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I had an idea to limit the use of power cards in retro formats by giving them (mostly) the same rules as Pokemon Supporters. I've made 16 Supporters in total, with art credited on the card and some random royalty free backgrounds here and there. There are a few more cards I haven't gotten around to making yet. Obviously, which cards would apply for the Supporter Card treatment would vary depending on the format and whether or not people feel it's actually warranted. The rules would be the following: - You can only use 1 Supporter Card per turn. Once you use a Supporter Card, you cannot use another Supporter until the start of your next turn. - "Using" a Supporter Card means to play it from your hand or Summon it in some way. - The effects of "Serial Spell", "Double Spell", etc which duplicate effects allow you to break this restriction. Just for fun, "Graverobber" is also exempt from this rule. - If you go first, you cannot use a Supporter Card until the start of your second turn. Could use suggestions for a replacement Mai card, as well as any other cards you think should be added!2 likes
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As the duo made their way down into the hull of the ship, Jacklyn let out a marveled, "oooooh," at the dark and foreboding location. They continued their search to find anything of import or interest, though after a bit of searching their efforts were to be found flat. As Quinn had tried to appease Jacklyn with their discoveries thus far, the girl gave her a raised eyebrow. "I guess? These aren't exactly the impressive secrets you'd come adventuring for, though." After all, there wasn't even a granola bar in that leftover wrapper. She, however, became far more pensive as they brought up the next part of their plan. "Oooh, I've never thought about that before. Normally I'm the one trying to find something but I don't think I've ever gone and left something for others to find. And then they'll see this later and think about what this all could mean!" As she was growing clearly more excited by the prospect, the girl then nodded saying, "yeah this is a great idea. And adventurers do leave behind their own marks on history after all, so maybe this is something that I've always been missing on my journey." With a beaming smile she exclaimed, "you're a genius ghost, Quinn!" Taking the marker, the girl was about to mark the wall with her own name's first letter, only to pause. Clearly this was something exciting and a true part of her adventure, but it was precisely because of this that she felt that there was something missing in this moment. "Right! Wait here Quinn, I gotta go get someone." With that Jacklyn bolted out of the room and made her way back to the deck of the ship. Making her way in a hurry the girl ran across the ship, pausing briefly as she was certain she heard a familiar voice speaking to someone else in a practically incomprehensible language before continuing on, and eventually spotted one of her teammates and called out, "oh there you are Anne!" Anneliese seemed to not recognize the name at first, before pointing to herself. "Oh, yes, that is me is it not." Jacklyn had to admit the name didn't come out of her own mouth naturally yet either. "Yes, hello, here I am." With a grin Jacklyn said, "well, what if were somewhere else. See, I was traveling around the boat when I ran into a ghost and then we kept exploring and found a cool place. So, as your adventuring leader and guide I thought it'd be a great place to show you too!" "Goodness, a ghost? Is it a sailor who was lost at sea?" "Hmmm, I don't think so? At least they said they hadn't been on boats a whole lot. I think they were actually trying to adventure to find a plane or something." "Oh my I did not realize that planes took people to the afterlife. Perhaps I can let them bother father's plane then." Jacklyn was not quite ready to take her own trip to the afterlife, nor let Anneliese go either. Though Anima was interested in ghosts so Jacklyn wasn't quite sure if she'd push for such a journey or not. And as leader Jacklyn would have to do her best to take her there. "I wonder if it works as a round trip?" After musing on this for a moment, Jacklyn will say, "well, maybe you can tell them yourself. For now, let's go!" Jacklyn grabbed onto Anneliese's hand, the girl herself seeming very excited about meeting a ghost, before dragging her along to the bottom of the ship. As they entered the dark area Jacklyn said, "see, me and the ghost found this cool area down here and decided to leave our own mark to be a beacon for other adventurers and the future. And because it was fun. So, I figured I'd bring you down here to be a part of it too! I should probably bring Anima- er, Ani down here too at some point. Anyway they should just be around here and - " The girl paused in place as she looked around and didn't see any sign of the ghost from earlier. "Huh, that's weird, they were just here." The girl looked up to see that Q that had left here earlier as well. "I was pretty quick too so...maybe they already passed on?" The girl looked to Anneliese, pensive on the matter, before her eyes seemed to focus to something in the back of the room. "Oh! There you are Quinn!" As she called out to the ghost the girl said, "I brought another person down here for our adventuring!"1 like
