Jump to content

Jolly Glot

Members

Posts posted by Jolly Glot


  1. 20191010_203737.jpg?resize=210%2C300&ssl

    IGAS-JP027
    Evilcella Lutea
    EARTH/Plant
    Level 4
    1800/100

    (1) If you control other monster(s), this card cannot be destroyed by battle.
    (2) Face-up Spell & Trap cards you control cannot be targeted for effects.

    20191010_203823.jpg?resize=225%2C300&ssl

    IGAS-JP047
    Clotheep
    EARTH/Beast
    700/LINK 2
    BL BR

    2 monsters with different names
    You can only use the effect of this card’s name once per turn.
    (1) If a monster(s) is Special Summoned to a zone this card points to: You can apply the following effect(s) according to the type of monster that this card points to.
    •Ritual: Draw 2 cards, then discard 2 cards.
    •Fusion: Special Summon 1 Level 4 or lower monster from your GY.
    •Synchro: All monsters you control gain 700 ATK.
    •Xyz: All monsters your opponent controls lose 700 ATK.

    20191010_204046.jpg?resize=203%2C300&ssl

    IGAS-JP080
    Head Judging
    Continuous Trap

    You can use the (1)st effect with this card’s name only once per turn.
    (1) When either player activates a monster effect on the field: You can have the activating player toss 1 coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that activation, and if you do, that player gives control of that monster to their opponent.

    20191010_203949.png?resize=188%2C250&ssl

    IGAS-JP026
    Jack A’ Booran
    FIRE/Zombie
    Level 7
    1500/2200

    You can only use the (1) and (2) effects of this card’s name once per turn each.
    (1) You can discard 1 Zombie monster: Special Summon this card from your hand.
    (2) During your opponent’s Main Phase (Quick Effect): You can target 1 Zombie monster in either player’s GY; Special Summon it, then banish this face-up card until the End Phase. Banish the monster Special Summoned by this effect when it leaves the field.

    20191010_203756.jpg?resize=225%2C300&ssl

    IGAS-JP049
    Gravity Controller
    DARK/Psychic
    1000/LINK 1
    BL

    1 non-Link monster in the Extra Monster Zone
    This card cannot be used as a Link Material during the turn in which it is Link Summoned.
    (1) This card in the Extra Monster Zone is not destroyed by battle by monsters in the Main Monster Zones.
    (2) At the start of the damage step when this card battles with an opponent’s monster in the Extra Monster Zone: You can return both this card and the opponent’s monster to the owner’s Deck.

    20191010_204246.png?resize=211%2C300&ssl

    IGAS-JP018
    Chronodiver Time Recorder / Time Thief Time Recorder
    DARK/Machine
    Level 4
    1000/1000

    You can only use the (1) and (2) effects of this card’s name once per turn each.
    (1) During your opponent’s Battle Phase (Quick Effect): You can Tribute this card; for the rest of this turn, the first time you would take battle damage from an attack by an opponent’s monster, your opponent takes the battle damage instead.
    (2) If a face-up Xyz monster(s) you control leaves the field by a card effect while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.

    unknown-20.png?resize=207%2C300&ssl=1

    IGAS-JP025
    Rakutenka Calcragra / Cataclysmic Cheerful Calcragra
    EARTH/Fairy
    Level 8
    2600/200

    You can only use the effect of this card’s name once per turn.
    (1) If a face-up EARTH monster you control is destroyed by battle or your opponent’s card effect: You can Special Summon this card from your hand, then you can send 1 monster from your Deck to the GY.

    unknown-17.png?resize=207%2C300&ssl=1

    IGAS-JP028 Shuuai no Vualoop (Vualoop the Obsession)
    Level 4 Earth Fiend Tuner Effect Monster
    ATK 1200
    DEF 1800

    You can only use each effect of this card’s name once per turn.
    (1) If this card is in your hand: You can target 1 Synchro monster you control or in your GY; banish that monster, and if you do, Special Summon this card.
    (2) If this card is in the GY: You can target 1 Synchro monster you control or in your GY; banish that monster, and if you do, add this card to your hand.

