Dev Update #4: Acceptance and Replanning Gee, it's been a while. To put it short, the last game's scale was growing way out of control on a fundamental level, far beyond the scope of what one ADHD-addled casual is capable of turning into an actual game. Plus, the game turned into another "save the world" plot and I think I mentioned somewhere in this thread that I'm tired of those, so it would be counter-intuitive to make one myself. So, I've spent the last couple days thinking about starti