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Found 7 results

  1. A semi-joke retrain of my favorite fusion monster along with a counterpart. I've made no attempt to balance either of these but tried to make them somewhat realistic and at least usable in a casual game. Sanwitch of Forbidden Arts Spellcaster/Fusion/DARK/Lv6/ATK2100/DEF1800 "1 Level 3 Fiend monster + 1 Level 4 Spellcaster monster The first time each turn a monster you control is sent from the field to the GY; add one monster from your deck to your hand with ATK less than or equal to that sent monster, then this card gains ATK equal to the ATK of the added monster, you can only activate this effect of "Sanwitch of The Forbidden Arts" once per turn. If this card would be removed from the field you can banish one "Sangan" or "Witch of the Black Forest" from your GY instead" Goddess of The Chestnut Grove Fairy/Fusion/LIGHT/Lv4/ATK1500/DEF1200 ""Kuriboh" + "Goddess with the Third Eye" Once per turn, when a monster you control is targeted for an attack, you can reveal one Fusion Monster from your Extra Deck that lists that targeted monster; tribute that monster and discard monsters from your hand equal to the number of other listed Fusion Materials, then Special Summon that revealed Fusion Monster (this is treated as a Fusion Summon) and it becomes the attack target instead. This card cannot be targeted for attacks or your opponent's card effects while you control another Fusion Monster."
  2. Main Deck Pends (2) Spells (3) Fusions (5) Trap (1) Boss Monster (1) Explanation: Rising Star is the main engine card can the deck kind of needs him to operate, thus having 2 built in ways to special summon him from the deck. Star Mentor not only acts as a way to grab Rising Star, but he helps keep your board intact by providing protection to all Masquerades besides himself. 2 of the 3 spells, Change and Rising Curtain, are stand ins for if you need to use the effects of Star Mentor or Rising Star but are unable to for one reason or another. The 5 Fusions act as a utility Toolbox, and a very reactionary one at that. The Show Must Go On is a 242 searcher can can help you recover if you happen to get overwhelmed. Finally, 5 Star is a big end-all finisher that isn't super difficult to pull off, and if you happen to not be able to finish your opponent, it floats into another Fusion so you can continue your plays normally. First time posting customs to this site, so am happy to receive some feedback.
  3. Been a while, but I've been cooking up something amazing in the interim. Okay, so you know the Archlord Archetype? Okay, rephrasing. You know about the duo of cards that is less an "archetype" and more "Reason #1 Why Fairies Don't Get Generic Support Anymore And Friend?" I've decided to delve more into their backstory. And don't you fret; these will not be the only place that they debut. So enjoy. NOW WITH OUR NEW FEATURE CALLED "ACTUALLY LETTING YOU KNOW WHAT INSPIRED THE NAMES OF THESE GUYS!" New Archlords: Main Deck Monsters New Archlords: Spells/Traps New Archlords: Extra Deck Monsters BD'S, signing off. P.S., there will be more cards coming in the next week. UPDATE I (4/2/2019): You've got new cards, as promised. UPDATE II (4/10/2019): And the set is now complete with the last six cards. Think this might be enough to make sure the Sanctuary Fairies do numbers now.
  4. Hardware Dragon LIGHT/Machine/Fusion/LV5 1500 / 1000 1 Machine monster + 1 Cyberse monster If this card is Special Summoned, you can target a monster on the field; destroy it. If a Spell/Trap card on the field is destroyed while this card is in the GY; you can Special Summon this card, but banish it when it leaves the field. You can only activate each effect of “Hardware Dragon” once per turn. Software Dragon LIGHT/Cyberse/Fusion/LV5 1000 / 1500 1 Cyberse monster + 1 Machine monster If this card is Special Summoned, you can target a Spell/Trap on the field; destroy it. If a monster on the field is destroyed while this card is in the GY; you can Special Summon this card, but banish it when it leaves the field. You can only activate each effect of “Software Dragon” once per turn. Firmware Dragon LIGHT/Machine/Fusion/LV7 2000 / 2000 1 Machine monster + 1 Cyberse monster (including a Fusion monster) Gains 500 ATK for each Fusion monster used to Fusion Summon it. If this card was Fusion Summoned, once per turn, you can (Quick Effect); target 1 card on the field and/or GY; banish it. If this card was Fusion Summoned using 2 Fusion monsters as material, you can activate the above effect twice per turn instead, and those cards are banished face-down instead.
