Jump to content

Void

Members

Posts posted by Void


  1. 309?cb=20090626183128

    SPECWAR//Group Seven//CIRCUS Team

    ONI Preliminary Report - 19/03/2558 - Edward Rio, Colonel, CIRCUS, Commanding Officer

    Not exactly what I had in mind when I asked for permission to establish a SPARTAN fireteam under group seven. Insubordinate rejects, washed-up failures, ne'er-do-wells, walking wounded, and even an actual pirate. I suppose it makes sense- the SPARTAN branch probably got ahold of all the operatives without disciplinary and medical issues years ago. Nonetheless, very disappointing. I ask for soldiers, and instead, I get a bunch of clowns. At least the name fits.

    ONI Evaluation Report - 28/03/2558 - Edward Rio, Colonel, CIRCUS, Commanding Officer

    This lot has piqued my curiosity with their… unorthodox training methods. They have repurposed our prototype wargames simulator and the mothballed [GEN 1] MK. 6 MJOLNIR Armor we requisitioned for them into a form of amusement for themselves and their unaugmented comrades assigned to NCM company. This is unexpected, as many of them are experienced veterans from various campaigns, from the Fall of Reach and New Mombasa to Onyx and Requiem and beyond. I'll admit, like the menagerie of men and women that now hang on their every word, I've laughed at their antics on more than one occasion. I find their incessant taunting and immaturity strangely cathartic, even if I cannot help but question whether or not their protracted service has wreaked irreversible harm and havoc upon these poor souls' sanity.

    ONI After-Action Report - 10/04/2558 - Edward Rio, Colonel, CIRCUS, Commanding Officer

    I must admit, I had my doubts about this bunch of misfits at first, but they’ve managed to pull together. Their first Op was a resounding success, even if they diverted from the planned extraction coordinates to, quote, “Play another game of Oddball”.

    I’m requesting permission to recruit additional operatives from the pool of SPARTAN-IV recruits, preferably candidates that fit in with the rest. I’m sure SPARTAN won’t have a problem parting with their worst offerings.

    In addition, I’ve decided to begin broadcasting the team’s “Training Sessions” to NCM company as a whole- its done wonders for morale.

    -END OF REPORT-

    CIRCUS Team is looking for members to join for casual matches and minigames in Halo: Online - the unofficial port of Halo 3 multiplayer to the PC by the Eldewrito team (And eventually the PC Master Chief Collection). You can find information on how to install and play Halo: Online here, and you can contact us on the NCM Discord if you want to enlist.

    UNSC Personal Evaluations: CIRCUS TEAM

    Commander SPARTAN [REDACTED] "VOID" - CIRCUS One - Urban Pacification

    Spoiler

     

    hJXX1jm.png

    Unit: SPECWAR/GROUPSEVEN/CIRCUS 

    Enlistment Date: CLASSIFIED

    Location: CLASSIFIED

    Gender: Male

    Birthplace: XXX

    Birth Date: XXX/XXX/XXX

    Combat Specialisation: Urban Pacification

    Performance Rating: LETHAL

    One of the founding members of CIRCUS Team, there is little to read between all the black ink [note - I was quite sure ONI was redacting page numbers at one point]. All I know is the rumours around his career as an ODST, and the data leaking in regards to Operation: WHITE GLOVE. “Void” as we call him (his name and full rank is also redacted) is quiet, technically-skilled, proficient with multiple forms of field combat, and yet utterly lacking in proper communications skills and possessed of a frankly terrifying sense of “humour”. You wouldn’t consider him the right candidate to found and direct such a unique fireteam, but it's worked so far. Probably because the rest of the team is far too scared of what he might do if they disobey his orders.  Luckily for everyone involved, he has a firm grasp of tactics and strategy.

     

    1

     

    Lieutenant Commander Yui S-004 - CIRCUS Two - Guerilla Warfare

    Spoiler

     

    A5BbL29.png

    Unit: SPECWAR/GROUPSEVEN/CIRCUS 

    Enlistment Date: CLASSIFIED

    Location: CLASSIFIED

    Gender: Male

    Birthplace: XXX

    Birth Date: XXX/XXX/XXX

    Combat Specialisation: Guerilla Warfare

    Performance Rating: DEADLY

    One of the first to be inducted into CIRCUS Team, Yui shows a relaxed attitude with a slight detachment to reality: Normally a dangerous mixture in a SPARTAN, this is encouraged and flourished as effectiveness in the field when applied to CIRCUS Team. Expert in ambush tactics and taking long strolls through fields of corpses. Received demerits during his tenure with the marine corps for lack of situational awareness and a tendency to quote “Wander off.” Gets overwhelmed easily in direct firefights. Best when left to his own devices- he’ll lay a perfect trap and still have time to stop and smell the roses.

