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Zoids: Twilight [OOC/Not Started/[PG-16]/Accepting]

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~A Zai Mecha Rp~

~Logo By: Thar~

~Theme: Song For...~

 

Intro

Spoiler

What do you mean you've seen this before?

So, what is Zoids: Twilight? Why, a Zoids RP of course! But I guess you figured that out already...


Zoids (the proverbial Dr. Thunder to Gundam's Dr. Pepper, or maybe Mr. Pibb if you're a heathen) has always been a favorite of mine. I grew up watching the anime, wasted money on some of the model kits, and got my start writing doing Zoids forum rp. Plain and simply, I love Zoids, and this RP is an attempt to pay homage to the franchise, while at the same time also telling a good action/adventure story in one of the most original settings in fiction (for my money, anyways).

Now, I know that most of you are probably not at all familiar with zoids unless you're of a certain age and happened to watch a lot of cartoon network circa 2002, but don't worry! You need to know nothing about the franchise to participate in this rp, and I'll be here and on discord to help everyone get up to speed, be it designing characters, introducing you to the setting, or picking out a zoid (I even do sprites for custom equipment and paint jobs and such!). Now, without further adieu, here's what the hell is going on!

Z:T takes place in a continuity similar to the one portrayed in the original Zoids model kits (usually called the Battle Story), with a little bit of influence, some locations, and plot elements from the first anime series: Chaotic Century (One of the two or three anime series anyone on NCM is likely to have seen). Its been over 10 years since the war on the western continent of Europa ended. Though the world has witnessed great changes in that time, Europa has remained largely the same. The scars of the war, physical and psychological, are still fresh, and the people remain as rugged and independent as always. However, with the ultimate end to the ongoing conflict between the Helic Republic and the Neo-Zenebas empire behind them, things are finally beginning to change.

 

Rules and Info

Spoiler

First and foremost, all NCM and RP section rules apply. Other than the obvious, the host's word is law here. Duh.

Z:T is structured similarly to an adventure novel. The plot will unfold episodically, with each chapter being denoted by a title card, while the overarching story will advance as the RP does. Like many of my other RPs, I will be running a discord server for participants of Z:T. Anyone wishing to join the RP is strongly advised to join the server, and and I'll be happy to share the link on request.

 


Setting

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Planet Zi

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Zoids: Twilight, like most Zoids stories, takes place on the Planet Zi. Situated exactly opposite the planet Earth on the other side of the Milky Way, Zi is in many ways very similar to our ancestral home. Like Earth, it has a livable climate, as well as native life forms, oceans and continents. However, Zi can be a harsh place. As it is much closer to its Sun, Zi's climate is a great deal hotter and dryer than that of earth, with a large portion of the planet's landmass covered in sandy desert and rocky outcrops. Since the arrival of humanity on Zi thousands of years ago, forests, grassy plains and even jungles have begun to appear, having grown thanks to plants and animals the human colonists brought with them.

Though the Zi of today resembles earth, and is home to both humans and animals found on our home planet, it is also home to its own native species: A nearly identical species of humans known as Zoidians, and their robotic animal companions, the Zoic Androids. Zoic Androids (almost always referred to as Zoids, for short) are giant, technorganic life forms that resemble animals found on earth. Given life thanks to Zi's immensely strong magnetic field, Zoids once roamed free millennia ago, but since then have been largely domesticated, modified, and weaponized by both Zi's native Zoidians, as well as the later human colonists. Though intelligent, and sometimes even self-aware, the Zoids of today are largely man-made, and used as the main weapons of war on planet Zi.
Zi has six continents, which are as follows:

Delpoi: The Central Continent, Delpoi, is the largest, and has traditionally been the seat of power on Zi. It is currently home to both the Helic Republic, which controls the southeastern half of the continent, and the Neo-Zenebas Empire, which controls the northwestern half. Like the rest of Zi, Delpoi is dominated mainly by deserts, though two prominent mountain ranges, one in the east, and one bisecting the continent in the center, exist. Thanks to an overabundance of underground fresh water, life on Delpoi is considerably easier than on most of Zi's other continents, and as a result is home to the largest population and the most advanced cities on Zi.


