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Premise

Spoiler

 

The janitor grumbled to himself as he entered the third floor bathroom. He had been getting complaints about it all day but couldn't do anything until later that night after everyone had gone. And of course, it being the middle of winter, it was already dark. The lights flickered, yet another thing he'd have to fix "As if I already don't do more than I'm paid for", as he stepped inside. "Probably some kid stuffed something they weren't supposed to have in the toilet and got it clogged. Again."

He opened up the stall and frowned at the offending toilet. At least it wasn't overflowing this time. As he propped the stall door open the lights gave out and he was plunged into darkness. "Goddammit, this whole place is falling apart." He wasn't about to try and fix the toilet in the dark but he pulled out his flashlight anyway, not wanting to trip and land face first onto the germ infested floors. "Guess I should check the light first after all," he said with a sigh. Then he turned the flashlight on.

His scream was cut off almost as soon as it began leaving his mouth.

The lights came back on. The janitor was nowhere to be seen. His flashlight laying, cracked, on the floor was the only sign someone had been standing there.

The only sound to be heard was a gurgling noise coming from inside the toilet.

 


 

How do you do fellow RPers. I had this brain-worm for a bit and I decided I'd try it out. What is it? Well, basically, I wanted to do a paranormal RP. One where the characters would be tasked with investigating and putting a stop to various paranormal events happening around a non-specifically-large-city. The catch? You're all just regular people. The only weapons you have to face these things are whatever you can feasibly get your hands on. Though there will be a boon in the form of seals given by the mysterious person who sends you on these missions that can ever so slightly even the playing field.

But for the most part it will be regular folk having to deal with spooky and dangerous happenings. Something that I don't think has really been tried a whole lot in RP here. Both the horror aspect (which I can't promise to be a master of but I can do my best) and the lack of any actual special powers.

So if you'd like to give it a try lemme know. If you're confused about anything and want it clarified before stating interest feel free to ask.

 

Premise (Expanded)

Spoiler

To go into a bit more detail. Your character will be someone who had experienced an intense paranormal happening and would have died if not for the help of a mysterious person. Said mysterious person contacted you later to get your help in stopping more such happenings, as it seems to be getting more frequent.

What this actually entails is going to the location, finding where the entity is, and placing seals either around or on the entity (depending on strength of entity). Sometimes these seals are all it takes but other times it forces the entity into a somewhat physical state where they must be put down with more conventional means.

You'll be provided with some equipment but nothing major. Obviously you can't have explosives, except perhaps on rare occasion, and so on so you'll have to make due with what you can get your hands on.

Rules

Spoiler

1. Usual RP rules apply

2. I want somewhat consistent posting. If you are waiting for someone to post first let them know and if it goes on too long post anyway. I will kick those who are consistently holding others back.

3. Character death is possible but realistically it will only happen if you really screw up or stop posting at a bad time.

4. The tone is largely serious but that isn't to say you can't be silly at times, and doesn't mean I won't be either, just a warning that if you intend to goof off most of the time this RP likely won't fit well.

5. I will be pretty strict on "power level" shall we say. There are no special abilities to be had and if I find your character is doing too much superhuman feats will discuss it with you.

Setting

Spoiler

Marinton - A somewhat large city located next to the sea. It's known for its large shipyard and hunting spots. Besides being near the sea it also sports a forest on the edge of the city, with a lake at its center, and off in the distance can be seen a snowy mountain. The weather tends to be cold and wet often.

Mysterious Person

Spoiler

Art by Wada Kazu

The main NPC. The person who saved each player at some point and essentially assigns jobs to them. They go by Shiki and use "we" pronouns, but doesn't mind what you use for them. Quite small, at 4'10" they also weigh much more than you'd expect if you ever got a chance to pick them up for whatever reason.

They don't seem to have any special abilities except having decent amount of resources and ability to make seals to weaken entities and they speak with a flat tone at all times.

Not much else is known about them and they don't directly interact much of the time, preferring to speak via phone/radio or via VHS tapes they leave for the players.