     

    1

     

    Chief Petty Officer Thar B-164 - CIRCUS Three - Marksman

    Spoiler

     

    PCg8eag.jpg

    Unit: SPECWAR/GROUPSEVEN/CIRCUS 

    Enlistment Date: CLASSIFIED

    Location: CLASSIFIED

    Gender: Male

    Birthplace: XXX

    Birth Date: XXX/XXX/XXX

    Combat Specialisation: Demolitions & Explosives

    Performance Rating: DANGEROUS

    Ah, Thar. A prime example of my initial misgivings with the personnel available to Circus Team. A consummate marksman, his abilities in other areas are… lacking, to say the least. Combined with his horrible attitude, it's a wonder he was selected for removal from Beta company in the first place. And for what purpose, I cannot fathom (and will likely never know- his file is covered in nearly as much black ink as Void’s).

    That being said, the rapport he has managed to develop with the rest of the team has made him an invaluable asset in his own right. Put simply, the guys love him, and at this point, going into an operation without Thar would be unthinkable from a moral perspective. Not to mention, as Rep has so eloquently pointed out, “He shoots good.”

     

    1

     

    Warrant Officer "Rep" Ronald S-203 - CIRCUS Four - Point Man

    Spoiler

     

    MIjAtKr.png

    Unit: SPECWAR/GROUPSEVEN/CIRCUS 

    Enlistment Date: CLASSIFIED

    Location: CLASSIFIED

    Gender: Male

    Birthplace: XXX

    Birth Date: XXX/XXX/XXX

    Combat Specialisation: Frontal Assault

    Performance Rating: LETHAL

    Circus Team’s first SPARTAN-II, and quite frankly one of the toughest men I have ever seen. Brawny, even by SPARTAN standards, “Rep” (using his actual name tends to result in violence) is big on bravado, bullets, and breaking things. He doesn’t have time for things like “planning” or “patience” or “thinking”, preferring instead to punch all of his problems first (or blast them with a shotgun shell) and worry about the consequences never. The source of a large share of the lunacy that is Circus Team’s comms chatter, he’s become something of a favourite among the enlisted men, as evidenced by the following note we found in the latrines:

    The List of things Rep can punch out-

    Rockets, Sniper Rounds, Sarge’s Warthog, Sarge’s other Warthog, Scorpion Tank Shells, Scorpion Tanks, MAC Rounds, HAVOK warheads, a brute chieftain, suicide grunts, Installation 04, Installation 08, 343 Guilty Spark, All of Circus team (At once), All of NOBLE team (At once), All of Blue Team (Except John-117), Sarge’s other other Warthog, The Arbiter, That one Elite nobody likes, Bungie…..

    It goes on and on.

     

    2

     

    Warrant Officer Zai S-257 - CIRCUS Five - Asymetrical Warfare

    Spoiler

     

    PCg8eag.jpg

    Unit: SPECWAR/GROUPSEVEN/CIRCUS 

    Enlistment Date: CLASSIFIED

    Location: CLASSIFIED

    Gender: Male

    Birthplace: XXX

    Birth Date: XXX/XXX/XXX

    Combat Specialisation: Close Quarters Combat

    Performance Rating: LETHAL? (PENDING VERIFICATION)

    CIRCUS team’s newest hand… and something of a wildcard. Willingly dropped out of SPARTAN and volunteered for Circus team himself (though he insisted on being number six… when we only had five members). The file is heavily redacted (even his service tag has been stricken)- all I’ve managed to dig up on this SPARTAN-III from the war or prior is that he got brained by a Brute Chieftan’s gravity hammer on Reach. Somehow managed to survive and make it to CASTLE base, where he promptly entered a coma and stayed that way until after the war was over. Assigned to fireteam CRIMSON during the Requiem campaign where he racked up an impressive record against the Prometheans and Jul 'Mdama's Covenant.

    Says he’s “rusty” and not quite over the damage that space ape did to his noggin, but if that’s true then I shudder to think of what he was capable of before his injury. Leon specializes in uneven fights. One on one, he’s your typical SPARTAN III: highly skilled- works best in concert with his fireteam… However, against superior numbers, a skilled opponent, or other difficult obstacles, he excels, showing incredible tenacity even by SPARTAN standards. Tends to break killstreaks in training matches. Also has one hell of a grenade-throwing arm.

     

    1

     


  2. I personally don't have a stable income so I couldn't commit to any kind of donation, but it's obvious some people here are committed enough that they would be willing to make either a one-off or a recurring donation, especially if there were some perks for doing so. A permanent Donator award, even if you just give £5 once, should be a minimum.


