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reparoni

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  1. Ghost in the Shell

    Spoiler

    ~ General Information ~

    Name: Lok
    Species: Rotom
    Gender: Male
    Age: 18
    Favored Legend: Hoopa
    Apperance

    Spoiler

    tumblr_lwqc6c4UNc1qgj2rto1_500.png

    Height: 5'9"

    Weight: 71.6 lb

    Lok has basically the design you see above, except that he wear a light cyan shirt underneath his jacket and he wears shoes that have the same color scheme as his jacket (orange shoe with blue designs). He still does wear socks, however. He also doesn't have headphones, as from what I can tell headphones don't actually exist in this universe.

    ~ Character Information ~
     
    Personality: Lok is very much a prankster - his pranks being relatively harmless most of the times. Lok is a loud and upbeat individual who also very oblivious and gullible. This is due to him generally thinking positively about basically everyone he meets. Because of his upbeatness and general happiness, this leaves him to be relatively charismatic and out-going - if DJ Mixers existed, Lok would for sure become a DJ. Despite his gullibility and obliviousness, Lok is pretty crafty and definitely not dumb. Lok will try his best to get people to be his friends and in general will try and keep a good vibe around him. For this reason, he isn't very confrontational - if it means keeping a good vide, Lok will quite down despite his loud nature.

     

     

    His personality is almost perfectly mirrored by his fighting style - rather than focusing on straight-up attacking, Lok prefers to take a more annoying approach - using status and disorientation to gain the upper hand. Speaking about battles - Lok is not much of a fighter. Although Lok is definitely not inexperienced when it comes to fighting, he would much rather take the diplomatic or even cowardly route. Not to say that Lok is a coward, but he is definitely not the bravest person around.

     

    Biography: Lok was raised in the literal ghost town of Alpha, where he spent most of his time playing pranks and, by virtue of his pranks, usually by possessing some object around the area such as a rock or a log that had been left there. By the nature of his pranks, he would scare off visitors - something that he would get scolded for doing so by his parents. Lok did a bit of traveling around although never too far from home (the farthest he has even been before his journey to find Hoopa and any other legendary that blocked his way was Adarid)

    However, when rumors of the legendary Hoopa reached word in Alpha, Lok wanted nothing more than to find it. You see, Hoopa was known around those parts of town as "king of the pranksters" - Lok knew that he had to learn his ways - maybe even overcome him and become the world's most renown prankster. With this news, he and other mischievous ghosts set out to find Hoopa. However, he knew that it wasn't enough to just take down Hoopa - no, he also had to take down other Legendaries.

     

     

    ~ Combat Information ~
     
    Level 33 (13)

    Abilities

    • Levitate -  Lok can levitate roughly 1 foot off the ground at will, and is much faster levitating than he is on foot. This allows him to dodge Ground-type attacks
    • 『Possession- Lok can temporary possess objects that are relative to his size. The smaller the object, the more time he can stay inside it. For example, he can basically stay inside something like a Super Potion for a long duration of time - around 4 to 5 hours. A ~1 ft treasure chest can be possessed for around 30 minutes, and anything larger than Lok is out of the question. How much control also varies on the size / complexity of the item - he can basically fly around at free will while possessing something like a handkerchief but a chest only allows for slight movements.

    Attacks:

    • Hex: Summons ghastly purple orbs and fires them at the opposition. While it isn't as strong alone, it inflicts more damage against opponents that are inflicted with a status. Hex can also be used to light areas, although the light provided by Hex is very dim.
    • Thunderbolt: Lok fires lighting bolts out of his hands, hitting hard and having a very slim chance to paralyze its opposition.
    • Confuse Ray: Fires a bright ray of light that causing confusion to any target that gets hit by it. Confuse Ray can be used to illuminate certain areas for brief periods of times, although it must be wary of hitting any of his friends with it.
    • Ominous Wind: A howling wind bursts out of Lok, pushing anyone near him away from him while doing damage. Has a small chance to boost all of Lok's stats.
    • Double Team: Double Team in this instance is closer to the anime rather than the games - Double Team summons illusory clones of Lok via fast movement.
    • Will-o-Wisp: Obtained from the librarians, Will-o-Wisp works very similar to how Hex does. However, instead of purple orbs they are blue, and instead of dealing damage they simply leave burns on the target's body.