    Notes:

    *Shuuai sounds like Endearment (Juuai) but they replaced Juu with Shuu, making it sound WAY more Yandere

    Also, Vual is one of those demons from the Ars Goeta, and basically can make women fall for you, and make your worst enemy your biggest bro. And naturally, they tend to appear as a camel.

    unknown-13.png?resize=212%2C300&ssl=1

    IGAS-JP031
    Tune Knight (chuun knight, “chuu” being the sound mice make)
    FIRE/Warrior
    Union/effect
    Level 1
    500/500

    (1) If this card is Special Summoned: You can treat this card as a tuner for the rest of this turn, but you can only Special Summon one more time from the Extra Deck this turn.
    (2) Once per turn, you can either: equip this card to a face-up monster you control OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or a card effect, you can destroy this card instead.

    unknown-19.png?resize=211%2C300&ssl=1

    IGAS-JP030
    Transcicada
    EARTH/Insect
    Level 3
    Tuner/Effect
    800/100

    You can only use the effect of this card’s name once per turn.
    (1) If this card is Special Summoned: You can Special Summon 1 “Husk Token” (EARTH/Insect/Level 3/0 ATK/0 DEF). As long as the token Special Summoned by this effect remains in a Monster Zone, you cannot Special Summon monsters from the Extra Deck, except Insect monsters.

    20191010_210500.jpg?resize=209%2C300&ssl

    IGAS-JP032
    Battle Survivor
    EARTH/Warrior
    Level 4
    1600/800

    You can only use the effect of this card’s name once per turn.
    (1) At the end of the Battle Phase: You can add 1 card from your GY to your hand that was sent to the GY during this Battle Phase while this monster was face-up, except “Battle Survivor”.

    unknown-30.png?resize=200%2C300&ssl=1

    IGAS-JP029
    Daruma Otoshi
    EARTH/Warrior
    Level 4
    700/1800

    You can only use the (1) and (2) effects of this card’s name once per turn each.
    (1) (Quick Effect): You can detach 1 Xyz Material from a monster you control, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the end of this turn.
    (2) If you would detach Xyz materials from an Xyz monster you control, you can banish this card from your GY instead of detaching 1 of those materials. You cannot use this effect during the turn in which this card was sent to the GY.

    EGkBLWeUUAU3UIa.png?resize=197%2C300&ssl

    Sentou Jutsushiki – Scissors Cross / Sky Striker Maneuver – Scissors Cross
    Normal Spell

    (1) If you control no monsters in your Main Monster Zone: Target 1 Level 4 “Sky Striker Ace” monster in your GY; add it to your hand, or, if you have 3 or more Spells in your GY, you can Special Summon it instead.

    unknown-34.png?resize=204%2C300&ssl=1

    IGAS-JP079 Devil’s Portrait
    Normal Trap Card

    You can only activate 1 card with this card’s name per turn.
    (1) Target 1 face-up monster your opponent controls to activate; Special Summon 1 monster with the same name from your Deck or Extra Deck, but the monster Special Summoned by this effect returns to the Deck during the next turn’s End Phase, also for the rest of the turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck.

    unknown-25.png?resize=212%2C300&ssl=1

    IGAS-JP065
    Tsukaisute Learning Machine / Disposable Learning Machine
    Equip Spell

    You can only use the (2)nd effect of this card once per turn.
    1. The equipped monster gains 200 ATK for each monster in your Graveyard.
    2. During the End Phase in which this card was sent from the field to the Graveyard: You can Set this card, but if you do, banish it when it leaves the field.

    unknown-14.png?resize=194%2C300&ssl=1

    IGAS-JP068 脆刃の剣 Moroha no Tsurugi (Fragile-Edged Sword)
    Equip Spell Card

    (1) You can only control 1 face-up “Fragile-Edge Sword”.
    (2) The equipped monster gains 2000 ATK, also any battle damage it inflicts is applied to both players.
    (3) If you take 2000 or more battle damage: Send this card to the GY.

    Note: This card’s name sounds like “Sword of Double-Edged Sword” but the Double is replaced by Fragile/Beaten/Brittle. Fragile Double-Edged Sword works.

    58a498d5.jpg?resize=198%2C300&ssl=1
    IGAS-JP033
    Tei Cupid (Cupid Serve)
    LIGHT/Fairy
    Level 2
    1000/600
    You can only use the (2) effect of this card’s name once per turn.
    (1) Unaffected by activated effects from any monster other than monsters whose Level is lower than or equal to this card’s.
    (2) You can banish up to 3 cards from your GY; increase the Level of this card by that number until the end of this turn.

    Note: this would be the “mid” cupid and the name would be some tennis pun, so we’re going with Serve that’s what you do in Tennis.