  3.  

     

     cmDAsiV.png

    Prismatic of Endymion

    DARK / LV 9 / Spellcaster / Fusion / Pendulum / Effect / Pendulum Scale: 9 / ATK: 3300 / DEF: 2100

    Pendulum Effect:

    Each time a Spell card is activated: place 1 Spell Counter on this card when that Spell resolves. You can remove 6 Spell Counters from your field; Special Summon this card from your Pendulum Zone, then select 1 face-up Spellcaster-Type Pendulum monster from your Extra Deck and place it in your Pendulum Zone. You can only use this effect of “Prismatic of Endymion” once per turn.

    Normal Effect:

    3 or more Spellcaster-Type monsters
    When this card is Fusion Summoned: Place 1 Spell Counter on this card for each Fusion Material used for its Special Summon. Once per turn (Quick Effect): You can remove at least 1 Spell Counter from this card, and if you do, you can look at all Set cards your opponent controls, then destroy a number of cards on your opponent’s field equal to the number of Spell Counters removed from this card. Your opponent cannot activate cards or effects in response to this effect’s activation. If this card in a Monster Zone is destroyed: You can place this card in your Pendulum Zone.

    Creator's Notes:

    Honestly, not too much thought went into making this. I just wanted to create a monster card for the unknown character featured on Magicalized Fusion, so I did some of my usual splicing work and made a custom artwork for it. The monster effect was inspired by Borreload Dragon, which I had pulled from my box of Duel Power on the same day I started the card's design, mixed in with some elements of Chimeratech and Spell Counters as an attempt to balance. The remainder of the card is ideally designed for Endymion/Mystical Beast decks, ideally summoned by Magicalized Fusion itself, as either a beatstick or a guaranteed way to deal with face downs and other cards. If this card was real, I wouldn't be surprised to see it become Limited or even Forbidden soon after.

     


  4. gv95HcW.png

     

    Intro Song: "Fist Bump" cover by Roll for it.

    Outro Song: "Infinity & Beyond" by Emi Jones, Ft. Silvia Hound


    Introduction

    With Sonic defeated, Eggman's army quickly took over. Within six months, all but a few isolated areas in the world were under their control. Despite the overwhelming odds, a rag-tag Resistance formed banding together to continue the fight.

    But this is not the story you probably know.

    This is the story of how just one small part of the Resistance came together during that time. How a small, ragtag group of anthropomorphic animals came together, took up arms, and fought their way to keep the last glimmers of hope alive. It all began at the start of the war, in Grand Metropolis...


    [Prelude]

    Spoiler

     

    DAY 0 - 14:47

    Egg Fleet - Flagship "Final Fortress"

    latest?cb=20150507190434

    “Hoo ho ho ho! I’ve waited a long time for this!” The good doctor maniacally chuckled as the Egg Mobile brisked along the corridor of his flagship, only being illuminated by the dim ceiling lights rushing past. He had done it, or well, that edgy-masked jackal Infinite had. Eggman didn’t want to admit it to anyone, but he did feel mighty jealous that he wasn’t the one himself to conquer the blue blur.

     

    A series of seven thick-plate metal doors disengaged their locks, each one more complex than the last until the last one sprung open.

     

    The bridge was a spotless stainless steel semi-circle filled with computer banks manned by egg pawns, a central console for himself, and thick transparisteel windows giving a magnificent view of the heavily armored front bow of the ship and the battle group escort amongst the clouds. Cubot and Orbot, the doctor’s two miniaturized lackies, where shaking around on the central control console in their retracted cube and orb states respectfully, until Orbot’s cyan photoreceptors picked up the doctor’s enlarged figure dismounting the Egg Mobile in a triumphant manner.

     

    “Uh--Hey boss.” “Yea, Hello Boss.” The pair popped up from the shells and extended their limbs, holding them cautiously as if they were avoiding any sudden movements.“Eh? What's wrong with you two? Have you been snooping in my browser history, AGAIN?” he scorned, marching ahead and slapping his gloved right hand down onto his rotating captain’s chair. It didn’t feel right, however: it was heavier. Someone had the gall to sit in Eggman’s seat, but who could it be?

     

    “I’m rather… disappointed, Doctor.”  The console chair slowly rotated around, revealing the greyed silhouette of Infinite cradled in the oversized, plush cavity. “I-Infinite. What a surprise. Uh, how exactly did you get in here?” Eggman could feel the unnerving chill go down his spine as Infinite hopped out of the command chair, as he gave to everyone with that creepy one-eyed mask. Despite having a genius intellect, even the doctor wasn’t sure if he was more intimidating that Shadow when that up-close.

