Flint, Flint Missile, and Flint Lock are real cards based on a konami game that I thought were super cool, but they never got any real support, so I decided to make them into an archetype. There are only 3 cards in the game in this archetype, but I managed to make some support I think that fit them and the game itself pretty thematically. The archetype is broken into the Flint Lock monsters, 2 support continuous traps, some quick-play spells that are mostly used for removal and set up, and the field spell of the archetype, Planet E-Square.
Monsters
Spells
Traps