  5. Extra: 15 1 Elemental HERO Great Tornado 1 Vision HERO Adoration 1 Elemental HERO The Shining 1 Elemental HERO Nova Master 1 Elemental HERO Absolute Zero 1 Vision HERO Trinity 1 Elemental HERO Brave Neos 1 Elemental HERO Neos Knight 1 Elemental HERO Gaia 1 Elemental HERO Steam Healer 1 Saryuja Skull Dread 1 Xtra HERO Dread Decimator 1 Decode Talker 1 Xtra HERO Wonder Driver 1 Isolde, Two Tales of Noble Knights Monsters: 16 2 Elemental HERO Honest Neos 2 Elemental HERO Neos 1 Elemental HERO Stratos 2 Elemental HERO Solid Solider 2 Elemental HERO Blazeman 2 Elemental HERO Shadow Mist 2 Vision HERO Vyon 2 Elemental HERO Bubbleman 1 Elemental HERO Avian* Spell: 16 2 Polymerization 2 Miracle Fusion 2 Neos Fusion 2 Instant Fusion 2 E - Emergency Call 2 Legacy of a HERO 2 World Legacy Succession 2 Warrior Returning Alive Trap: 8 2 Back to the Front 2 Compulsory Evacuation Device 2 Solemn Strike 2 Recall *This card will be replaced for a second Stratos when Stratos goes to 2 in a future list where for now it will act as my second copy of a WIND HERO monster. So this a aggro deck is focused on the Fusion Style of HERO's rather than using Masked HERO's where with the mass utility of Fusion cards enabling you to set up both your links and Fusion monsters where Adoration acts as a perfect fusion to utilize Solid Solider with Stratos as Adoration doesn't have an effect that triggers on summon meaning you can summon Stratos without missing timing on its effect. In addition with this mass number of Fusion Summoning and utilizing Fusion monsters as Link Material through these means like the previously mentioned Adoration using Solid Solider and with Steam Healer being summoned off Instant Fusion to be used as Link Material where this makes Legacy of a HERO more easily accessible for recycling in order to draw 3 more cards while you've got a Link monster set up. Lastly with Neos Fusion and the following Neos Fusions in this deck, Neos Fusion acts as a end of combo card (since it locks out your Special Summons for the rest of the turn) where after you set up your field with a Link monster, Neos Fusion can then get you a Brave Neos onto the field while allowing you to drop a Shadow Mist from your deck to the grave in order to search another HERO monster like Honest Neos. Simply to put it with this deck its built for mass Fusion/Link spam while giving you great benefits from doing so e.g. getting Dread Decimator and Brave Neos on the field with a total of 7 different named HERO's in grave making their ATK's 3200 for Dread Decimator and 3900 for Brave Neos (700 from its own effect and 700 from Dread Decimator.)
  6. Flotsam is an Water Pendulum Fusion archetype that I rediscovered while looking at old archetypes I had made before link summons were a thing. I don't think I ever posted them and their mechanics work pretty well with the new pendulum rules so I thought I might as well now. They're loosely based on the movie "Cast Away" and focus on recovering monsters "lost at sea" in the extra deck and graveyard. They don't have much removal, but they have powerful board swarming with pendulum summons and their fusion cards. I had a lot of fun designing this archetype and I hope that it shows in the cards. Main Deck Monsters Spell Cards Extra Deck Monsters
  7. STOP COLLABORATE AND LISTEN BD'S BACK WITH A BRAND NEokay wait a minute my initials for the screen name are also BD'S, pretending to be otherwise'll just make it confusing right moving on. So yeah. Elemental Mistress Doriado. Known for sporting five different Attributes on the field, being one of few Level 3 Ritual Monsters....and well, little else besides one of her Dark Counterparts being used for Magician Girl Beatdown and the other being used as a wannabe Cannon Soldier. So, here's a way forward for them, starting with a foray to another Ritual Spell-referenced monster being brought into the fold: Novox, she who once called up the Skull Guardian. P.S. This Set is COMPLETE! Element/Doriado/Novox Support: Monsters Element/Doriado/Novox Support: Spells Enjoy the story, folks-more will be coming. BD'S, signing off. UPDATE I: NEW Doriado, and a final form for the new Novox. As well as some new art. What more could one ask for? Find out next Wednesday! UPDATE II: Novox's Conflux and Beacon of the Elemental Mistress is up...and so is the powerful Main Deck monster known as the Elemental Skull Guardian, in a new form!
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