Applications

Spoiler

Name: (What is your character called, include nicknames/preferred name if any)
Age: (Anywhere from 14 to 70 is fine)
Gender/Pronouns: (You know what this is)
Job: (If your character has/had a job or was studying anything in particular put it here. You get some money from this work but it's just enough to get by.)
Appearance: (Image would be good but written description fine. Include height please.)
Personality: (Give me at least a paragraph or two of what they're like)
Biography: (Preferred a couple paragraphs here, what their life has been like, what incident led them into this world, and how long they've been at it. Maximum of two months minimum of one week.)
Skills: (Any particular skills they have, from languages to heavy lifting to art, anything that your character can do to a competent extent would go here)
Other: (Anything else you want to add on)

Accepted Apps

 

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We're now an OOC! I can work with two people but would like one or two more too. That said anyone reading this gonna keep acceptance open even after IC goes up.

Any questions ask and if you want into the Discord chat let me know.

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Tell Me A Story

Spoiler
Spoiler

“Every ghost story is one I’ve heard before. There is nothing new under the sun. Just because some of them happen to be true doesn’t change that.”

Name: Brian James Trantor
Age: 26
Pronouns: he/him
Job: Post-Graduate Anthropology Student
Skills: Brian can read a few different dead languages relatively well and can speak a little bit too. His best is Latin, but runes, hieroglyphs, and various scripts (demotic, cuniform) are not off the table. He also swam competitively in high school. He never reached the upper echelons of aquatic movement, but he does know how to do a butterfly stroke, which surely is worth something.

Appearance:

Spoiler

sample_1471a990782cf1493f3f9ffbebed1bffe

Brian tends to dress business casually on all occasions, even events that might necessitate a more formal appearance. At best, he might put on a fancier jacket. The messenger bag he always carries around with him has a Tintin pin and the pin of a band you haven't heard of on it. He stands at 5'11" (180cm) and weighs about 170 pounds (77 kg)

Personality:

Spoiler
Spoiler

Brian is one of those college students that still believes that he, personally, is going to change the world. It’s the sort of naïveté that blinds oneself to the actual realities of the world, whether that includes supernatural occurrences or not. It’s also a worldview that inherently shrinks one’s perception of the world. To Brian Trantor, the world is all about Brian Trantor. He’s such a know-it-all too. Brian is the sort of person you don’t want on a trivia team because he goes with an immediate gut answer and vehemently insists it’s correct in the face of all but the most determined argument. He might be better than a coin flip there, but that doesn’t make him any more engaging to play with.

That stubbornness can also manifest as a virtue, however. That bull-headed devotion is what has kept him going down his academic track, and despite his holier-than-thou statements about the unoriginality of more contemporary works, that doesn’t make him any less fascinated by any sort of story. When Brian is properly entertained, all that acerbity fades away, leaving behind a dork who loves what life has offered him -- a “make lemonade” situation without any of the sourness involved. All of Brian’s friends -- few as they are -- are storytellers, and though he is their harshest critic, he, at least, finds their company worth it. Perhaps the best words to hear out of him are, “Tell it to me again.”

There's one niggling fear Brian has and that's being forgotten. Whether he rubs off on you the right way or the wrong way, Brian Trantor wants to be remembered, and he's willing to go to great lengths to achieve that, whether that's strong first impressions or just texting people random factoids to remind them of his existence.

Biography:

Spoiler
Spoiler

It was a stupid bet anyway. Like, he knew it was a stupid bet when he took it on and hindsight only made the bet stupider. Marinton University library was a massive thing that, though it technically closed around midnight every night and didn’t reopen until six in the morning, had no way to actually force anyone out when the door’s automatic locks engaged. This was a feature normally taken advantage of by the desperate, whenever finals week rolled around and pitiful little undergraduates talked themselves into pulling an all-nighter, but the foolish, courageous, and foolishly courageous were not immune. The University library also had a legend attached, a haunting contained within its thirteen floors. At three o’clock in the morning, as soon as the clocks rolled over into the Witching Hour, the southeastern staircase stretched downwards, adding an extra basement, and another, and another. Depending on the storyteller, it might not even have a bottom.

The bet was this: Brian and the one friend who had dared him into this were going to meet in the library after hours, and explore the additional library floors together. The first one to chicken out and head back up lost. In the first basement -- the only one the library was supposed to have -- an accomplice was supposed to leap out from behind a bookshelf and give Brian payback for some slight. Nobody had expected the story to actually be true. Instead of stopping at the basement, Brian continued downwards, and downwards still, skipping past other, more ethereal doors, obsessed with depth and nothing else.

