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  1. These were a couple cards I thought of to support the Nephthys archetype. They make the archetype quite a bit faster, and gives them some good consistency options. Any kind of review is always appreciated! Nephthys Temple Spell - Field The effects of "Nephthys" Monsters and FIRE Monsters that activate in the GY either during the next standby phase after being destroyed by a card effect, or during your next standby phase after being destroyed by a card effect, can be activated immediately after being destroyed instead. If this face-up card would be destroyed by a card effect, you can destroy 1 “Nephthys” Monster from your Deck instead. If the effect of a “Nephthys” Monster you control would destroy a card in your hand, you can destroy a card you control instead, except itself. Nephthys Rites Spell - Normal Add 1 “Nephthys” Spell/Trap card from your Deck or GY to your hand, except "Nephthys Rites". If the card added to your hand by this effect is a Ritual Spell card, you can also add 1 “Nephthys” Ritual Monster from your Deck or GY to your hand. If this card is destroyed by a card effect and sent to your GY: You can set this card from your GY to your field. You can only use each effect of “Nephthys Rites” once per turn.
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