Neo-R. 1 Posted November 17, 2024 (edited) Another archetype I created. The first cards. Name: Warrior Guard of the Moon Card type: Effect Monster card Level: 8 Attribute: LIGHT Type: Warrior ATK/DEF: 3000/2500 Card lore "Sailor Moon" monsters you control cannot be destroyed by battle. When 1 "Sailor Moon" monster you control is destroyed by Spell effects. inflict 500 Damage to your opponent. When this card is destroyed and sent to the GY: Special Summon 1 "Sailor Moon" from your hand, Deck or GY. Name: Warrior Guard of Mercury Card type: Effect Monster card Level: 7 Attribute: WATER Type: Aqua ATK/DEF: 2500/2000 Card lore "Sailor Mercury" monsters you control cannot be destroyed by battle. When this card is Summoned. Destroy 1 Spell/Trap card yor opponent controls for every "Sailor Mercury" monster you control. When this card is destroyed and sent to the GY. Special Summon 1 "Sailor Mercury" from your hand, Deck or GY. Name: Warrior Guard of Mars Card type: Effect Monster card Level: 7 Attribute: FIRE Type: Pyro ATK/DEF: 2500/2000 Card lore "Sailor Mars" monsters you control cannot be destroyed by battle. When this card destroys 1 monster your opponent controls. Inflict Damage to your opponent equal to the destroyed monster's DEF and the monster you control with the highest ATK. When this card is destroyed and sent to the GY. Special Summon 1 "Sailor Mars" from your hand, Deck or GY. Name: Warrior Guard of Jupiter Card type: Effect Monster card Level: 7 Attribute: LIGHT Type: Thunder ATK/DEF: 2500/2000 Card lore "Sailor Jupiter" monsters you control cannot be destroyed by battle. When a "The Red Lightning - Neo-R." you control is targeted for an attack: You can send this card from your hand to the GY, then negate the attack. Gains ATK equal to half the ATK of the "Sailor Jupiter" monster with the highest ATK. When this card is destroyed and sent to the GY: Special Summon 1 "Sailor Jupiter" from your hand, Deck or GY. Name: Warrior Guard of Venus Card type: Effect Monster card Level: 7 Attribute: LIGHT Type: Warrior ATK/DEF: 2500/2000 Card lore "Sailor Venus" monsters you control cannot be destroyed by battle. When your opponent activates 1 Spell/Trap card: This card gains 300 ATK and DEF. If this card is destroyed by a Spell/Trap effect: Destroy all Level/Rank 7 monsters your opponent controls. When this card is destroyed and sent to the GY: Special Summon 1 :Sailor Venus" from your hand, Deck or GY. Edited November 22, 2024 by Neo-R. Quote Share this post Link to post Share on other sites
Supreme Slayer 6 Posted November 20, 2024 I have to ask: What is the source of the images used? Quote Share this post Link to post Share on other sites
Neo-R. 1 Posted November 22, 2024 I find most of them on Google Quote Share this post Link to post Share on other sites
Supreme Slayer 6 Posted November 23, 2024 I ask because they appear to be AI, due to the shading and the way the swords make no sense. Quote Share this post Link to post Share on other sites
Neo-R. 1 Posted November 23, 2024 (edited) They are but I am not the one who made them. I just found them and used them for my cards. Here some some Spells: Discard 1 "Sailor" monster. Special Summon 1 "Warrior Guard" monster from your hand or Deck. If a "Warrior Guard" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. Fusion Summon 1 "Warrior Guard" Fusion monster from your Extra Deck by using Fusion Materials from your hand, Deck or field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Add 1 "Ring of the Warrior Guards" from your Deck or GY to your hand. Send 1 "Warrior Guard" monster from your hand to the GYQ Draq 1 card for every 800 ATK of that monster. For the rest of this turn after this card resolves, you cannot draw any cards by card effects. Equip only to a "Warrior Guard" monster. The equipped monster gains 500 ATK. When the equipped monster is destroyed and sent to the GY. Special Summon 1 "Sailor" monster and equip this card. to the Special Summoned monster. Equip only to 1 "Warrior Guard monster". Gains 400 ATK. When the equipped monster battles a Level/Rank 7 or higher monster. Negate the effects of the target. If this card is destroyed and sent to the GY: Add 1 Spell from your Deck to your hand. I cannot post again here until someone else does. Edited November 23, 2024 by Neo-R. Quote Share this post Link to post Share on other sites