At the third basement, his friend gave up, giving the game away and refusing to continue. They called the bet off, but Brian barely even heard them, so single-minded was he in the exploration of the legend. When he rounded a corner to the next flight of stairs, his friend disappeared both out of sight and out of mind.

At the fifth basement, Brian started to hear an ethereal hum just behind him. He thought it was his friend bringing back the prank, and so paid it as much mind as he thought it was worth. At the seventh basement, he saw that the doors to the actual floors had opened up, and the hum had turned to actual words, little whispers in the back of his mind saying, “Come inside. Come inside.” Passing that one by was more difficult, but he kept his goal in mind. Each step further only made the whispers louder. It wasn’t a request, it was a demand. “Come inside! Come inside!”

At the entrance to the eighth floor, where he likely could have born it no longer, where he might have visited whatever damnable room had been prepared for him, he met Shiki, who dispelled the voice with thirteen words: “If you go any further, you will not be able to come back.” It was enough to snap Brian back to his senses.

That was a month ago. Brian’s obsession with the mythical bottom of the library still remains, but now he’s found himself under Shiki’s employ, which between that and his actual thesis he needs to defend one of these days, is enough to keep his mind occupied. Still, when the night is at its quietest, he can still hear that hum and the faintest of whispers beckoning him deeper into the earth. “Come inside. Come inside.”

Other: 

  • Brian says he doesn’t believe in astrology but he also knows more about his star chart than most probably should.
  • The strange event in his bio is inspired by SCP-087
  • don't call him bj he won't give you one thanks

 

Edited by radio414

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Rockwell

Spoiler

 

Name: Carmen O'Conner 
Age: 23 
Gender/Pronouns: Female 
Job: Commissioned Artist, Convenience Store Worker 
Appearance

Spoiler

 

k57tIhg.jpg

5'5" 

Art by Ukimesato

 

Personality:

Spoiler

 

One look at Carmen and one would think she's been dealing with ghosts all of her life. Constantly looking over shoulder, anxious and pessimistic Carmen has a tendency things that can go wrong will. Paranoid she acts as if there's something or someone always out there to get her. As a result, she tends to be nervous when dealing with just about anyone and swings between mumbling to talking far too loud, talking too little or too much, and constantly survey the area she's in as well as look a person as if she were sizing them up. All of this is capped off with a tendency to lie to appease someone, though fold under the slightest pressure, as well as having a morbid sense of humor. 

Despite thinking that everything is more or less out to get her, Carmen doesn't have an issue taking on new things. Or rather, she doesn't find new scary things any more scary then routinely scary things. Sure, she finds some degree of comfort in going about a regular routine and getting from point A to B in her day with no unforeseen complications. And sure, she has a habit of meeting any new situation with gloom, doom, and some form of protest. But regardless of all of that she still has a tendency to see whatever she starts to the end. After all, failing is generally scarier to her then not, and sometimes she finds a joy at the end of this, panic like one would akin to an experience from a horror movie or thrill ride. Sometimes. 

Ghost hunting is not one of those joys. However, she believes that it is more frightening to just sit around and wait for a ghost to murder her then it is to not. And Shiki scares her to an extent as well. 

 

Biography: 

Spoiler

 

Carmen had always been an anxious girl. She's always felt uncomfortable in large gatherings and always felt a strange sense of dread in everything she did and every place she was. Despite this her life had actually been fairly normal. She went to school, she graduated, she went to college, she graduated, she moved out and she got a job. While in school she discovered an interest in art, and using it as a medium to calm herself with and deal with her paranoia that way. While in college one of her, rare, friends noticed her skill and told her she could try and market that and after a good deal of prodding and help she set up her own commission business. Once she graduated her parents were planning to move and Carmen, not wanting to leave the only place she knew, decided to move out. And in order to sustain herself, as artwork certainly wasn't going to cut it, she got a job at a convenience store, gotten solely because of ease of getting the job with no thought into what the job actually was. And, though she was not at all suited for customer service, the past year the girl had found herself in a comfortable enough groove with her life. And then the disaster she had always dread happening struck.  

