MetalSonic 86 Posted January 20, 2020 (edited) monsters Spoiler Babycerasaurus x3 Effect Veiler x3 Fossil Dyna x1 Giant Rex x1 Glow-Up Bulb x1 Jewel Beast - Argosaurus x2 Jurrac Aeolo x1 Miscellaneousaurus x2 Petiteranodon x3 Souleating Oviraptor x3 True King Agnimazud, the Vanisher x2 True King Lithosagym, the Disaster x1 Ultimate Conductor Tyranno x2 Nibiru x1 Overtex x1 Spells Spoiler Double Evolution Pill x2 Dragonic Diagram x1 Foolish Burial x1 Fossil Dig x3 Lost World x1 Monster Reborn x1 Pot of Desires x2 Terraforming x1 Twin Twisters x1 Extra Deck Spoiler Naturia Beast x1 Trishula x1 Trishula, Dragon of the Ice Barrier x1 Abyss Dweller x1 Castel, the Skyblaster Musketeer x1 Evolzar Dolkka x2 Evolzar Laggia x2 Number 39: Utopia x1 Number S39: Utopia the Lightning x1 True King of All Calamities x1 Borreload Dragon x1 Crystron Needlefiber x1 Linkuriboh x1 Edited January 23, 2020 by MetalSonic Quote Share this post Link to post Share on other sites
Summer Darj 292 Posted January 21, 2020 (edited) I'm not convinced by the Rabbit kit there. You don't even run 3 Megalosmashers and if you open Rabbit it cuts your combo potential by Rabbit taking the NS and making you rely on... Miscellaneousaurus I guess, to extend plays. Also I see an strange absence of Overtex Coatlus. Pankratops should come in handy, too. And you don't have to put too much thought on how many copies to run since it's now Limited in TCG. With Diagram Limited I would think Argosaurus has more importance now and that it's better to run it in a higher number, at least 2. Then again, it's easily searchable by Miscellaneousaurus. It goes down to testing card ratios. As for the Traps... any reason to run CotH over, let's say, Back to the Front? IMO cards like Called by the Grave, and even Crossout Designator if you can affort it, are important to stop hand traps that would stop your combos. If you aren't running more disruptive cards such as Impermanence, Ash, etc., nor board breakers like Nibiru and Dark Ruler no More, at least run anti hand-trap cards. Edited January 21, 2020 by Darj Quote Share this post Link to post Share on other sites
MetalSonic 86 Posted January 23, 2020 I edited the deck to drop the traps and the Rescue Megalosmashers to add in Fossil Dyna, Overtex, a 2nd Argosaurus, and Nibiru. I also took out Shark Bahamut and Toad for Trishula and Linkuriboh. So far, I've tested the deck and it lost to Crusadia(mostly because I did the work for them) and beat ABCs. Quote Share this post Link to post Share on other sites