Adelle: To Delpoi's south is the smallest continent: the Southern Continent Adelle. Until recently, Adelle was uninhabited, save for its native wild zoid population, but since the end of the war it has become neutral territory and a venue for negotiations between the Republic and Neo-Zenebas Empire. Its tropical climate and unspoiled natural beauty have also made it's only major city, Lefrae Beach, a popular vacation destination.

Sandor: Two continents lay to the north of Delpoi. Far to the northeast is the uninhabited northern continent, Sandor. One of the few places on Zi covered in ice and snow year round, its harsh mountainous terrain, far off location, and lack of resources mean it is largely ignored.


Nyx: Directly north of Delpoi, across the most treacherous ocean on Zi, is the Dark Continent, Nyx. A land of volcanic ash, magnetic storms, and frozen wastes, Nyx is the most inhospitable locale on Zi. Once home to the brutal, totalitarian Guylos empire, nowadays Nyx is generally ignored by the rest of the world, save for a few scattered settlements and Republican or Neo-Zenebas imperial installations. Nyx is also known to contain ruins belonging to the ancient Zoidian civilization, as well as what's left of many Guylos cities and bases, now abandoned after the empire's collapse.


Loramere: To Delpoi's east and Sandor's south is Loramere, the Eastern Continent. A land of gentle hills and rolling plains, Loramere has always been a peaceful, pleasant place, and thanks to its countless wheat farms, is often referred to as the "Bread Basket" of Zi. Loramere is also home to the Zoitec Corportation, the largest independent weapons manufacturer on the planet. Zoitec's claim to fame is its BLOX technology, which allows zoids to combine with one another in battle. Though Loramere's people firmly maintain their independence and neutrality, Loramere is also known for being extremely welcoming of outsiders, having played host to the Helic Republic-in exile during the war as well as the remnants of the Guylos empire that managed to leave Nyx.


Europa: Last, but by no means least, is the primary setting of the RP: The Western Continent Europa. The second largest continent, Europa sits comfortably across the sea from Delpoi, the calm oceans and the two continents' close proximity to one another making passage between them fast and easy. Like Delpoi, Europa is dominated by deserts, save for its northeast, which is covered in dense forest and towered over by Mt. Olympus, the largest mountain on Zi. Unlike Delpoi, groundwater is much more scarce on Europa, with the inhabitants instead being more reliant on fresh water from Windeen Lake and the Red River, which runs from Europa's northeast all the way to the western side of the continent, and forms a sort of natural border between the imperial and republican aligned sides of the continent.

Europa's central and southern regions are dominated by a vast, harsh desert, within which lies the treacherous Iselina mountain range. Aside from a few scattered villages, as well as the towns of Wind and Sand Colony, this region is largely uninhabited, and is instead littered with ruins and remains from the war, constantly being buried and unearthed by the shifting sands. Due to the harsh terrain and difficulty in crossing the desert, Europa's south is for the most part unexplored.

Europa was once the seat of power for the ancient Zoidian civilization, and as such is home to innumerable ruins and examples of Zoidian high technology. Its strategic location (being in close proximity to Delpoi and representing a much less hazardous crossing from Nyx) as well as these ruins made it a prime staging ground for the Guylos Empire's invasion of the Helic republic. The resulting war, known as the Western Continent War, was waged all across the northern half of Europa. Europa's native population, though ostensibly independent, tends to align with one or the other of Zi's two superpowers. Rugged and self sufficient, Europans are a tough, resourceful bunch, often eking a living out of Europa's barren lands and scavenging what leftovers they can from the war and zoidian ruins.

Though independent, Europa is home to two major powers, and innumerable smaller ones. In the east, centered around New Helic City, are the Helic Republic's europan territories. Though not claimed outright by the republic, this territory, which includes Mt. Olympus and much of the eastern forests, tends to be dominated by republican military patrols, and the republic can often be found assisting the local population. To the Northwest is the imperial sphere. Formerly held by the Guylos empire, the city of Guygalos and the surrounding territories have recently been annexed by the Neo-Zenebas empire. Despite the presence of these factions though, the sheer size of the continent and lack of available resources means that the vast majority of Europan territory is lawless frontier. Bandits and scavenger parties are common, and the people often must keep the peace themselves.


 

History

Spoiler

The Beginning, The Republic, and the Empire

The Zoids Bible here does a fantastic job of describing the world's early history. Read it.