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Fen was smiling brightly as her maneuver succeeded, knocking into Valerie and sending her off course, only to then see Melissa approach from the side and knock Kasayee into her opponent. With a thumbs up Fen shouted, "good job Melissa!" over the roar of their engines. As Fen was about to start moving once again to continue her assault on Valerie she was then caught off guard as Kasayee was used as a projectile once more, letting out a small yelp as the two vehicles collided with each other. Spinning as she had lost control of her vehicle momentarily the girl looked to see that she had ended up right back where she started, only to then see that her situation hadn't gotten much better. With the two opponents approaching on either side and not much time for maneuvering, Fen launched herself back towards Kasayee, crashing into the girl only to then be struck on the side by Valerie, being sent back towards the whirlpool as the two vehicles collided. Deciding that that would be very bad to fall into, Fen maneuvered herself to smash into the southern diamond, sending her upward yet again. Fen could see the battlefield and could assess that making a strategic retreat and going to aid her teammates against Kira would likely be the smarter idea. However, for one matter she had faith that they would be able to handle the girl themselves. And for a second, Fen hardly felt like backing down and running away from Valerie to engage with someone else in the middle of this contest. Though ice was her power, with hot blooded vigor the girl maneuver herself to smash back into the northern diamond before using the momentum to send herself back towards Valerie for yet another collision.1 like
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The bow had grown a bit boring. Sea breezes were great and all, but they were rather more exciting out on the open ocean with nothing around. It was the anticipation, perhaps, Bridget mused to herself as she roamed the ferry. Longer voyage meant more chances for something exciting to happen out at sea. For example, the odds that Bridget would spot a shiny Wailord in the brief trip from here to the mainland were pretty much zero. But on the high seas? Anything was possible. On a shorter trip like this, she eventually reasoned that most of the excitement was on the ferry, not around it. Maybe it was silly to only just now come to this conclusion, but in Bridget's defense, this was only her second time on a boat that was actually going somewhere instead of volunteering on something like a fishing boat to learn more about human-pokemon interactions up close. So, she'd taken to wandering the ferry. Either Quinn had "dematerialized" for the trip or Bridget had simply never passed by them. The others on the ferry were either working or weren't much for conversation. But then... "...proper knackered..." Bridget's head instinctively whipped to the side, trying to pinpoint the source of that voice. The accent. The lingo. She'd recognize that anywhere. "...nearly bloody instant." Definitely not one of Spikemuth's. The accent there was just distinct enough that Bridget would have immediately pinned her quarry as being from there if they had it. Probably not Hammerlocke either. The people there, some of them at least, tended to sound a bit more... not posh, but it's what Bridget would have said for lack of a better word besides the supremely unhelpful "Hammerlocke-y." "...right chuffed to bits at how..." But definitely Galarian, at least! And when Bridget finally found the source of the voice, her suspicions were further bolstered by the trainer's Corsola. Strange as it was for her to consider, Corsola was pink in most parts of the world; the pale white version this girl had was - as far as Bridget knew - distinctly a Galar thing. Inquiring mind had to know. And so, without really anything in the way of practiced tact or a delicate approach, Bridget raised a hand in greeting and addressed the other girl, getting straight to the point. "'Scuse me! Couldn't help but notice your Corsola. I'm studyin' to be a Professor; d'you mind if I ask a few questions?" Anima's heart nearly leapt out of her chest, for a moment, as she heard a voice. It sounded distinctly... Familiar. Not familiar, in the way it was of running into someone you knew, but familiar, in the sense that she absolutely knew where the girl was from: home. There was no bones about it, this person grew up in the rsame region she did, and as Anima scrambled to her feet, as if afraid of someone seeing her 'slacking off'. Aristo followed her, albeit perhaps a bit lazily, while Confi merely continued to lay haphazardly on the floor, even as Anima glanced around, and then at the girl, as she gestured. "I, um... I-I-I-Um..." she stammered for a moment, eyes drifting across the girl across from her, as she tried to swallow nervously, to get her accent under control, and yet, as she opened her mouth to speak... "Sorry-- Bit knackered from the trainin'," she laughed a little, failing utterly to conceal her accent, as she knelt down and scooped Confi up into her arms. "But, uh, tae