SecondSeraphim 5 Posted January 15, 2019 Traffic Signal - GreenTarget a monster on the turn player's field; this turn it can attack directly, but other monsters can't attack, also if it is in Defense Position change it to face-up Attack position, also you may set a "Traffic Signal - Yellow" from your Deck. You can banish this card and 2 other Normal Trap cards from your GY; Special Summon a Machine monster from your Deck. Traffic Signal - YellowTarget a monster on the field; it's ATK/DEF are halved until the end of the turn, also it cannot be used as Material or Tributed for a Summon this turn, also you may set a "Traffic Signal - Red" from your Deck. You can banish this card and 2 other Normal Trap cards from your GY; Special Summon a Machine monster from your Extra Deck. Traffic Signal - RedTarget a monster on the field; it's effects are negated until the end of the turn, also it cannot attack this turn, also you may set a "Traffic Signal - Green" from your Deck. You can banish this card and 2 other Normal Trap cards from your GY; Special Summon a Machine monster from your GY or from your banished cards. Quote Share this post Link to post Share on other sites
Dova 13 Posted January 16, 2019 Infinite Trainscendence interaction hm???? Perhaps your Traps should have "You can banish 3 Normal Trap Card with different names from your GY, including this card;" as otherwise it can be a bit too easy to activate for free monsters from the Deck. Green nets you a Kozmo or again any Machine monster your Deck needs. World Legacy also comes to mind. But by upping the requirement, I think it will be limited in a good way. On the other hand, adding a restriction like that really does hurt these card's playability, as you have to wait 3 turns to use it within the set, which is really one of the most efficient ways to use it in the first place. Yellow and Red are definitely the best 2 of the Deck, with Yellow being really useful for locking out your opponent's plays for a turn and hitting Extra Links, and Red being an almost better Breakthrough Skill. They seem better at being generic than part of this laddering set. Hm. Quote Share this post Link to post Share on other sites