Zi's history is long and complex; dominated by warfare. Even before the arrival of humans on Zi, the ancient Zoidian race and the Zoids themselves lived lives of constant conflict, be it for sport or spoils of war. The coming of humanity changed little, with human colonists fighting amongst themselves in tribal warfare on Nyx and Delpoi for centuries. It wasn't until Zi Adjusted Calendar (ZAC) 1600, with the founding of the Helionic Kingdom on Delpoi, that those living on Zi began to unify. Even then, it wasn't until the invasion of Delpoi by tribesmen from Nyx that civilization finally came to Zi with the founding of the Helic Republic by King Helic Muroa in ZAC 1955.

This period of stability would not last long, however. Helic's sons, President Helic Muroa II and commander in chief Zenebas Muroa, quarreled constantly over Republican war policies, with Zenebas favoring aggressive military buildup and an invasion of Nyx. Ultimately these arguments turned bloody, with Zenebas and his supporters making their way to the western half of Delpoi and founding the Zenebas empire in ZAC 1978. What followed was roughly 30 years of low intensity war between the two nations, which saw the first use of man-made zoids in combat. War would continue uninterrupted until the last of the human colony ships, the Globally 3, crash landed in the middle of Delpoi.

The Devil's War

Both sides absorbed survivors into their fold, and using advanced Earth technology began to produce ever deadlier and more advanced zoids. This arms race quickly intensified what had been mostly border skirmishes into all out war. What came to be known as The Devil's War would last for over two decades, with heavy casualties on both sides of the conflict. The war would eventually see the Zenebas Empire expelled from Delpoi, only for them to return thanks to assistance from the brutal, totalitarian Guylos Empire from Nyx. With an entire army of newly designed zoids, including the terrifying Death Saurer, the Helic Republic in turn would be nearly defeated. Only thanks to deploying their own new Zoids was the Repiblic able to again defeat the Zenebas empire. Ultimately, the Guylos Empire would use the turmoil on Delpoi to its advantage, attacking the continent themselves and absorbing the Zenebas empire into itself.

Fighting between the Guylos Empire and the Republic did nothing but intensify further, with the dark zoids used by the empire wreaking untold environmental devastation on Delpoi. The tide would shift many times, with both sides deploying some of the most powerful weapons in Zi's history against one another. However, the nearly 70 years of war on Zi would finally come to an end in ZAC 2056 when an asteroid struck and destroyed one of Zi's three moons, raining debris down across the planet and killing millions on the eve of the final battle.

Interbellum

Both sides were unable to wage war for decades after the meteor disaster. Parts of Nyx sank into the ocean, and Delpoi as a whole was devastated. Worse still, the ocean between both continents , which had always been treacherous, became nearly impassable and plagued by endless magnetic storms. In the interim, Elena Muroa, daughter of Zenebas, became president of the Helic Republic under the alias of Louise Camford, and Gunther Prozen, secretly Zenebas's illegitimate son, became Guylos regent, ruling in the then-10 year old prince's stead. Secretly, Prozen desired to rebuild his father's empire, and set about making plans to destroy both the Guylos Empire and the Republic.

With the sea to Deploi impassable, Prozen set about invading Europa, both to give his forces experience fighting the native populace and the few local republican forces, as well as to use the continent as a staging area for an invasion of Delpoi. Thus, in ZAC 2098, the Western Continent War began.

The Western Continent War and the War on Nyx

A more in depth record of the beginnings of the western continent war, maps of Europa, and common zoids used by both sides, as well as general information on planet Zi can be found here. I highly recommend reading it.

At first, the empire held the overwhelming advantage, using old, reliable zoids from the devil's war to replace their now extinct dark zoids, as well as brand new designs equipped with technology derived from Ancient Zoidian ruins, to route the republic's forces and drive them into the forests in Europa's northeast. The fighting in these first few months was desperate, with republic barely managing to hang on thanks to brave sacrifices on the part of its men. Only when the republic responded with new zoids of their own did the tide turn. Despite the Empire's best efforts, including terrifying new machines like the Geno Saurer and Death Stinger, the Republic ultimately came out the victor, pushing the Empire off of Europa and following them to Nyx, leaving Europa mostly abandoned.

The invasion of Nyx would last another two years, with the vast armies of the republic launching an attack on the guylos capital itself in ZAC 2102. However, this was all according to Prozen's plan. During the battle, he and his personal Zenebas-loyalist forces attacked both sides. Though they were defeated, Prozen himself detonated his zoid, destroying the armies of both sides as well as the entire city. The Guylos Empire was no more.


