The Old Charlelot 2 Posted January 31, 2020 (edited) Hey everyone, Crystal Beasts just had a new wave of support come out in the OCG but personally, I found it to be pretty underwhelming. Here is the type of cards I believe the deck needs to have a little more bite. Have a read and tell me what you think. Spell Cards: Spoiler Crystal Retrieval Continuous Spell Card You can only control 1 “Crystal Retrieval”. If you Normal or Special Summon a “Crystal Beast” monster(s) or when a “Crystal Beast” card(s) is placed into your Spell & Trap Zone by another card effect: You can place 1 “Crystal Beast” monster from your Deck or GY into your Spell & Trap Zone as a Continuous Spell, and if you do, you can draw 1 card. You can only draw up to 2 cards per turn with this effect of “Crystal Retrieval”. While you control a “Crystal Beast” card; you can send this card from your hand or field to the GY, and if you do, during their next turn, your opponent can only Special Summon monsters a number of times up to the number of “Crystal Beast” cards you currently control in your Spell & Trap Zone. Trap Cards: Spoiler Crystal Separation Continuous Trap Card You can only control 1 “Crystal Separation”. While your opponent controls more monsters than you do, if you place a “Crystal Beast” card(s) in your Spell & Trap Zone as a Continuous Spell; you can send 1 card on the field to the GY. You can only use the following effects of “Crystal Separation” once per turn. You can activate 1 of these effects: Destroy 1 “Crystal Beast” card you control; activate this card from your hand. Send this card from your hand or field to the GY; either Special Summon 1 Level 4 or lower “Crystal Beast” monster from your Deck OR add 1 “Ancient City – Rainbow Ruins” from your Deck to your hand. Extra Deck: Spoiler Crystal Core LINK – 2 LIGHT Rock/Link/Effect Top, Bottom ATK 1900 DEF – 1+ “Crystal Beast” monster (This card is always treated as a “Crystal Beast” card.) You can also use “Crystal Beast” cards that are face-up in your Spell & Trap Zone as Materials to Link Summon this card from your Extra Deck. (Quick Effect): You can place 1 “Crystal Beast” monster from your Deck face-up in your Spell & Trap Zone as a Continuous Spell; shuffle 1 card on the field to its owner’s Deck, also, if you control “Ancient City – Rainbow Ruins” this effect cannot be negated. When a “Crystal” monster is Normal or Special Summoned on a zone this card points to: You can target 1 “Crystal Beast” card in your Spell & Trap Zone; Special Summon that target. You can only use each effect of “Crystal Core” once per turn. Edited February 3, 2020 by The Old Charlelot Quote Share this post Link to post Share on other sites