponent's card (either by battle or by card effect): You can Special Summon 1 monster from your Extra Deck whose Level is equal to the Level that this card had on the field. Next: Make a Cyberse Synchro.
  3. Candlbedo, the Eater of Light LIGHT/Beast/Link/Effect/? ATK/LINK-3 SE, S, SW 2+ monsters Cannot attack during the turn it was Link Summoned. Unaffected by other card effects. This card's original ATK is equal to the number of cards in your hand x 1000. Next: Make a Link that supports Red Dragon Archfiends and Resonators, but IS NOT a Resonator.
  4. Bujinki Omikami LIGHT/Beast-Warrior/Xyz/Pendulum/Effect/Rank 4/2600 ATK/2500 DEF 4 <-> 4 Pendulum Effect: You can only control 1 "Bujinki Omikami". Once per turn: You can activate one of the following effects. ● Target 1 of your banished "Bujin" monsters; place it in your GY. ● Target 1 "Bujin" monster in your GY; add it to your hand. ● Increase this card's Pendulum Scale by 1 until the End Phase of the turn. ● Reduce this card's Pendulum Scale by 1 until the End Phase of the turn. Monster Effect: 2+ Level 4 LIGHT Beast-Warrior "Bujin" monsters If you can Pendulum Summon Level 4 monsters, you can Pendulum Summon this face-up card from your Extra Deck. You can also Xyz Summon this card by using a "Bujin" Xyz Monster you control with no Xyz Materials attached to it as the Xyz Material. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 Xyz Material from this card, discard 1 "Bujin" card, then target 1 "Bujin" card in your GY; negate the activation, and, if you do, banish it and the targeted "Bujin" card. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone. Next: So, Speedroids and Predaplants have Pendulums, yet Phantom Knights don't? Please rectify this issue.
  5. OK. New rule. Don't put the same prompt up in multiple cardmaking games at the same time. New prompt: We keep getting a bunch of Pendulum Monsters with Scale 0, but we still only have one that is Scale 13. Make a Level 12 Pendulum Monster with a Scale of 13.
  6. Thought they already had one, but sure. Aewaite, the Master of Prophecy LIGHT/Spellcaster/Link/Effect/3000 ATK/LINK-4 E, SE, W, SW 2+ Spellcaster monsters, including a Level 5 or higher monster During your Main Phase: You can reveal 1 Spellcaster monster in your hand, then target 1 "Spellbook" Spell Card that is banished or is in your GY; add the target to your hand, and if you do, Special Summon the revealed Spellcaster monster to a zone this card points to. You can only use this effect of "Aewaite, the Master of Prophecy" once per turn. Your opponent cannot target "Prophecy" or "Spellbook" cards you control with card effects, also they cannot be destroyed by your opponent's card effects. Next: Make a Link for a Duel Terminal archetype that doesn't have a Link yet.
  7. Rules: 1. The latest post will have a prompt for either a single card or a related series of cards to be improved into a cohesive archetype. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Include at least 2 Main Deck monsters, at least 1 Extra Deck monster, and at least 1 Spell/Trap Card. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Make some support for the Garzett series.
  8. Rules: 1. The latest post will have a prompt for an card that already exists, but needs to be fixed in some way. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Make sure to indicate how the card is changed, usually by marking in bold any changed text. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Raidraptor - Wild Vulture
  9. Rules: 1. The latest post will have a prompt for a Link Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Please include as many card details as possible if you are writing them out. A couple people back on YCM had the habit of leaving out a card's stats. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: This one will be simple. Make a Link-5 or higher monster.
  10. Rules: 1. The latest post will have a prompt for a Pendulum Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. If the Pendulum Monster does not have a matching counterpart, make sure to request it. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Make another addition to the Martial Arts Spirit series.
  11. Rules: 1. The latest post will have a prompt for an Xyz Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Please include as many card details as possible if you are writing them out. A couple people back on YCM had the habit of leaving out a card's stats. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Given that Firewall Xceed and Cyberse Reminder barely do anything, make another Cyberse Xyz.
  12. Rules: 1. The latest post will have a prompt for a Synchro Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Please include as many card details as possible if you are writing them out. A couple people back on YCM had the habit of leaving out a card's stats. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: I know they probably don't need it, but you would think that Six Samurai, with all of their Tuners, would have more in-house Synchros. Make one.
  13. Rules: 1. The latest post will have a prompt for a Fusion Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. If there isn't a "Fusion" Spell for the Fusion Monster, you may optionally include one as well. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Make a Predaplant Fusion Monster that's actually good.
  14. Rules: 1. The latest post will have a prompt for a Ritual Monster, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. If there isn't a Ritual Spell for the Ritual Monster, make sure to include one as well. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Make a Ritual Monster upgrade of a classic Yu-Gi-Oh! monster designed to be Summoned from "Chaos Form".
  15. Rules: 1. The latest post will have a prompt, be it a specific card name, asking for support for an archetype, or requesting a card that does a specific thing. 2. The person that posts next can either make a card to the request, or post "Skip". 3. The intent is to make cards, so if you don't like the prompt, too bad. 4. Then, at the end of the post, add a prompt for the next poster. 5. Please include as many card details as possible if you are writing them out. A couple people back on YCM had the habit of leaving out a card's stats. 6. Also, don't make any joke cards here. 7. Have fun. Next Card: Give Harpies an actual boss monster by having the Harpies enslave a classic Yu-Gi-Oh! dragon to lead their army. It must be a WIND Dragon, though it doesn't have to be originally, but other than that, you have free reign over what dragon it is.
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