    ~ Inventory ~

    • 500 Poke
    • 2 Full Heal
    • 1 Spell Tag (his "lucky charm" so to speak)

    ~ Misc ~

    General Theme: Around The World

    Battle Theme: Harder, Better, Faster, Stronger

    Favorite Food: Metals, Wires, and items such as Potions and Full Heals

     

    Crimson Crusader

    Spoiler


    ~ General Information ~

    Name: Scarlet
    Species: Scizor
    Gender: Female
    Age: 22
    Favored Legend: Cobalion
    Apperance

    Spoiler

    9s4s5fF.jpg

    Height: 5'5"

    Weight: 182.8 lb

    Scarlet looks like the image above, except instead of jets she has bug-like wings.

    ~ Character Information ~
     
    Personality: Scarlet is very straight-forward and confident - not to the point of being egotistic, but still very confident in her abilities. She also gets very passionate about things, especially battling. However, when she isn't being passionate about battling she is usually cool and reserved. She is very tactical with the way she does things, and whether it be in a social situation or during the heat of battle, she always keeps a cool head. Scarlet is very much a strategist because of these features, always thinking about what move she will use. She can be blunt when it comes to conversation, as she doesn't like to sugar coat anything. This makes some people see her as rude.

    Her main passion is in battle - between the rush of speed she gets to use with her attacks and the tactical play she gets to make, battling has always been her favorite thing. She is well aware of the dangers of battling, and will avoid killing the opposition during casual battle. 
     
    Biography: Scarlet was born and raised in Mowloo ever since she was a young Scyther, but is always traveling around the region. She has been traveling to find opponent to fight in battle - and she has fought many different types of opponents. Because she was born in Mowloo, she has always had a profound respect for nature and the environment. She has a small family that she visits ever so often back in Mowloo.

     

     

    During her travels, she heard about the legendary Pokemon Cobalion, and the downfall of Volcanion. Once she heard this, she knew that she had to find Cobalion - she hoped to learn and maybe one day even defeat the great tactician himself. She was fairy confident that she could at least hold her own against him, especially after hearing about Volcanion. Now, she is headed towards Oasis to learn more about what happened to Volcanion and, hopefully, start her journey to find Cobalion, along with any other Legendary Pokemon she could beat.

     

    ~ Combat Information ~
     
    Level 43 (32)

    Abilities

    • Technician -  Scarlet's weaker moves (moves that are 60 BP or lower in-game) are 50% more powerful, and gives her MacGyver-esque abilities in terms of building tools out of nothing
    • 『Swift Dash- This technique allows Scarlet to dart forward in basically any direction - including the air! Mutliple Swift Dashes can be linked, however there is a sort of "cool down" between Swift Dashes. A single Swift Dash also can also only reach a short distance, although it does allow Scarlette to immediately go at around 20 MPH during the dash. Swift Dash is almost always used when Bullet Punch is used against a far away opponent, and whenever Swift Dash is used for attacking into the enemy without another attack, it is treated as if she had used Bullet Punch.
    • 『Mega

    Attacks:

    • Bullet Punch: Punches with insane speeds using her pincers, usually hitting before the opponent.
    • Swords Dance: Scarlet performs an elaborate dance, using her pincers as sort of "swords". Using this technique will boost Scarlet's offensive prowess greatly for a set amount of time (I don't have an exact time, but basically the boost should be enough to last at least 5-6 "turns"). Unlike in the games, this does not stack with another Swords Dance.
    • Bug Bite: Sharply pinches with her pincer hands. This allows her to use her pincers as scissors, and can consume berries.
    • Roost: This allows Scarlet to rest her wings and body, healing her of any exhaustion and injury.
    • Superpower: Scarlet's body heats up as it glows red, bringing out her newfound inner strength and delivering a powerful burning blow. This attack wears her down and exhausts, lowering her defenses and strength.
    • Tailwind: Scarlet flutters her wings rapidly, making her move with incredible speed for the duration of Tailwind. As she moves around, she leaves behind a stream of wind behind her - anyone in that stream will move faster, moreso if they run towards Scarlet.