Neo Zenebas, the Second Central Continent War, and Peace

Detailed information on the Second Central Continent war, as well as its major events and players, can be found here under the Zoids Fan Book EX headings. This is the setting's most recent history, and I highly recommend reading it.

In the aftermath, Prozen's son, Wolff Muroa, took advantage of the republic's weakened state and established the Neo Zenebas Empire on Delpoi. The war continued, this time with the republic's defeat. Exiled to Loramere, President Camford's son, President Rob Herrman, allied the remnants of the republic with the Zoitec corporation, as well as Guylos remnants on Loramere, and launched a counterattack on Delpoi. It wasn't until ZAC 2110 that the war finally came to a close with the signing of an armistice between the two war-weary nations.

In the two years since, Zi has entered into an era of uneasy peace. There are still many belligerents on both sides, and despite President Herrman and Emperor Muroa's commitment to cooperation, the situation remains uneasy. A particularly troubling issue is control of Europa, with both nations having returned to their spheres of influence on the lawless continent.


 



Plot

Spoiler

Red River: a fledgling town situated on the old Helic/Guylos border. Built out from the remnants of an old republican army base, its location on the banks of the eponymous Red River gives it access to a ready supply of fresh water, quite the commodity on Europa. Red River is a scavenger town, composed mostly of those who make a living picking the nearby battlefields and ruins clean. The old base has become a kind of communal Zoid parking lot and maintenance facility, with the town charging residents and travelers alike to store and look after their Zoids there. The base is highly secure for an independent settlement, with Red River's local militia stationed there on guard duty when not on patrol. The town has grown quite rapidly over the past 10 years since its founding, and though it is still rather small, its on its way to becoming a power in the wastelands.

For one reason or another, you find yourself in Red River in the aftermath of a particularly destructive raid on the town. A band of marauders, mysteriously far more skilled and better equipped than your average gang of bandits, struck just as the most prolific of the local scavengers, Jarro Waller, returned to Red River with what he described as "The haul of the century". Though Red River's militia engaged the raiders, their salvaged Zoids proved ineffective when confronted by the enemy's Helcats and Shadow Foxes, backed by an unidentified Zoid with superb electronic warfare capabilities. Losses were heavy, with the raiders making off with Waller's entire haul, the supplies of several other scavengers, and destroying or severely damaging most of the Militia's as well as several local Zoids. Casualties even included Finn: The Militia's Gordos and Red River's largest, most heavily armed Zoid. Though Finn survived, the Zoid is in severe condition, and without it Red River may not be able to fend off a second raid.

An ex Guylos soldier, Jarro Waller is making preparations to hunt down the raiders and regain his loot. Of course, alone his Molga isn't up to the task, so he's offered to pay any pilots willing to accompany him in the recovery operation. At the same time, the Militia, eager to get their heavy hitter back in working order, is offering a reward to anyone who can procure a sufficient quantity of Zoid Magnite: a cobalt colored volcanic rock with incredibly strong curative properties for zoids. Of course, it's difficult to come by, with the nearest known source being Mt. Ohsa in republican territory. The trek to the mountain is long, and its possible that the Republic may not be very tolerant of scavengers making their way past the military base built into the side of the dormant volcano.

 


Application Templates

Spoiler

Ideally, I'm looking for 3 or 4 other participants, but if this gets more interest than I think it will, I'm not opposed to a larger cast.

Character App

Spoiler

Name
Gender:
Age:
Nationality: (Helic, Guylos, Zenebas, Europan, etc)
Appearance

Spoiler

Definitely include an image if you can find one. Describe what they look like if you can't. Or do it anyway.


Personality

Spoiler

What are they like? How do they act? Etc. Be descriptive.


Background

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Describe as little or as much as you want about your character's past. The more you give me, the more i can work into the plot, however


Zoid: (Name and species, if they have one)
Misc.

Spoiler

Anything that doesn't fit in the above that you wish to include.

 

 

 

Zoid App
 

Spoiler

 

Name:
Species: ( A List of Zoid species can be found here. Some of them will not allowed in the RP due to power level or continuity conflicts, but this can be worked through on an app by app basis)
Image

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I will provide customized and recolored sprites of zoids on request. If the zoid is a stock model, an image from the internet will suffice.


