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FourEyesIsAFish

Crane Curtain Archetype [Written]

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Crane Curtain is an archetype of Machine-type monsters focused around tokens and ritual summoning. Each of the monsters in the archetype are themed around the mix of a bird and a piece of stagecraft (such as lights, pulley systems, etc.), and the ritual monsters are reanimated versions of these original monster cards, brought back by the sacrifice of some tokens. SPEAKING of sacrifice, I chose to do a nonstandard way of handling ritual spells, but the support is mainly the usual search and summoning stuff.

 

Monsters: 

Spoiler

 

 

Crane Curtain - Flaminglo

LIGHT ***

Machine/Effect

When this card is summoned, summon 1 "Crane Curtain Actling" token (*/LIGHT/Machine/ATK:100/DEF:100). When this token is tributed, draw a card. Machine-type monsters you control cannot be affected by the effects of DARK attribute monsters.

400/1000

 

Craned Curtain - Incandescent Flaminglo

LIGHT ***

Machine/Ritual/Effect

(This card also acts as a Zombie type Monster)

You can ritual summon this card with any “Crane Curtain” ritual spell. All Crane Curtain cards and machine-type monsters you control cannot be affected by the effects of DARK attribute. You may tribute one token to draw one card. 

1100/800

 

Crane Curtain - Blockdor

WIND ****

Machine/Effect

When this card is summoned, search your deck for one “Crane Curtain” monster and add it to your hand. Once per turn, you may discard a card to summon a "Crane Curtain Actling" token (*/WIND/Machine/ATK:100/DEF:100). When this token is tributed, shuffle one “Crane Curtain” card or Machine-type monster from your graveyard back into your deck.

1200/900

 

Craned Curtain - Lead Blockdor

WIND ****

Machine/Ritual/Effect

(This card also acts as a Zombie type Monster)

You can ritual summon this card with any “Crane Curtain” ritual spell. You may tribute a token to shuffle any number of “Crane Curtain” cards or Machine-type monsters in your graveyard into your deck. Machine-type monsters you control gain 100 ATK whenever a card is destroyed or sent into any player’s graveyard.

1000/1400

 

Crane Curtain - Curtarica

DARK *******

Machine/Effect

When this monster is summoned, you may special summon another “Crane Curtain” monster from your hand. Once per turn you may declare one card type and tribute one token; Machine-type monsters you control cannot be targeted by the effects of your opponent’s cards of that type for the rest of the turn. This is a quick effect.

2000/2900

 

Craned Curtain - Infested Curtarica

DARK *******

Machine/Ritual/Effect

(This card also acts as a Zombie type Monster)

You can ritual summon this card with any “Crane Curtain” ritual spell. Every time a “Crane Curtain Actling” token is summoned, you may summon another, identical token with the same name, and this card gains 100 ATK. This card cannot be targeted by your opponent’s card effects. Once per turn you may declare one card type and tribute a token; Machine-type monsters and “Crane Curtain” cards you control cannot be targeted by the effects of your opponent’s cards of that type for the rest of the turn. This is a quick effect.

3000/2100

 

Crane Curtain - Cookatrice

FIRE ****

Machine/Effect

When this card is summoned, summon 2 "Crane Curtain Actling" tokens (*/FIRE/Machine/ATK:100/DEF:100). When one of these tokens are destroyed, your opponent is inflicted with 200 damage. Machine-type monsters you control gain piercing battle damage.

1800/200

 

Craned Curtain - Sooty Cookatrice

FIRE ****

Machine/Ritual/Effect

(This card also acts as a Zombie type Monster)

You can ritual summon this card with any “Crane Curtain” ritual spell. You may tribute a token to change the battle position of one of your opponent’s monsters. All Machine-type monsters you control gain piercing battle damage.

2200/400

Spells and Traps:

Spoiler

Crane Curtain Recycling

 

 

Crane Curtain Recycling

Normal Spell 

Shuffle 2 “Crane Curtain” cards from your GV into your deck.

 

Crane Curtain Trap Hole

Normal Trap 

When your opponent summons exactly 1 monster with 1000 or more attack: Target that monster; destroy the target and summon one “Crane Curtain Actling” token (*/EARTH/Machine/Effect/ATK:100/DEF:100).

 

Crane Curtain Scene Change

Normal Spell 

Reveal any number of “Crane Curtain” cards in your hand and shuffle them into the deck, then draw cards equal to the number of cards you shuffled into the deck + 1. You may only use one “Crane Curtain Scene Change” per turn.

 

Crane Curtain Delivery

Quick Spell

Special Summon one “Crane Curtain” monster from your hand. This card can only be used once per turn.

 

Crane Curtain Run-Down Theater

Field Spell

Once per turn, you may discard a card to search for one “Crane Curtain” card and add it to your hand. Your ritual summons cannot be negated. When you ritual summon a monster, you may shuffle 3 cards from your GV into your deck.

 

Craned Curtain Awakening

Ritual Spell

This card can ritual summon any “Craned Curtain” ritual monster. You must either tribute or shuffle into the deck from the GV into the deck one “Crane Curtain” monster with a matching level and attribute, along with needing to tribute one token.

 

Craned Curtain Rush

Ritual Spell

This card can ritual summon one or more “Craned Curtain” ritual monsters. You must tribute one monster whose level is greater than or equal to the combined levels of the monsters you wish to summon, along with one token.

 

Craned Curtain Multiplication

Normal Spell

Choose an attribute. Summon 2 “Crane Curtain Actling” tokens (*/???/Machine/Effect/ATK:100/DEF:100) whose attribute is the attribute you chose.

 

Crane Curtain Meat Puppet

Continuous Spell

Zombie monsters on the field and in the graveyard count as Machine-Type for the purposes of your card effects.

 

Edited by FourEyesIsAFish

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