One night Carmen was left to work a closing shift. As the night began winding down and barely any customers actually came in, one that Carmen hadn't noticed enter was perusing around. The customer was rather messy in appearance, having long unkempt and old tattered looking clothing as well as just poor skin in general. Carmen didn't wish to bother them at first, but as closing was coming around they had no choice but to approach the stranger and tell them it was time to go. As they did, the customer began to act as if they were reading off of a shopping lost, saying the name of various foods and items. Unsure what to do the girl had shied away at first before telling them to go to a grocery store nearby instead, only for the customer to continue repeating the items more and more, faster and louder each time. Thinking she was out of her depth in dealing with someone clearly insane, Carmen went to go call someone but found both her own phone and the store phone no longer functioning. She tried to flee but found the previously unlocked door unmoving. 

The customer then, repeating its words over and over again, began to slowly creep towards the girl. Unable to escape Carmen began to run, only to find the customer start to twitch as it moved and its movement growing faster and faster, clearly intent on pursuing the girl, it's utterances becoming more akin to vicious moans and howls, and Carmen was finally able to get a look at its face. Or rather, the swirling black void where its face should have been. Thinking that she was about to die, the girl sprinted to a storage closet and closed herself inside as a last ditch effort to live. The door buckled as the creature supposedly threw itself against it, and from the noise and force she could tell that it was trying to tear apart the door and most likely would. As she finally resigned herself to her fate, though, the banging stopped. And then a much different, and more coherent, voice told her it was safe to come out. Terrified still, Carmen continued to stay in the closet until she finally could hear nothing on the other side. Opening it, she was face to face with what she presumed to be the monsters killer, Shiki. 

That was two weeks ago, and now through a twist of fate that Carmen had never wanted she now works under the mysterious individual to resolve paranormal activities. 

 


Skills: Sketching/Digital Art, Skateboarding
Other: 

 

 

Edited by Skaia

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On 2/6/2023 at 2:58 AM, radio414 said:

Tell Me A Story

  Reveal hidden contents

 

 

12 minutes ago, Skaia said:

Rockwell

  Hide contents

 

Name: Carmen O'Conner 
Age: 23 
Gender/Pronouns: Female 
Job: Commissioned Artist, Convenience Store Worker 
Appearance

  Hide contents

 

k57tIhg.jpg

5'5" 

Art by Ukimesato

 

Personality:

  Hide contents

 

One look at Carmen and one would think she's been dealing with ghosts all of her life. Constantly looking over shoulder, anxious and pessimistic Christine has a tendency things that can go wrong will. Paranoid she acts as if there's something or someone always out there to get her. As a result, she tends to be nervous when dealing with just about anyone and swings between mumbling to talking far too loud, talking too little or too much, and constantly survey the area she's in as well as look a person as if she were sizing them up. All of this is capped off with a tendency to lie to appease someone, though fold under the slightest pressure, as well as having a morbid sense of humor. 

Despite thinking that everything is more or less out to get her, Carmen doesn't have an issue taking on new things. Or rather, she doesn't find new scary things any more scary then routinely scary things. Sure, she finds some degree of comfort in going about a regular routine and getting from point A to B in her day with no unforeseen complications. And sure, she has a habit of meeting any new situation with gloom, doom, and some form of protest. But regardless of all of that she still has a tendency to see whatever she starts to the end. After all, failing is generally scarier to her then not, and sometimes she finds a joy at the end of this, panic like one would akin to an experience from a horror movie or thrill ride. Sometimes. 

Ghost hunting is not one of those joys. However, she believes that it is more frightening to just sit around and wait for a ghost to murder her then it is to not. And Shiki scares her to an extent as well. 

 

Biography: 

  Hide contents

 

Carmen had always been an anxious girl. She's always felt uncomfortable in large gatherings and always felt a strange sense of dread in everything she did and every place she was. Despite this her life had actually been fairly normal. She went to school, she graduated, she went to college, she graduated, she moved out and she got a job. While in school she discovered an interest in art, and using it as a medium to calm herself with and deal with her paranoia that way. While in college one of her, rare, friends noticed her skill and told her she could try and market that and after a good deal of prodding and help she set up her own commission business. Once she graduated her parents were planning to move and Carmen, not wanting to leave the only place she knew, decided to move out. And in order to sustain herself, as artwork certainly wasn't going to cut it, she got a job at a convenience store, gotten solely because of ease of getting the job with no thought into what the job actually was. And, though she was not at all suited for customer service, the past year the girl had found herself in a comfortable enough groove with her life. And then the disaster she had always dread happening struck.  