Description

Spoiler

The Zoid's history, personality quirks, etc goes here. Try to be as detailed as possible.

Weapons and equipment

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List and/or describe the zoid's weapons and equipment here. I'm also more than willing to help with this too.

Misc.

Spoiler

Anything that doesn't fit in the above that you wish to include.

 

 

Edited by Zai

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August

Spoiler

Name: His Royal Highness, First Prince of the Neo-Zenebas Empire, August Richard Thales-Muroa August Krautzewitz

Gender: Male

Age: 16

Nationality: Zenebas/Guylos

Appearance

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Pgg6rlv.gif

August looks young for his age, with most mistaking him for a younger teen of 14 or 15. He's lean, standing at 5' 9" with boyish features and big, icy blue eyes. Like most of the extended Zenebas royal family, August has light blonde hair, which is naturally wild looking and spiky (though he keeps it relatively short when compared to the rest of his family). Unlike many on Zi, August wears no facial markings, choosing instead the cleaner look that signifies the Muroa family's vow to rule justly without tribal biases. Though born on Nyx, he's spend most of his life on Delpoi, and so lacks the hypersensitivity to sunlight that his people are usually known for (though he does have a pale complexion and gets sunburn easily). Aside from his youthful appearance, he seems to look the part of a typical mercenary zoid pilot: rugged, functional, but stylish clothing, and a few accessories that might come in handy. In August's case, these would be a sharpened alloy loading hook that he keeps attached to a length of heavy duty cord, and a pilot's grip knife to which he can attach it, turning both objects into a kind of grappling hook, or a pulley to help him hoist things that are too heavy for him on his own.

 

Personality

Spoiler

 

"For someone who's supposedly on the run, you do a terrible job of staying inconspicuous."

An apt appraisal of the First Prince, if there ever was one. Equal parts knight errant and wide-eyed child, at first glance August seems to be way, way in over his head in the wastelands of Europa. This is entirely true. He's naive, stubborn, and can be very obnoxious; all traits that serve to both get him into trouble, and rub the locals the wrong way. Not one for subtlety, August wears his emotions on his sleeve, and very rarely holds his tongue, preferring instead to vocalize (often loudly) what's on his mind. He can be impatient and quick to anger, too, not to mention he's overly trusting, and gullible enough to be easily led on. Part of this stems from his upbringing. After all, being raised in the lap of luxury (or what passed for it, in the early years of the Neo-Zenebas Empire) would have such an effect on almost anyone. "Not that I was raised in the lap of luxury, who told you that?!" And as for the rest... well, August just has some growing up to do.

He's not a bad kid- "Man! I'm a Man!" Right. Man, though. Quite the contrary, in fact, as those who know him best can attest. He has a strong moral compass and sense of justice, traits he likely picked up from Emperor Wolff growing up. August often takes it upon himself to right the wrongs he sees, whether he's asked to get involved or not. Though this might make him seem self-righteous, August doesn't act this way out of conceit. Rather, he simply believes in doing the right thing, and his naivete and attitude usually mean that he'll go about it in the most direct way possible. Thankfully, August isn't overly belligerent about it, and he's even capable of displaying some tact and restraint if the situation calls for it. Of course, as a Zoid pilot, and IMperial nobility, August has never been afraid to use violence, nor does he shy away from bragging about his combat prowess (especially in Zoids, though in truth his piloting and combat skill as a whole leave a bit to be desired).

Though he is indeed overconfident, the bravado is also something of a front. August is sweet and kind-hearted, but he's also very, very insecure about showing weakness to others, and so he tries to act as tough and brash as he can to compensate. He isn't fooling anyone though. August's real nature comes out most often when he's interacting with younger children and Zoids, (who can most easily tell that he's not really threatening in the least), but anyone who spends enough time around him can tell that he's a warm, sensitive boy. He'll steadfastly deny that he's a big softie, of course, but at the end of the day, most people see right through him and treat him as such with a bit of time.

While a more cursory glance at him would seem to say otherwise, in certain ways, August is as noble as his title would indicate "I don't have a title! You've got me confused for some other guy!" Sure, he's loud, stubborn, and doesn't quite know when to restrain himself, but all in all, he's a good kid, and has within him the makings of a great man. If only he would learn to reign himself in a bit.

