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Found 2 results

  1. So, AGM members, there is no archetype game here on NCM to my knowledge. So, rather than rely on a system that leans on a game, I've put together a relatively basic plan as to how we can continue doing what we have been. Basically, prompts on the NCM side of things can be made here, written out by members when they come up with tje basic concept for an archetype. To prevent designs that may destabilize an already fragile format, the process will proceed as follows: 1. Any approved member of the AGM posts an archetype concept, outlining a neat idea, basic playstyle, and perhaps providing a member or two. Naming these archetypes isn't 100% necessary, but you should hypothetically be providing enough information to give someone a jumping-off point for archetype design. 2. Someone in the group "reserves" a given prompt, so we don't have conflicts of two basically identical archetypes with two different names, or worse, two very different archetypes running around with the same name and pulling off of two separate support lineups. 3. A finished archetype is posted, and added to the list of approved archetypes. Any questions about the process itself can be posed directly below.
  2. Hello, fine peoples! Part 1: Part 2: Part 3: Part 4: Part 5: I'll need to fix how it's displayed and port over my Konami archetype supports, but I can't do it right this second. Just wanted to make sure to bring these over at the very least.
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