I Hate Snatch Steal 6 Posted January 20, 2019 (edited) Monsters: x3 each "Spell-Monster" monster shown in the above thread x3 Dark Winged Paladin (Shown in the above thread) x3 Apprentice Magician x3 Magical Exemplar x3 Ghost Orge & Snow Rabbit Spells: x1 Instant Fusion x1 Soul Charge Traps: x3 Infinite Impermanence Extra (unfinished): x1 Thousand Eyes Restrict (Spell-Monster Heavenly Protector can keep it alive during the End Phase after its summoned with Instant Fusion. Credit Darj in another thread for the idea) x1 Marauding Commander (see screenshot for picture, it used to be named "Field Commander") x1 Coral Dragon x1 T.G. Wonder Magician x2 Crystron Needlefiber x1 Decode Talker x1 Black Luster Soldier the Chaos Warrior ---- So I wanted to make a deck out the "Spell-Monster" archetype, and I thought that combining it with spell counter cards seemed like a good idea. The problem is, I have no idea what to put in the extra deck particularly in terms of link monsters. Also I'm open to suggestions for a better thing to combine it with then spell counters. Edited January 20, 2019 by I Hate Snatch Steal Quote Share this post Link to post Share on other sites