 

 

 

 

 

Background

Spoiler

 

Born just a few short years before the beginning of the Western Continent War, most of August's early life was spent on Nyx, in the Guylos capitol of Valhalla. Thanks to his family’s noble Guylos heritage, as well as the influence of his uncle: Regent Gunther Prozen, August lived his earliest days blissfully in the lap of luxury. All of the young boy’s wants and needs were provided for, even amidst the desolate landscapes of the dark continent. His earliest memories are happy ones, spent playing in the snows of Nyx with his best friend: the crown prince Rudolf Gerhardt Guylos III, watched over by Prozen's son Wolff when he and August's father Thomas weren't off on deployment with the elite Eissen Dragoon unit. August was only four years old when the Western Continent War concluded; blissfully unaware of the sacrifices made by his countrymen during the Guylos empire’s defeat. It wouldn’t be until ZAC 2101, when the Republic once again came to Nyx, that  August would learn of the horrors of war and of the machinations of his uncle.

When the republic came

 

 

Zoid: Seig the Blade Liger

[spoiler=Misc.]anything that doesnt fit in the above that you wish to include.

 

Seig WIP

Spoiler

Name:
Species: ( A List of Zoid species can be found here. Some of them will not allowed in the RP due to power level or continuity conflicts, but this can be worked through on an app by app basis)
Image


Description

Weapons and equipment

Spoiler

 

Misc.

Spoiler

 

Edited by Zai

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Spoiler

Name: Marc Anthony
Gender: Male
Age 29
Nationality: Europa
Appearance: 220?cb=20191219082316


 

Spoiler

Personality: An advent quiet hard working individual who oversees the wellness of his neighborhood ensuring they obtain the best possible food obtainable in the land they are. Through his works he was able to make a small village become more self sustainable and yield higher crop results, yet retains silence for the most part. He doesn't speak unless he feels a need to say anything but will always offer a hand to assist others in need. Marc will try to analyze the situation to the best of his abilities to ensure the best possible outcome but at times even those fail but the support of others encourages to keep pushing forward as he and others walk the road to a smile.

That is not to say he is of complete calm. Rather more he has a short fuse but does his best to keep his temper in control and many cases it does succeed. His short temper mostly revolves around annoyance of others who want to be that way. Living in Europa has taught him that peace and quiet is something that rarely comes by and had to learn to accept the troubles of the outside world and find a way to drop the noise level down a bit. Marc is a very open book individual in which one can tell how he really feels about situations at hand and will not shy away from expressing those emotions, even if it hurts him in the process. In spite of all this, his adamant nature often shows that he is quite stubborn individual but backs it up with a reason why that is but always liked the idea of giving others a second chance to make up for it.

Reclusive as he is, he enjoys the company of someone else with him since it gives him the opportunity to fully express himself onto sometimes individuals he would not think would ever meet up with. Highly sensitive to failure due to having to keep up an image to ensure that others succeed in their task. He hopes for the future and tomorrow is another day of work and another day for hope to prosper.



 

Spoiler

Background: Living in Europa has taught him how to handle some tough situations, such as handling bandits and  using the very same bandits against their own as he looks for a method to have them work for him. He has learned to find ways to get what he needs  from them and in return offers them a chance that something they possibly didn't have. Few and far in between are there bandits working under his servitude but they become respectable individuals who help further the goals of making secluded villages become more prosperous. It is those very same bandits in which he gets his information about their whereabouts and what their next move is before they invade. As such, the bandits under him send a message to him to give them a warning that they will soon be arriving at the location the bandits are working where Marc placed them. Through his network he is also able to gain access hard to reach areas and obtain valuable resources to help further development for poor villages. His works eventually led others to name him The Patron. The number of bandits working for him slowly increase over time. Some work at villages, others become mercenaries yet none of the other gangs are aware that he is slowly snatching them away right under their noses. The current number is 13 and increasing

Zoid App
 

Spoiler

Name: Billy (will get a better name)
Species: Geno Saurer

Backstory: Billy a former combat zoid that was saved from death's row by Marc's father and has been given to Marc to care for and to help it grow and prosper. Ever since, this zoid has become part of the family and stays by Marc's side as a loyal bodyguard and close friend. As such it will follow Marc to the very end of its age. It likes helping Marc with his task such as bringing hardwood materials, fresh soil, water, and more. As a result, many villages who would rather be recluse have their arms open for the Geno Saur and its owner and are welcomed at any time to pay a visit.