be honest, uh, I'd be more than willin' tae share notes! I'm studyin' for somefin similar, wif a bit of a focus on the wee ghosties, so, I'll admit I'm a bit chuffed tae run intae someone of like-mind!" "Ooh, paranormal research type, eh?" Bridget's mind immediately jumped to Quinn. On the one hand, they'd probably get along beautifully. The paranormal researcher and the ghost she met on a ferry. On the other, Bridget didn't really believe in ghosts herself, and held to the related theory, however rarely-subscribed to it may have been, that "ghost"-types were only called such because early cataloguers mistook them for actual ghosts, and changing the name now would shake up too broad & old of a norm. But that wasn't what she was here to ask about. The Corsola. That was what mattered. Well, that and the chance to talk with someone from her home region. "The main fields I'm lookin' at are pokemon's natural habitats and how pokemon interact wiv 'umans. That in mind, how & where'dyou meet your Corsola, exactly?" "Less so tha' paranormal research, an' more... I want tae show tha' certain Pokemon wif a bad rap aren't jus' evil 'cause of their nature or nurture-- Tha' there's nothing tae be scared about wif 'em," Anima laughed a little, wincing slightly as she did so; as Confi's translucent branches lightly broke through her skin. Bridget's eyes, meanwhile, lit up at the true nature of this girl's work. How noble! How kind! How frankly quite relatable! "An tha' plays intae tha' story, a li'l. My parents, when I was li''le, always told me tha' I couldn't go out at night, tha' if I was swimmin, tha' Corsola would drag me down tae the depths tae drain my soul, yeah?" she explained, emphatically, as she gently placed a hand on Confi's back. "...So imagine their surprise, when their l'il girl goes missin' They're right gutted, losin' their minds, tryin' tae find me after I went missin' mid-swim. I had gotten trapped under the kayak I was out in, y'see, an' I lost consciousness, pinned with my head under tha' water because of my life-jacket wif no one near me tae get me out from under tha' bloody thing. Should'a drowned, right?" she paused for a moment, a slight smile on her face. "...An then this l'il gal, cheeky little thing, pulled my unconscious body out, an' used her own bouyant-self tae keep my head above water, even cryin' out 'till someone got to me," there was a... Slight smile to her face. She seemed a little nervous, retelling the story, but... She seemed comfortable, as she gently held the Corsola close. "'Course, she also nearly attacked my folks-- L'il bit of a kerfuffle tryin' tae get me away from her, but... Well, when I was right as rain again, I went down to the shore near where they found me, an'... I hummed a little song, that was stuck in my mind. That I got the sense she was humming tae me, while I was unconscious, an'... Sure enough, I see her waddle up to me. Happy as can be. Knocked the Pokeball gently against her head, an'... Well, no matter how many times she throws a wobbly whenever I make her get up an' move, we've been inseperable since." Bridget could nearly feel tears welling up in her eyes at the heartfelt story she'd been given. Not only was it a beautiful showcase of what both girls were trying to study, it was exactly the kind of touching feels-good story you might find in a movie. Plus, it gave her some real interesting information to work with. Bridget knelt down, removing her backpack to procure the notebook from within. The details about such things as the Corsola teaching her a melody to call it back after her recovery, the pokemon saving her from a watery grave to begin with, protecting its human charge from other humans. Pokemon were far more intelligent than people often gave credit for, and this was a great example of that. "It's a beautiful story," Bridget solemnly nodded, jotting down the important bits. "Makes my own pokemon story feel ravva silly in comparison." She took hold of both the occupied poke balls in her possession, releasing Arthur and her Solosis from their confinements. Solosis regarded the new trainer & pokemon before him warily, but Arthur meanwhile excitedly chittered away and stamped on the ground with its little feet. Their trainer nodded down to the Trapinch of the duo. "Won a university raffle to come to Korova, an' anyone who dinn't 'ave a pokemon got a Trapinch to start 'em off proper." Bridget felt a lukewarm gelatinous sensation on her shoulder, and instinctively felt herself leaning away when she realized it was Solosis. "Say, dunno if your studies brought you to this sort of topic, but 'ow much you know about psychic-types?" "Aww, but tha's a bit heartwarming in its own way, innit?" Anima practically beamed, nodding lightly as she tilted her head to the side. "'s like if fate brought ya' togevva, ya' know?" she gave a slight nod. "As for psychic types... Not had many run ins wif them myself, but one of the papers I was readin' before I fell asleep had some right proper interesting things tae say about them," she closed her eyes, taking in a deep breath as she prepared herself to recite the words. It took her a moment, admittedly, to remember them too, however... "...Can't remember tha' exact wording, but," she finally began, rocking on