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SecondSeraphim

Old School HERO Support

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Elemental HERO Butterfly Breeze            WIND/Warrior   1300 / 800

When this card is Normal or Special Summoned: You can add a “Fusion” Spell/Trap card that lists the term “HERO” in its card text from your Deck or GY to your hand. You can Tribute this card from your hand or field and target a HERO Fusion monster in your GY that had been correctly summoned from the Extra Deck earlier in the Duel; Special Summon it, ignoring its Summoning conditions. You can only activate one effect of “Elemental HERO Butterfly Breeze” per turn, and only once per turn.

 

Cross HERO Excelsior                                     DARK/Warrior/Fusion/LV9           0/1000

2+ “HERO” monsters with different words preceding “HERO” in their names

This card gains 1000 ATK for each of its Fusion Materials. This Fusion Summoned card is unaffected by other card effects until the end of Nth End Phase after this card is Fusion Summoned (N = the number of Fusion Materials).

 

Dramatic Arrival                                             Normal Spell

(This card is always treated as a “Fusion” card.)

If only the opponent controls a monster; Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck that specifically lists its Fusion Materials using monsters from your hand or Deck as Fusion Material. You can reveal this card in your hand and target a HERO monster you control; return it to the hand, also this turn if a HERO Fusion monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. You can only activate this effect of “Dramatic Arrival” once per turn.

 

Skyscraper City                                                 Field Spell

You can only activate this card if there is a “Dark City” or “Skyscraper” Field Spell other than “Skyscraper City” in your GY or face-up on your field. This card gains the effects of all “Dark City” and “Skyscraper” Field Spells in your GY with different names, other than “Skyscraper City”. Once per turn, during your Main Phase or either player’s Battle Phase, you can (Quick Effect); Fusion Summon a “HERO” Fusion Monster using monsters from your hand and/or field as Material, including at least one monster you control.

 

HERO Armory                                                 Normal Spell

Target a HERO monster you control. Add, from your Deck or GY to your hand, a Spell or Trap card that specifically lists the targeted monster in its card text, also once this turn you may activate a Trap card with the same name as the added card the turn it was set, also, once this turn, if you activate a card with the same name as the added card while you control that targeted HERO monster; it gains 800 ATK, until the end of the turn.

 

A Hero’s Inheritance                                      Continuous Spell

For each “HERO” Fusion monster you control, if there is a Fusion monster in your GY with a different original name that shares at least 1 specifically named Fusion Material with it, that Fusion Monster you control gains 800 ATK. You can target with and apply the effect of Spell/Trap cards that list specific “Elemental HERO” monsters in their card text to Fusion monsters that list those specific “Elemental HERO” monsters as material. If you Fusion Summon a “HERO” monster, you can; take from your Deck or GY a Spell or Trap card that lists one of that monster’s specific Fusion Material’s in its card text, and either set it or activate it, but banish it when it leaves the field. You can only activate this effect of “A Hero’s Inheritance” once per turn.

 

Shining Shift                                                      Continuous Trap

You can target one of the below monsters; it gains 300 ATK. During either player’s turn, you can (Quick Effect) target a monster that has gained ATK by the effect of this card; return it to the Extra Deck, then Special Summon the corresponding monster from your Extra Deck (this is treated as a Fusion Summon). It gains 300 ATK. You can only activate each effect of “Shining Slash” once per turn.

·         “Elemental HERO Flame Wingman” – “Elemental HERO Phoenix Enforcer”

·         “Elemental HERO Phoenix Enforcer” – “Elemental HERO Flame Wingman”

·         “Elemental HERO Shining Flare Wingman” – “Elemental HERO Shining Phoenix Enforcer”

·         “Elemental HERO Shining Phoenix Enforcer” – “Elemental HERO Shining Flare Wingman”

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