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By |0P|
A semi-joke retrain of my favorite fusion monster along with a counterpart. I've made no attempt to balance either of these but tried to make them somewhat realistic and at least usable in a casual game.
Sanwitch of Forbidden Arts
Spellcaster/Fusion/DARK/Lv6/ATK2100/DEF1800
"1 Level 3 Fiend monster + 1 Level 4 Spellcaster monster
The first time each turn a monster you control is sent from the field to the GY; add one monster from your deck to your hand with ATK less than or equal to that sent monster, then this card gains ATK equal to the ATK of the added monster, you can only activate this effect of "Sanwitch of The Forbidden Arts" once per turn. If this card would be removed from the field you can banish one "Sangan" or "Witch of the Black Forest" from your GY instead"
Goddess of The Chestnut Grove
Fairy/Fusion/LIGHT/Lv4/ATK1500/DEF1200
""Kuriboh" + "Goddess with the Third Eye"
Once per turn, when a monster you control is targeted for an attack, you can reveal one Fusion Monster from your Extra Deck that lists that targeted monster; tribute that monster and discard monsters from your hand equal to the number of other listed Fusion Materials, then Special Summon that revealed Fusion Monster (this is treated as a Fusion Summon) and it becomes the attack target instead. This card cannot be targeted for attacks or your opponent's card effects while you control another Fusion Monster."
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By Aria 51
Main Deck Pends (2)
Spells (3)
Fusions (5)
Trap (1)
Boss Monster (1)
Explanation:
Rising Star is the main engine card can the deck kind of needs him to operate, thus having 2 built in ways to special summon him from the deck.
Star Mentor not only acts as a way to grab Rising Star, but he helps keep your board intact by providing protection to all Masquerades besides himself.
2 of the 3 spells, Change and Rising Curtain, are stand ins for if you need to use the effects of Star Mentor or Rising Star but are unable to for one reason or another.
The 5 Fusions act as a utility Toolbox, and a very reactionary one at that.
The Show Must Go On is a 242 searcher can can help you recover if you happen to get overwhelmed.
Finally, 5 Star is a big end-all finisher that isn't super difficult to pull off, and if you happen to not be able to finish your opponent, it floats into another Fusion so you can continue your plays normally.
First time posting customs to this site, so am happy to receive some feedback.
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By Black D'Sceptyr
This one's a new original on me. Did my best to make this Xyz-climbing group of Preservers the best they could be.
Expect this to be longer? Nope, fellas, this time you'll have to click the spoilers and witness the awesomeness for yourself.
Now, let's a'go......
Preserver Archetype: Monsters
Preserver Archetype: Spells/Traps
Preserver Archetype: Extra Deck Monsters
THERE WILL. BE MORE. IN COMING. This set is well and complete now, fellas.
BD'S, signing off.
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By Black D'Sceptyr
Or as the name of this topic is translated in Gifenese:)
Okay, so basically, Interplanetarymutistellarhydrostatic is a pair of DARK monsters, both Level 5, that happen to work off stuff on the field destroying. IPPT Dragon Summons from the hand, and IPPT Beast from the GY, upon banishment, when it would hit the GY again.
Somehow, I thought expanding on this was a good Idea. This had made many people very angry and has been widely regarded as a bad move. So here are the fruits of my labor, metamorphosed into an Archetype just for you all.
Enjoy.
Interplanetarypurplythorny Monsters
Interplanetarypurplythorny Spells/Traps
Interplanetarypurplythorny Boss
More will be coming soon. This set's super done, folks. Enjoy at will.
BD'S, signing off.
UPDATE 1: IPPT Reptile, Wyrm and Planetarypurply Gazer are up now.
UPDATE 2: Final two Spell/Traps and the Interplanetarypurplythorny Machine is up.
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