Thomas★Zero 19 Posted August 4, 2019 (edited) Extra Deck: 151 Elemental HERO Great Tornado1 Vision HERO Adoration1 Elemental HERO The Shining1 Elemental HERO Nova Master1 Elemental HERO Absolute Zero1 Elemental HERO Escuridao1 Vision HERO Trinity1 Elemental HERO Brave Neos1 Elemental HERO Neos Knight1 Elemental HERO Gaia2 Xtra HERO Dread Decimator2 Xtra HERO Wonder Driver1 Isolde, Twin Tale of Noble KnightsMonsters: 202 Elemental HERO Honest Neos2 Elemental HERO Neos2 Vision HERO Faris2 Elemental HERO Stratos2 Elemental HERO Solid Solider2 Elemental HERO Blazeman2 Elemental HERO Shadow Mist2 Vision HERO Vyon 2 Elemental HERO Bubbleman2 Vision HERO IncreaseSpells: 122 Miracle Fusion2 Polymerization2 E - Emergency Call2 Neos Fusion2 Super Polymerization2 Called by the GraveTraps: 82 Evenly Matched 2 Necro Fusion 2 Solemn Judgement2 Solemn Strike Edited August 18, 2019 by Thomas★Zero Quote Share this post Link to post Share on other sites
Summer Darj 292 Posted August 4, 2019 Even with your gimmick of 1~2 copies of cards, IMO there are cards you can drop in favor of other HERO toys that can still meet your preferences. For instance, you can drop the Neos side, which frankly I don't see it doing much, or Ocean which is a tad slow, for HEROes such as Malicious, or Aduster Gold + Dark Calling. Although if you don't want to play them because they are depicted as evil or otherwise don't fit your good HERO theme you seem to aim for, then I guess those aren't options. IMO Recall is not as good. You are better off with Impermanence or even Crackdown. Why aren't you running "A Hero Lives"?. Also I see Isolde but no Equips at all. I get you can still use the Warrior search effect, but still, some Equips in the main deck to capitalize on it would open for more plays. Then again, I have seen HERO builds that don run nor Summon her at all, so you can consider taking her out, too. Quote Share this post Link to post Share on other sites