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  1. Main Deck Pends (2) Spells (3) Fusions (5) Trap (1) Boss Monster (1) Explanation: Rising Star is the main engine card can the deck kind of needs him to operate, thus having 2 built in ways to special summon him from the deck. Star Mentor not only acts as a way to grab Rising Star, but he helps keep your board intact by providing protection to all Masquerades besides himself. 2 of the 3 spells, Change and Rising Curtain, are stand ins for if you need to use the effects of Star Mentor or Rising Star but are unable to for one reason or another. The 5 Fusions act as a utility Toolbox, and a very reactionary one at that. The Show Must Go On is a 242 searcher can can help you recover if you happen to get overwhelmed. Finally, 5 Star is a big end-all finisher that isn't super difficult to pull off, and if you happen to not be able to finish your opponent, it floats into another Fusion so you can continue your plays normally. First time posting customs to this site, so am happy to receive some feedback.
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