Weaponry

Spoiler

Charge Particle Canon
Hyper Strike Claws
Hyper Killer Fangs
Long Range Pulse Laser Rifle

Misc
 

Spoiler

Its favorite color is the same as Marc's

 

Edited by Channel 10

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Spoiler

Name: Aesling Sturlson, "Queen of Red River"

Gender: Female

Age: 20

Nationality: Helic

Appearance

Spoiler

CRfEdVU.png

Aesling is a fairly short young woman, standing at 5'4" (162cm) tall, and has quite the slender figure. This is not because of any particularly "womanly" aspect of her features, but because a lifetime of living on the very frontier of civilization does not allow for the regular sort of softness that people in the bigger cities of Zi enjoy. The constant need to work, and often fight as well, to survive has left her body hardened and muscular. It has also contributed to her boyish figure, slight bust and hips with a waist that is not particularly narrow. The most obvious signs of hardship are the hundreds of scars across her body, in particular those on the right side of her face and neck. Though frequently covered by clothing which can withstand the blistering heat, driving winds, and mountains of jagged scrap metal surrounding Red River, it should be noted that those scars continue down onto her chest. In fact a large part of the reason she is frequently mistaken, by outsiders at least, for a man is her total lack of a right breast. In spite of all the harm done to her, or perhaps because of it, she maintains a tall posture and stoic expression. Almost like she is challenging the world to throw worse at her than it already has.

Personality

Spoiler

Sure enough, Aesling lives up to the air she puts on. She goes where she wants, does what she wants, and tends not to be stopped because she has a temper that is simply legendary. Callous without exception, if she opens her mouth you can expect her to say whatever unpleasant thoughts she has about you. Combine with a humorless, even among Europans, attitude and a steely disposition that has had her literally stare down angry Zoids until the giant metallic creatures flinch, and you begin to understand why the locals call her the "queen." Though, peculiarly, she is not what you would call Imperious herself. That is to say that she rarely takes advantage of the deference shown to her, apart from getting the locals to leave her alone when they don't have business with her. Business which she sees as an unfortunate necessity. In fact if she could live without the need for funds from working on various pieces of machinery for locals and travelers alike she might just lock herself up in her garage for the rest of eternity to tinker on whatever she could find.

Though she does see at least one positive aspect in her chosen profession. The constant interaction with Zoids, which fuels a nearly endless 

Background

Gonna call this a Work in Progress for now.

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    • By LordCowCow
      Premise
      World
      City
      Magic
      Races
      Major Families of Froura
      NPCs
      Locations
      App Format
      Accepted Apps
       
    • By LordCowCow
      BGM
      The Korova region, being much less tourist friendly than other regions, isn't one that many people travel to in this day and age. It wasn't prepared to take in visitors with much pomp and circumstances. It did however have one thing going for it when it came to visitors from other regions and that was New Point Landing.
      Located at the western edge of an island, which was itself to the west of the mainland, New Point Landing was the main place for visitors coming into the region and it, at least, had a dock that ships could stop at to drop of passengers which was more than can be said about most of the rest of the region.
      Once upon a time the city was the place to go for trading and shopping. These days it has fallen far from its high point and many of the stores are closed and boarded up. Awaiting a day that the region was more prosperous. Many of the remaining stores were family-run and managed by stubborn folk who refused to let the city fall completely off of its original purpose. There existed a singular, larger, department store where the rare visitors were able to get most necessities for their travels.
      The ship that was currently coming into the dock was different than most that the city would usually see. It resembled a cruise ship more than anything else and instead of supplies from other regions it instead was full of trainers.
      Unbeknownst to the people of the city, nor truly the trainers themselves, these passengers included those who would be much more precious to the region than any other cargo. For these trainers were destined to take part in a struggle that would determine the fate of the entire region.
      Pokemon trainers from across the world all coming here with the purpose of taking on the Pokemon League challenge and becoming the Champion that the region has been lacking for many long years.
       