her heels as she spoke, all the while, Aristoa had begun to float around the duo, as if examining them. "It's theorized, tha' the reason Ghost Types have a knack for takin' the piss from Psychic Type Pokemon, is because of a shared greater intelligence. Every Pokemon's right smart, but tha' intelligence and mental power of a Psychic-type is far greater, wif most of their nutrients goin' to their massive brains, right? Well," she paused, tapping idly on Confi's back. "Tha' energy of Ghost-type Pokemon is often correlated wif life essence, bu' tha's not quite right. It's more of a mental energy, somefin' tha' can cause a right migraine if they take too much. Like a parasite skimming some of tha' energy an' nutrients from somefin's brain, or sappin' it all togefer," she nodded. "So, what do ya' think happens when a Ghost-type decides tae sap some energy, drain it, or attack tha' organ in a Psychic type, who focuses on it primarily? They get tae feel quite chuffed, while tha' psychic-type gets tha' worst migraine of their lives." "Sound feory, 'f you ask me. Shared intelligence ain't entirely unrelated t'why I'm askin', even." Only very gently poking Solosis's bubble, Bridget explained "I 'member readin' 'bout Reuniclus. The liquid it surrounds itself wiv is super toxic. But I never seen one in person, or any Solosis 'cept this bloke, which eventually turns into Reuniclus. D'you reckon since the liquid Reuniclus has is toxic, an' seein' as Solosis 'as the same types & abilities, the liquid on this lil' guy is also toxic? I don't wanna drink it or nothin' but I also don't wanna get sick if he gets too cuddly." "Oooh, that's actually real interestin'," Anima grinned almost ear to ear, her eyes practically lighting up. "'S similar ta' how lots of ghost types effectively filter-feed on human emotion, yeah?" she nodded idly. "Which leads tae the idea tha' they're evil, an' wanna eat humans. Right," she gave a slight nod, approaching Bridget a little to get a closer look at Solosis, and... Tapping her foot idly. "...Right then. Tha's an interesting note, because tha' bubble, 's... Kept in a sort'a stasis, wif tha' bubble being contained by a sort of film made from sheer psychic energy. 'S not unlike a muscle for them, I don't think, yeah? So they create this bubble, an' their psychic energy naturally flows around it tae keep it solid, so it won't seep out an' fall onto anyone tha' he doesn't want it to," she tapped idly at the bubble, hesitantly, and gently. "...If I had to guess, since it's somefin' they do since birth, its actually probably harder for him tae release tha' bubble than it is to maintain. Sort'a fing they only do if stressed or scared." That didn't technically answer the initial question, but the end result wasn't terribly different from if it had. "Well, that's reassurin'," Bridget smiled. "Figured about the same myself, but second opinion's good to 'ave."1 like
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If Quinn struggled to keep up with Jacklyn physically, like fae had with Nathaniel before her, Quinn made up for it in spirit, putting as much vim and vigor into combing every inch of the boat for new secrets, especially any places that Jacklyn might have missed in the search. They looked at every corner, tried every door, even the ones that discouraged such frivolity -- those were the ones Quinn checked twice. For most of the search, it looked like the boat was not going to yield anything exciting at all, but then again, that was how all searches worked, was it not? They had to get kicked out of some crew-only areas, as predicted, but in the end, when nobody was looking, they found what they were looking for: a door that led deep into the bowels of the ship. It was not a place for people, what with the poor lighting of a few dim bulbs and spartan architecture more concerned with maintaining hull integrity than hosting. On the other hand, the superstitious fisher- and seamen had made no mention of a second ghost aboard the ship (some of them had not even acknowledged the first!), so while the brig was dark, it was not frightening. Quinn doubled its efforts. Some part of him had hoped that the boat had secretly been one of those with a glass bottom. Seeing deep beneath the ocean waves, now that would have been a suitable reward! But Quinn had not lost hope in the absence of such things. A list of things they found there in the hull included three granola bar wrappers, a green glass bottle, a matchbox with two matches in it, and a dried-out marker. “Technically, these are secrets,” Quinn said. “They were not meant to be found.” Of course, Quinn knew better. She could not be in denial about the failure of their and Jacklyn’s quest even if e still tried to do hir best otherwise. ze still presented the findings to Jacklyn in case she wanted to keep any of them as a souvenir, the rest Quinn gathered up to properly dispose of once they found a proper receptacle. The marker gave Quinn an idea, though. “We should make our own secret,” Quinn said. “What if we left our name down here? Even if we never came back, we would still remember what we left behind.” Without waiting for an answer, Quinn retrieved a newer, fresher marker from xir bag and drew a small Q as high up as Quinn could reach.1 like