     

    “That was far too easy, Doctor.” The jackal proceeded to encircle the doctor, ramping the tension in the room. “You said Sonic would be the greatest opponent I would ever face. But it was a farce after you had several replicas to soften him up.”

     

    “Oh-hohoho... Wait, did I?” Eggman gave an awkward pause, realizing that hamfisting his words at this juncture was not a good option, carefully formulating a response. “Well, it’s better to be overprepared than underprepared, I always say.”

     

    “Boss, you’ve always had the superior numbers and equipment every time you tried to conquer the world, and yet Sonic was always able to beat you,” Orbot interjected, leading to Infinite giving a snarky chuckle. “Brah, silence you two pesky-bots! Why did I ever make you in the first place?”

     

    “Ooh! Ooh! I know, I know this one Boss!” Cubot dopily slapped the side of his chassis, scrambling his memory circuits to recall a recording of the day. “Now, I want plenty of ham on my sandwich - the evil kind - and extra mustard - BUT NO PICKLES!”

     

    Eggman had no other words for the embarrassing idiocy, slapping Cubot aside before performing a classic facepalm. “Ugh. That was rhetorical, you moron.”

     

    “I can taste your fear, Doctor. But, relax… I have no desire to destroy you. In fact, with Sonic disposed of, you have nothing to run away from anymore.” Infinite reassured Dr. Eggman, in what little matter of respect that remained confined behind his mask. In truth, as a mercenary, he knew that flattery always greased the wheels of payment. Eggman slouched a little, totally buying Infinite’s reassurance. “Thank goodness.” Recomposing himself, Eggman moved onto the business at hand. “So, now that that irritating blue blur is out of the way, nothing can stop the Eggman Empire. And you, Infinite, my good chum, will lead the army to glory!”

     

    “Very well. More ants to crush, and I so do enjoy crushing people under my foot. I will prove to the world that I am undefeatable, once and for all. Who knows, maybe it can still spit out a worthy challenge.” Infinite would have continued to monologue all day, but thankfully Eggman bought up some courage to interject.

     

    “Okay, okay, I get it. Doom, doom and MORE doom. Now, gather around everyone!” Infinite was quickly surrounded by every single Egg Pawn in the room abandoning their control stations, observantly awaiting their orders from their glorious, egg-shaped creator.

    “Now, with Sonic out of the way, we can start the full invasion for the Eggman Empire. Our first objective is here: Grand Metropolis! I need HEXAeco’s Power Plants to power the armada, and for something… special.” Eggman twirled his extravagant mustache a little with those last words, and a sinister grin perched below it. But despite the dramatic flair, his bots just began to look at each other cluelessly, while Infinite stood recused in the middle with his single yellow eye gazing upon the doctor.

    Eggman put on that signature move of his, raising his right arm and opening his palm as a sign of command, while he placed his left hand on his hip.

    “Now, what are you waiting for? Send in the Eggman Fleet! CHARGE!”

     

    [Rules]

    Spoiler

     

    1. NCM and RP Section rules always apply.
    2. Void, as his right as host, has the final say on anything he deems appropriate. However, this does not mean things will be done without consulting everyone.
    3. This RP is rated PG-13 for Fantasy Violence and possible Mild Language. Please keep your posts appropriate for this rating.
    4. This RP is set during the IDW Publishing version of the Sonic the Hedgehog storyline. It is essentially identical to the games until after the events of Forces.
    5. Until progressing beyond Zone 1, each person can only have one character.
    6. Your character must start off as a normal Mobian.

     

     

    [Database]

    Spoiler

    Coming Soon, the Database will contain information about plot devices, MacGuffins, and other useful lore.

    [Application Form]

    Spoiler

    Please use the following format for your application, removing the hint text in the brackets:

    
    <strong>Name:</strong>
    <strong>Age:</strong>
    <strong>Gender:</strong>
    <strong>Species:</strong>
    <strong>Appearance:</strong>(You can either use an image in a spoiler, or a minimum of 4 lines describing them. If using an image, you get extra internet points for using an actual avatar in Sonic Forces.)
    <strong>Personality:</strong>(A bare minimum of five lines, ideally 1 and 1/2 paragraphs, all explaining how your characters like.)
    <strong>Powers and Abilities:</strong>(These concern any abilities your character may have, either naturally as part of their race, from experience, or from the effects of Chaos Energy. However, these are abilities you must also be able to practically use every day. So, no Super Transformations.)
    <strong>Equipment:</strong>(Including your clothing, list any useful equipment you might have here. If you have several, try listing them in bullet points with short explanations of their purpose.)
    <strong>Weaknesses:</strong>(Your character is not perfect, and must have exploitable flaws, may they be physical or mental.)
    <strong>Other Details:</strong>(Optional, for anything that doesn't fit above.)
    <strong>Theme Tune:</strong>(Again, this is optional. I recommend using remixes of level music.)