       
      Anneliese looked out at the city that approached. Her eyes were shining with excitement as she watched the city, much different than Sunnyshore City back home, came closer and closer. "My goodness Leopold, how do you think the ship knows when to stop without any eyes?" She asked the small, lion-cub-like, Shinx that was currently standing next to her and watching with great concern as she leaned over the edge of the railing with no regard to her own safety.
      The Pokemon had no answer for her. He didn't have any more knowledge than she did about ships and he wouldn't be able to bring himself to correct her if he did.
      This didn't stop the girl from continuing her dialogue with the small creature. "Oh look over there, that's Goldeen right? My goodness there's so many of them. Leopold do you see them right there?" She leaned over the edge to point out the Pokemon swimming along the side of the boat. In doing so she went too far and very nearly tumbled off the edge.
      Only stopped by Leopold biting the bottom of her dress and pulling the girl backwards. She stumbled but managed to avoid falling as she looked down at Leopold. "Oh, what's wrong?" She asked, oblivious to how she had almost fell into the water. "Did you want something to eat?"
      Leopold shook his head and wondered where the other humans that he had gathered to keep an eye on her were. He could do most of it himself but when Anneliese was this excited sometimes it could get...difficult. When the captain had informed them they would be required to set off in groups of three, for safety reasons, Leopold at first blanched at the idea of trusting strangers to accompany his trainer but he realized that it was something he'd have to accept. As long as they kept Anneliese safe and happy, of course.
      ---
      As the ship docked everyone would be helped off of it by the crew. They were greeted by a tall middle-aged, man with mutton chops of such grandeur that they were nearly indistinguishable from a full beard. "Hello, and welcome...to Korova! I got word of your arrival and sallied forth to greet you! I am the dockmaster here, and I wish to be the first to welcome you all to my fair city, the jewel of this region, in my eyes at least, New Point Landing. I'm sure you'll find it accommodating to your needs...You may not even want to leave, gwahahahaha!"
      "Oh what a delightful man!" Anneliese said as she smiled brightly at him. She wanted to stop and chat with the pleasant man some more but another part of her wished to hurry off to begin her adventure.
      It was then she remembered that she had teammates with her and so she turned to the two of them with an even bigger smile, "So, where shall we start?"
       
       
      OOC
       
    • By LordCowCow
      And so it begins anew once again
      The Korova Region. A more untamed region than most in the world; it was always a place of great interest to strong trainers. With its vast wilderness and general lack of contact with the other regions it was perfect for trainers to grow and learn about themselves. However in the recent years it has grown more restless. The Champion had vanished without a trace and a group of criminals, Team Phoenix, have become more active. The Pokemon League decided that they needed a new Champion to help bring peace of mind to the people of the region. Thus they sent out invitations far and wide to try and gather trainers, and bring them to the region free of charge, to take on their Pokemon League challenge.
      You are one of a group who, for one reason or another, decided to come to this land for the great opportunity of becoming the region's new Champion. Some goals may differ but one thing is certain: the trainers who come to Korova are destined to change it forever.
       
      Interest Check Stuff
      Rules
      Setting
      Application
      Custom Starters
      Accepted Apps/Teams
       
    • By LordCowCow
      "You have been Chosen"
      As you hear these words your thoughts immediately turn towards the myths. A prophecy that states that, when the world needs them most, 9 heroes will be chosen by the Elemental Spirits to fight evil itself. In the form of Demon Gates hidden throughout the land. Wicked contraptions that connect the world of Fantalius to the Demon Realm. For the past two-hundred years Fantalius has been dying. Monsters, evil humanoids, and worse have control of the land. The common folk are forced to cower in their cities, traveling only by protected caravans. While adventurers can travel as long as they keep their wit about them, it's a constant struggle against death just to make it to the next city. However you, and 8 others, have been given a chance, and a destiny. If you take it upon yourself it is guaranteed to be an adventure full of risk. However if you succeed in destroying the Demon Gates and bringing peace back to Fantalius you will be hailed as heroes.
      You are The Chosen. Now step forward, brave adventurers, and embrace your destiny!
      Rules
      What is this?
      Races
      Spirits and Elements
      The World
      Map and Info
      What I expect from you
      Application Format
      Accepted Applications
      And as mentioned it would be limited acceptance. Only 8 others will be chosen (I will fill out the last Chosen myself after the rest are picked). But don't let that scare you. It will be a time and quality based choice on my part. If you write a character that's really amazing you'll likely get a slot early but other than that I will review all of them best I can to find the ones that work the best.
      This doesn't mean super long and detailed either. Something short but understandable and well made is perfectly great.
      There can only be ONE character for each Element.
      Unofficial Theme
      Equipment
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