    ~ Inventory ~

    • 720 Poke
    • 2 Lum Berries
    • 3 Sitrus Berries

    ~ Misc ~

    General Theme: Delusiona Tax

    Battle Theme: Aimai Elegy

    Favorite Food: Lum Berries, although she likes most type of berries

     


  2. Center of Attention

     

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    "The world does revolve around me, thank you very much."

    Name: Suda Hiroharu
    Age: 14
    Gender: Male


    Apperance

     

    vcxmCQb.png

    Height: 5'9"
    Weight: 146 lbs


    Bio

     

    Suda was born into a celebrity family, his mother being the world wide sensation Sofia Hawk, a pop star from America who used her quirk Shine during performances to enhance them. His father, meanwhile, was a relatively obscure actor from Japan. The two met while Sofia was on tour in Japan and fell in love. Suda and his two siblings lived a rather pampered life. While living in a house with two performers, Suda's attention had always been glued to the heroes that he grew up watching on television. He saw the love and praise they got from the fans, and all the cool things heroes did. He knew from a young age what he wanted to do.

    Being the middle child, Suda had always been a bit of a black sheep. It didn't help that his quirk, Pull, was not spectacular for either life style, unlike the quirks of his siblings and parents. This, along with his parents being absent and busy most of the time, left Suda neglected for most of his childhood. To add onto that, he never really got the media spotlight his siblings did. Still, he was able to make friends at school and have a more normal life compared to them. These friendships weren't enough for Suda, however, as they were very shallow and superficial since most of his friends were there because of his wealth, and he knew it. He wanted the spotlight badly, and he knew exactly how he was going to get it.

    He was going to become a hero.

    Personality

     

    Suda, above all else, seeks to be admired by everyone around him. While one might think he has an incredibly large ego, it is actually quite the opposite; Suda doesn't just want everyone's attention, he needs everyone's validation. Not only that, but Suda tends to take things very personally, and holds grudges. He will also show off as much as possible because of this, whether that be with his wealth or through other means such as impressive feats or the ridiculous amount of time he takes to pretty himself up. Due to how much time he puts into thinking about himself, he is very self centered and has a hard time putting himself in other people's shoes.

    Due to the above and in general being rather impulsive, Suda tends to act recklessly in everything he does. He tends to throw himself into danger as a means to prove himself to not only others but himself. While self centered, he does care for others at the bare minimum; after all, how is he suppose to have a crowd cheering him on if he doesn't have a crowd. This care, however, tends to be surface level. 


    Quirk

     

    Pull

    Pull allows the user to either choose a point in space within a 10 feet radius of the quirk wielder. A small, dark orb appears in the location after a second before pulling everything around it with strong gravitational forces. The closer something is to the orb, the stronger the pull is. The gravitational force of the orb has a maximum 30 foot radius, although the radius can be reduced if the wielder makes it so. The wielder can choose to be immune to the orb's pull or not when calling the orb, but not after. The orb will dissipate on command, or if the wielder cannot maintain it. The strength of the orb is variable depending on how strong the wielder makes it, with a limit, and the size of the orb is directly tied to its strength.

    Creating these orbs can be taxing on the wielder's stamina, depending on the radius and the strength. It also requires concentration to keep an orb up - at the current moment, Suda can only maintain one orb at a time due to how much concentration is needed for him to keep it active, no matter how strong or how big the radius is. Orbs can only form in the air - if anything else is in the way the orb will simply not form. The orbs are solid. While theoretically the orbs could be moved while active, Suda is not able to do so currently.


    Misc

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