     

     

    [Accepted Apps]

    Spoiler

    Cyrus the Hedgehog - Void

    Spoiler

    Name: Cyrus the Hedgehog

    Age: 24

    Gender: Male

    Species: Mobian Hedgehog

    Appearance:
    Spoiler

    3QqTQRz.png

     

     

    Personality: Cyrus is a self-contained individual, indifferent of most people around him, and doesn't desire that much to be satisfied, making him hardy against temptation. He is likewise capable, intelligent and efficient in his mannerisms, and keeps a good thought spare for self-motivation at all times. While he might not be the most sociable hedgehog around, Cyrus will engage with others and attempt to be fun with various degrees of success.

     

    Cyrus does have a temper, and if provoked can become particularly ferocious. However, he will often quickly “burn out” from this and immediately regret his actions, leaving him in a vulnerable state. Things that can provoke his temper include frustrating electronics, making fun of his fur color or constant pestering.

     

    Cyrus seems to open up more to Wisps then other Mobians, sometimes offering portions of his lunch to the wisp powering his Wispon after completing a task, or playing with them during his free time. On the opposite end, Cyrus has a moderate distrust for humans; an interpretation created from the consequences of Doctor Eggman and his
    badniks on his early life.

     

    Background: Cyrus is an ordinary mobian hedgehog, who was born and raised up in a small, hardy village within the confines of what would become Rail Canyon. It may have been very dusty, tough to farm, and a little lonesome at times, but it was a good home. Cyrus was always tempted by the idea of leaving for greener pastures from what entertainment he could pick up on an old, boxy CRT television.

     

    However, he would not take the leap without a big push from the Badniks. At just Seven years old, Neo Metal Sonic (in the guise of Eggman), would command the Eggman Army to militarise the entire canyon. Within weeks, his home village had been putrefied by toxic chemicals produced by the construction work, leaving Cyrus and many other people bitterly ill. By the time the village decided to evacuate, the poor hedgehog had lost all color in his skin, and his fur permanently stained a dark cyan color.

     

    Cyrus and his family were finally re-settled in Grand Metropolis after a couple of months of hopping about between towns and villages, where he continued to grow up and eventually went to college. Cyrus earned a degree in muti-energy based engineering after four years of study.

     

    He used his degree to become an engineer for HEXAeco’s Power Plant complex in the heart of the city, earning enough rings to afford a small apartment of his own, looking out across the skyline. To him, it was just like his fur: It may have not been the type of green he had dreamed of, but it would do.

     

    Just a shame that Eggman was going to wreck it all again.

     

    Powers and Abilities:

    • Knowledge - Energy Engineering: Cyrus studied engineering during college, specializing in energy generation and transference. This includes some knowledge about the ubiquitous Chaos Energy and exotic “Hyper-go-on” power.

     

    Equipment:

    • Lightning Wispon: Created by HEXAeco, the Wispons are common Gadget-like devices that utilize the “Hyper-go-on” energy of wisps who chose to resettle on Earth after Planet Wisp was freed. His Wispon, powered by Ivory Wisps, was originally just for welding and jump-starting electronics. With modification, it can be used to launch whips of electrical energy in a frontal, and lock-on to a line of rings and drag Cyrus through them (much like Sonic’s Light Dash).
    • Backpack: Cyrus wears a blue backpack, carrying tools and equipment essential for his work.
    • Reinforced Boots and Gloves: Cyrus’ matching boots and gloves are heavy-duty, heavily insulated and reinforced with metal tips to protect himself.
    • Hard Hat: While not a stylish accessory, Cyrus wears a yellow hard hat while at work to protect his head from falling hazards.

     

    Weaknesses:

    • Normal Hedgehog: Unlike Sonic & his friends, Cyrus is just a normal mobian hedgehog trying to live a normal life. Without exposure to Chaos Energy, besides the usual background dosage found in the world, Cyrus doesn't have any kind of ability unique to him.
    • Bleached Skin & Fur: Exposed to toxins produced by the militarization of Rail Canyon by Neo Metal Sonic, Cyrus’ fur and skin were permanently made green and white respectfully. This makes him stand out, unable to hide in plain sight or in a crowd.

     

    Theme Tune: Ethno Circus [Digital Remakin’] - Hideki Naganuma

     

    1

     

×
×
  • Create New...