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Hina's Simp

[Modern] Esper Tokens

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// [Modern] Esper Tokens

// 60 Maindeck
// 10 Creature
4 Monastery Mentor
2 Snapcaster Mage
4 Tidehollow Sculler

// 2 Enchantment
1 Bitterblossom
1 Search for Azcanta

// 12 Instant
2 Fatal Push
4 Path to Exile
1 Secure the Wastes
4 Think Twice
1 Zealous Persecution

// 24 Land
2 Celestial Colonnade
1 Drowned Catacomb
1 Flooded Strand
2 Godless Shrine
1 Hallowed Fountain
1 Island
2 Isolated Chapel
4 Marsh Flats
2 Plains
4 Polluted Delta
2 Swamp
2 Watery Grave

// 2 Planeswalker
2 Gideon, Ally of Zendikar

// 10 Sorcery
2 Collective Brutality
4 Inquisition of Kozilek
4 Lingering Souls


// 15 Sideboard
2 Kalitas, Traitor of Ghet
1 Kambal, Consul of Allocation
4 Spell Queller
1 Cast Down
2 Settle the Wreckage
2 Surgical Extraction
1 Collective Brutality
2 Unmoored Ego

 

https://www.mtggoldfish.com/deck/1412040#paper

 

 

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If you can find space, a trick from canlander is making use of instant speed sacrifice effects to make tidehollow sculler fail to return the card to hand. Not certain what could accomplish that goal here, but considering you have good advantage generation, such a effect could still be useful without the sculler.

Can't check wording right now, but I think that would work with spell queller as well, though queller is often just better used for the tempo.

Edited by (youknowwhoiam)
noticed queller in board

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On 1/13/2019 at 11:21 AM, (youknowwhoiam) said:

If you can find space, a trick from canlander is making use of instant speed sacrifice effects to make tidehollow sculler fail to return the card to hand. Not certain what could accomplish that goal here, but considering you have good advantage generation, such a effect could still be useful without the sculler.

Can't check wording right now, but I think that would work with spell queller as well, though queller is often just better used for the tempo.

You don't want to go deep with synergy in a goodstuff.dek, due to each card trying to have individual utility unless the cards you are using for synergistic ideas have individual utility. Tidehollow is Kitesail with better damage output, nothing more. Roadblock for resolving Mentor/Gideon, which is really the best use for it. Card is fine by itself, plus an easy cut against Arclight. 

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