One night Carmen was left to work a closing shift. As the night began winding down and barely any customers actually came in, one that Carmen hadn't noticed enter was perusing around. The customer was rather messy in appearance, having long unkempt and old tattered looking clothing as well as just poor skin in general. Carmen didn't wish to bother them at first, but as closing was coming around they had no choice but to approach the stranger and tell them it was time to go. As they did, the customer began to act as if they were reading off of a shopping lost, saying the name of various foods and items. Unsure what to do the girl had shied away at first before telling them to go to a grocery store nearby instead, only for the customer to continue repeating the items more and more, faster and louder each time. Thinking she was out of her depth in dealing with someone clearly insane, Carmen went to go call someone but found both her own phone and the store phone no longer functioning. She tried to flee but found the previously unlocked door unmoving. 

The customer then, repeating its words over and over again, began to slowly creep towards the girl. Unable to escape Carmen began to run, only to find the customer start to twitch as it moved and its movement growing faster and faster, clearly intent on pursuing the girl, it's utterances becoming more akin to vicious moans and howls, and Carmen was finally able to get a look at its face. Or rather, the swirling black void where its face should have been. Thinking that she was about to die, the girl sprinted to a storage closet and closed herself inside as a last ditch effort to live. The door buckled as the creature supposedly threw itself against it, and from the noise and force she could tell that it was trying to tear apart the door and most likely would. As she finally resigned herself to her fate, though, the banging stopped. And then a much different, and more coherent, voice told her it was safe to come out. Terrified still, Carmen continued to stay in the closet until she finally could hear nothing on the other side. Opening it, she was face to face with what she presumed to be the monsters killer, Shiki. 

That was two weeks ago, and now through a twist of fate that Carmen had never wanted she now works under the mysterious individual to resolve paranormal activities. 

 


Skills: Sketching/Digital Art, Skateboarding
Other: 

 

 

Here ye here ye

uh yeah both accepted!

I shall tomorrow work on making the IC (and updating the RP list oops)

Will keep acceptance open though its not something that'd be hard to add people in if needed

