~Theme: Fire Emblem~
Hosted and Co-hosted by: Sethera and LordCowCow
The tale of the hero-king Augustus is passed down from parent to child all over the continent of Mysia. How he, ten other heroes, and the Great Dragon sealed the dark goddess Inera with the aid of the legendary sword Caliburn and the Fire Emblem. These heroes were known as the Twelve Crusaders, and they went on to establish the various countries that make up Mysia. Augustus in particular founded the kingdom of Galtea, where to this day his descendants rule.
It is said that only the blood of the hero-king can awaken the goddess from her slumber. With this in mind, the Order of Inera, a sect of holy men and women devoted to the dark goddess, devised a plan to steal one of the two children of King Reginald, the current ruler of Galtea. With the aid of goddess sympathizers in Augusta, they managed to kidnap Princess Catriona, using her blood at the Pontus shrine in a dark ceremony to revive the goddess. However, before they could complete the ceremony, the girl escaped.
Still, the ceremony wasn't without its consequences. Although they couldn't complete the ritual, the goddess was partially revived. With her awakening came undead horrors and Catriona herself ended up cursed, doomed to die before her next birthday.
Realizing the risk of returning to Augusta, where she might get kidnapped again, Catriona fled to the castle of Sochen, where her sister Penelope happened to be staying. After a tense reunion, they decided to set out for Ithome, the capital of Histia, where they might find more information on stopping the goddess and her curse.
Meanwhile, King Reginald has just received word of his daughter's return, the country that kidnapped her, and what they used her for. Pontus has gone too far this time...
This website has all of the information you need if you want to know more about the RP, the setting, and current events within the RP.
"You have been Chosen"
As you hear these words your thoughts immediately turn towards the myths. A prophecy that states that, when the world needs them most, 9 heroes will be chosen by the Elemental Spirits to fight evil itself. In the form of Demon Gates hidden throughout the land. Wicked contraptions that connect the world of Fantalius to the Demon Realm. For the past two-hundred years Fantalius has been dying. Monsters, evil humanoids, and worse have control of the land. The common folk are forced to cower in their cities, traveling only by protected caravans. While adventurers can travel as long as they keep their wit about them, it's a constant struggle against death just to make it to the next city. However you, and 8 others, have been given a chance, and a destiny. If you take it upon yourself it is guaranteed to be an adventure full of risk. However if you succeed in destroying the Demon Gates and bringing peace back to Fantalius you will be hailed as heroes.
You are The Chosen. Now step forward, brave adventurers, and embrace your destiny!
What is this?
Spirits and Elements
Map and Info
What I expect from you
And as mentioned it would be limited acceptance. Only 8 others will be chosen (I will fill out the last Chosen myself after the rest are picked). But don't let that scare you. It will be a time and quality based choice on my part. If you write a character that's really amazing you'll likely get a slot early but other than that I will review all of them best I can to find the ones that work the best.
This doesn't mean super long and detailed either. Something short but understandable and well made is perfectly great.
There can only be ONE character for each Element.
Hello......hello. Again? No, that's not right. Hello for the first time, for you at least, everyone. I hope this message gets through. You see...there have been some problems in my universe. Oh, right, there's multiple universes. Don't worry you'll understand eventually. Anyway something has gone horrible wrong. And the only hope we have is...all of you.
No pressure. Well. Perhaps a small, just a tad, a smidgen really, bit of pressure.
I, we, really need your help. You won't be alone and, even if you find yourself in the unfamiliar, take heart that you have comrades. You will fight together. Live together. Argue with. Forge bonds. Perhaps even more. At least...I hope so.
Perhaps you'll just kill each other. This isn't an exact science. It's not even science at all, not really, actually.
But that's enough from me. There's plenty more to say and I, while I'm a wonderful orator, would take far too long to explain it all.
If you do join please be able to stay dedicated to somewhat frequent posting. I want this to work and not just be a "fun thing to play around in for a month then leave" so be sure to pick your character carefully. They're gonna be with you for a while. If you're unsure about anything let me know. I'll try and point out anything I see as problematic but don't feel down if I do it's kinda just my nature.
Lastly I won't have a solid limit on number of players but if I feel it's too much I'll make a limit.
Well...there you have it, let's get this going!
They came to you in a dream.
“Go!” they ordered. “Board the Swallow Tail
And fly west.”
Decided to host something of my own. I’ve been on this site long enough that it was bound to happen eventually. This is a fantasy journey RP with a hint of mystery to it. Part of a watchdog's duty, after all, is getting to the root of an area’s problem and flushing it out, and that requires some investigation. Or you could just call upon your patron to smite the place. After all, there can’t be a problem with the town if there’s no town to begin with.
I was thinkinking three to five players, though I suppose that depends on the level of interest. Feel free to ask me any other questions you might have, and I hope you enjoy!
The Story So Far
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