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Sleepy

Unexpected Outcome

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[Counter Trap]
If a monster you control is targeted for an attack: You can switch control of both monsters and proceed to damage calculation, and if you do, Special Summon this card as an Effect Monster (Fairy, LIGHT, Level 1, DEF 0) with the same ATK as the monster that won the battle (this is also still a Trap Card). Then, target 1 monster your opponent controls (if any); It must battle this card, and proceed to damage calculation. If you control no cards, except Normal Summoned/Set monsters, you can activate this card from your hand.

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Essentially, you swap the monsters without stopping the battle, controlling the winning monster. Then this card becomes a copy of the monster's stat and forces a second battle. 
Bonus points if the monster you gave away ends up floating in some way.

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I think this actually could be fine as a realistic card, considering the powercreep and all. It's potent but also battle-reliant, and that's kind of sluggish nowadays.

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