Hina's Simp 96 Posted January 22, 2019 I wanted to attempt a Splinter Twin combo in Yu-Gi-Oh! Here is the Two Card OTK: Snapshot, Shap You Lose. Snapshot Devil Wind / Level 8 / Winged-Beast / Effect ATK 2900 | DEF 1500 When an opponent's monster whose ATK is higher than your Life Points declares a direct attack while this card is in your hand: You can Special Summon this card, and if you do, negate the attack. While you control 3 or more "Snapshot" monsters, any battle damage this card inflicts to your opponent is treated as effect damage instead. Snapshot Harpie Wind / Level 8 / Winged-Beast / Effect ATK 2700 | DEF 1000 During your opponent's turn, if this card is in your hand, and your opponent controls a monster and you control no monsters (Quick Effect): You can Special Summon this card. If this card is Special Summoned by this effect: return 1 face-up Attack Position monster your opponent controls to the hand. While you control 3 or more "Snapshot" monsters, any battle damage this card inflicts to your opponent is treated as effect damage instead. Snapshot Dealer Wind / Level 4 / Winged-Beast / Effect ATK 1200 | DEF 500 When this card is Normal Summoned: You can tribute this card, and if you do, banish the top 3 cards of your Deck, then add 1 of them to your hand, then shuffle the rest back into your Deck. You can only use this effect of "Snapshot Dealer" once per turn. Snapshot Duplicate Wind / Level 4 / Winged-Beast / Effect ATK 1300 | DEF 1800 Up to twice per turn, if you control a "Snapshot" monster: You can target 1 face-up Winged Beast monster you control; Special Summon from your hand, Deck or GY 1 monster with the same name as that target, but destroy it at the end of this turn. You can only control 1 “Snapshot Duplicate”. Breaking in Chains Equip Spell Card You can pay 1000 Life Points: Special Summon 1 monster from your hand or Deck with the same name as the equipped monster, but banish them at the end of this turn. You cannot Special Summon other monsters the turn you activate this effect, except with the effect of a "Snapshot" monster. Thanks Dova for the OCG Fixes Quote Share this post Link to post Share on other sites
Summer Darj 292 Posted January 23, 2019 These look great, IMO. Devil stops OTKs although I would prefer if it ended the Battle Phase. Harpie is great when going second and gets Harpie support. Dealer is a walking Duality, without the lock on Special Summons. Ought to find a place in some decks. Duplicate is good, getting up to 2 monsters on board for a quick Xyz or Link laddering. The Equip Spell is more for OTKing it seems, and with 2 beaters in the archetype that should be a feasible feat. I can't really see where are going with the "battle damage treated as effect damage", though. Quote Share this post Link to post Share on other sites
Hina's Simp 96 Posted February 3, 2019 On 1/23/2019 at 6:06 AM, Darj said: These look great, IMO. Devil stops OTKs although I would prefer if it ended the Battle Phase. Harpie is great when going second and gets Harpie support. Dealer is a walking Duality, without the lock on Special Summons. Ought to find a place in some decks. Duplicate is good, getting up to 2 monsters on board for a quick Xyz or Link laddering. The Equip Spell is more for OTKing it seems, and with 2 beaters in the archetype that should be a feasible feat. I can't really see where are going with the "battle damage treated as effect damage", though. Duplicate was another chance at an OTK with getting two other copies of the beaters. Should change the effect damage to piercing damage or attack directly, wanted the creatures to be able to attack directly. Something like that. Quote Share this post Link to post Share on other sites