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      IC

      So much to do, and so little time...
      Rules
      The Story So Far
      Setting
      FAQ
      Application
      Accepted Apps
      changelog:
      (AM 11/18/2022): Discord invite link added
      (PM 11/18/2022): Full OOC is now live!
      (AM 11/30/2022): The RP has now started! IC link added, accepted characters tab updated, discord invite link removed
      (PM 01/13/2023): Updated cast list upon Yui's departure
      (AM 04/13/2023): Forgot to update the cast list again, oops
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      “- or start a fight, we’re giving you a lot of leeway on this. We need those signatures, you understand? The meetings are already set up. Catty Key buzzed everyone earlier, so be sure to thank her when you get the chance. Your first meeting is with the Fates in Echo Park, the other places and times are in there as well.”
      His eyes met Ember’s “Ember, you’re not going to that last one as per our existing agreement regarding Gibbons, report back here after The Zodiac meeting instead for a different assignment.”
      The last moment lingered a bit longer than Director Sekelsky intended, which mattered in the face of all the time pressure, but was still recoverable. “You have a few minutes to finish your reading, ask any questions, you might have, and then get going. Leave through the back while the sixes don’t have the building completely surrounded yet.”
      Hidden World
      Clotho, Lachesis, and Atropos Lanthimos, the Moray Clan’s three Fates, arranged themselves in various positions about their lair’s (for lack of a better word) throne room searching for something that might fit the correct vibe. It was the new costumes that were the problem here. They’d just gotten three matching dresses from Rajawongse made out of Clotho’s fibers -- and they were the kind of dresses that came with pockets! -- but the room had been put together with their old aesthetic in mind. They’d started out so stereotypical, even getting one of those prop replica thrones from that one show, but the dresses were some kind of postmodern art. They had a flow to them that looked especially nice when they all stood together and the blotches of color started to blur. It was a total clash. The only pieces of fabric left from their old costumes were their blindfolds.
      “Blindfolds” was another one of those words that was technically true but not really. They were a solid black, but The Fates could all see through them just fine. Part of the magic of Clotho’s string was that its properties could be whatever she wanted it to be. That was one of the reasons Rajawongse had been so inspired in the first place -- a practically infinite amount of new materials, right there at his fingertips, who wouldn’t? But phrasing it that way would also sell the Renegade clothier short. He was a master of his craft even without his power. Rajawongse had created dresses that were identical down to the tiniest stitch. With them, the only way to identify which Fate was which was their distinctive manner of speech.
      “Maybe it’s the room that needs to change, not us,” Clotho said.
      “Sure,” Lachesis said.
      “But that doesn’t change the fact we need to figure out what we’re doing right now,” Atropos said. She was also identifiable by the butterfly knife she carried with her, a helpful outlet for not just her power, but idle hands in general. The swish-clack sound of its handles seemed to punctuate everything that particular Fate said, and frequently some of her sisters’.
      They settled on one of their standard formations -- Lachesis lounging on the throne flanked on either by her two sisters -- just as three of their underlings entered the room. Vi, Sibyl, and Demiurge were their names. The Fates gave them some time to get situated and even offered them some fruit in case they hadn’t eaten breakfast yet. It was still early in the morning, after all. It also gave them an excuse to get everyone up to speed on the previous night's events, the prophecy, the riots, everything.
      “The Stadium isn’t our territory, though it’s close enough that it might as well be,” Lachesis said.
      “And we’re going to have to deal with the smashed windows that are in our territory. Some of our people are already on it.”
      “It won’t be finished until later, though. Right now, G3 --”
      “-- The Generic Good Guys --”
      “-- The Group of Giant Goobers --”
      “-- is going to be pushing us for some kind of temporary truce until they can get their act together, and we don’t have any reason not to accept.”
      “But we also have reason to believe the Gibbons aren’t going to take the deal,” Lachesis said. “There are a couple of reasons for that. The first is that, like, it’s Gibbons. There’s no way Caesar” -- she pronounced it “ˈsi zər” -- “is going to let a land grab opportunity slip through his fingers, no matter how bad of an opportunity it is.”
      “That’s what happens when most of your territory is crap,” Atropos said. Swish. Clack. “Even when you have the most of any gang in all of Skitty.”
      “So it’s in character for him,” Clotho said. “But perhaps more damningly, he laid out his plans this morning while Worm still had one of his walls bugged, and later we hear some Gibbons capes are on the way to our territory. So we just- we know it’s going to happen. ”
      “Sorry to bury the lede like that.”
      “Our people cleaning up Nola Street already know this,” Clotho said. “There are some pretty hefty capes helping out there, both ours and otherwise, and DEUS is still in the area for at least a little bit longer.”
      “We’ll fight too if we goddamn have to.” The swish-clack of Atropos’ knife was especially forceful that time.
      “The point is, there’s a little time before anything goes down. There are still a few preparations to make, though. More thorough battle plans, making sure complementary powers are together, that sort of thing. Your job this morning is to keep Caesar distracted, and the way we’d like you to do it is to wreck some of his shit first.”
      “The target is a warehouse eleven point five nine kilometers that way.” Lachesis pointed in a direction she knew to be Northeast. This was her showing off her Thinker power and she relished the opportunity. “Pretty close to The Shimmer without getting up and personal with it, about as far as possible away from what’s going to be happening here.”
      “We think it’s a lab for a Tinker on Caesar’s payroll, which means it’ll have a skeleton crew of just that one Tinker and an assistant or two.”
      “The point is to get them calling for help. We’re not killing them or anything. Just roughing them up a bit to get Caesar’s attention, you know?” Clotho winked. “Of course, if they do go running to the hills leaving a trove of Tinker tech behind, you might as well take any of the interesting shit, right?”
      “At the same time,” Lachesis was quick to add, “if help does show up, that’s your cue to get out of there. Remember The Stanley Principle. You’re not invincible no matter how far ahead you might seem.”
      The Fates finally went silent as the invocation of that nearly-sacred rule brought a little extra weight to the proceedings. Both Clotho and Atropos shifted uncomfortably where they stood, and Lachesis had to stop lounging and actually sit in her chair. “Oh, that was a lot, wasn’t it?” Clotho eventually said. “Sorry about that.”
      “Anyway, the actual meat and potatoes planning of this mission, that’s up to you,” Atropos said.
      “We’ve given you the place and the goal, kinda want to just see what you come up with,” Lachesis said. “Call it a test, you know? Show us what you can do.”
      OOC
       
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