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Thomas★Zero

Armament Cards

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Armament Cards are Special cards that let the duelist join the fight along with their monsters as it plays like a equip spell for the duelist giving them a set ATK but like monsters Armament's can be targeted for attacks but when a Armament is targeted for a attack instead of conducting normal damage calculations like you would if you attacked a monster with a Armament card instead the attack is treated as a direct attack on the player dealing the full damage to them in addition to this if you control a monster in your centre Main Monster zone, your opponent cannot target the Armament card for attacks and the Armament card itself cannot attack unless it has an effect that allows itself to. Armament cards are place in the centre Spell/Trap/Armament Zone where you cannot replace an armament you are already equipped with. 

(Note: this is mainly inspired by the idea of Buddyfights item cards.)

Star Sabre
Armament Card
Increase this cards ATK equal to the number of monsters you control that have a Level x 500.
ATK/1500

Twin Blaster
Armament Card
This card can attack even if theirs a monster in the centre Main Monster Zone. This card can attack twice during each of your Battle Phases.
ATK/1200

Power Injector
Armament Card
Once per turn: you can target the monster in your centre Main Monster Zone; apply the following effects.
* Increase the targeted monsters ATK by 1000.
* When the targeted monster attacks, your opponent cannot activate cards or effects until after damage calculation.
ATK/1000

Summoners Rod
Armament Card
Once per turn: you can Special Summon 1 Level 5 or higher Normal monster from your Deck in Attack Position and if you do, pay LP equal to the summoned monsters ATK.
ATK/0

In addition to these samples an ideal evolutionary form for these cards can be seen as Pendulum Armaments like the following (note that since these cards are not monsters they still go to the GY when their destroyed....

Blade of Dawn
Armament Card
Scale: 0
Pendulum: When you Pendulum Summon while theirs another Armament Card in your Pendulum Zone, you can Pendulum Summon monsters from your GY.
While your opponent controls a DARK monster, double this cards ATK.
ATK/1500

Blade of Dusk
Armament Card
Scale: 8
Pendulum: When you Pendulum Summon 3 or more monsters while theirs another Armament Card in your Pendulum Zone: you can target 1 card your opponent controls, destroy the targeted card.
While your opponent controls a LIGHT monster, double this cards ATK.
ATK/1500

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