    Source:

    https://ygorganization.com/imsobossypleasegetoffme/

    https://ygorganization.com/notenyipensiveface/


  2. A new Gizmek arrives, as anti Extra Monster Zone tech!

    1eaafdc6.jpg?resize=207%2C300&ssl=1

    IGAS-JP024 機巧蹄-天迦久御雷(アマノカグノミカヅチ) Kikoutei – Amanokagunomikazuchi (Gizmek Mikazuchi, the Nuclear Emperor)
    Level 9 FIRE Machine Effect Monster
    ATK 2750
    DEF 2750

    You can only use this card name’s (1), (2), and (3) effects once per turn each.
    (1) If there is a monster in the Extra Monster Zone(s): You can Special Summon this card from your hand.
    (2) You can target 1 face-up monster in an Extra Monster Zone; equip that target to this card (max. 1).
    (3) When this card destroys an opponent’s monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card.

    Note: This card is referencing both “Kagutsuchi” and “Mikazuchi”. We went with Nuclear to cover both fire and thunder sort of connotations.

    Source:

    https://ygorganization.com/8volcanoesandaswordmanisamoose/


  3. Is this the work of an enemy Stand?

     

    EGaiRgNUcAA3Z2B.jpg?resize=300%2C216&ssl

    IGAS-JP020 閃刀姫-ロゼ Sentouki – Roze (Sky Striker Ace – Roze)
    Level 4 LIGHT Warrior Effect Monster
    ATK 1500
    DEF 1500
    You can only use the (1) and (2) effects of this card’s name once per turn each.
    (1) If a “Sky Striker” monster, except “Sky Striker Ace – Roze”, is Normal or Special Summoned: You can Special Summon this card from your hand.
    (2) While this card is in your GY, if an opponent’s monster(s) in the Extra Monster Zone is destroyed in battle or if a card you control leaves the field: You can Special Summon this card, then you can negate the efects of 1 face-up monster your opponent controls until the end of the turn.


  4. Lesser Gate Guardian - Suiki

    WATER / Level 4 / Aqua / Pendulum [ Scale: 3 ] / Effect

    [ Pendulum Effect ] This card effects cannot be negated. You cannot Pendulum Summon Level 6 or lower Effect Monster, except "Gate Guardian" Monster. Once per turn, During your Main Phase: You can pay 500 LP; add 1 of either "Gate Guardian" card OR card listed on the text of face-up "Gate Guardian" cards you control from you Deck or GY to your hand, except "Lesser Gate Guardian - Suiki".

    [ Monster Effect ] This card can be treated as 2 Tribute to Tribute Summon "Suijin". When your opponent activate a Spell/Trap card or effect while either this card is face-up on the field OR this card in your GY and it was sent there as Tribute to Tribute Summon "Suijin": You can Shuffle 1 face-up "Gate Guardian" card or "Suijin" from your GY, Extra Deck, or your side of the field to your Deck; Negate that activation, and then destroy 1 Spell/Trap card your opponent control. You can only use this effect of "Lesser Gate Guardian - Suiki" once per turn.

    ATK 1500 / DEF 1400

     

    Lesser Gate Guardian - Kazeki

    WIND / Level 4 / Spellcaster / Pendulum [ Scale: 8 ] / Effect

    [ Pendulum Effect ] This card effects cannot be negated. You cannot Pendulum Summon Level 6 or lower Effect Monster, except "Gate Guardian" Monster. Kazejin, Suijin, Sanga of the Thunder, and "Gate Guardian" card you control cannot be targeted by card effect

    [ Monster Effect ] This card can be treated as 2 Tribute to Tribute Summon "Kazejin". If either this card OR "Kazejin" that use this card as a Tribute is Normal or Tribute Summoned : Draw cards equal the number of Tribute Summoned Level 7 or higher Monster you control +1. 

    ATK 1400 / DEF 1200

     

    Lesser Gate Guardian - Raiki

    LIGHT / Level 4 / Thunder / Pendulum [ Scale: 3 ] / Effect

    [ Pendulum Effect ] This card effects cannot be negated. You cannot Pendulum Summon Level 6 or lower Effect Monster, except "Gate Guardian" Monster. Kazejin, Suijin, Sanga of the Thunder, and "Gate Guardian" card you control cannot be destroyed by opponent card effect. Once per turn, You can Change this card scale to 8

    [ Monster Effect ] This card can be treated as 2 Tribute to Tribute Summon "Sanga of the Thunder". Whenever Kazejin, Suijin, Sanga of the Thunder, or Level 5 or higher "Gate Guardian"  Monster is Summoned while either this card is face-up on the field OR this card in your GY and it was sent there as Tribute to Tribute Summon "Sanga of the Thunder": Destroy 1 Monster your opponent control

     

     

     

     


  5. Happy Spooktober

    IMG_20191007_084655.jpg?resize=300%2C216

    [IGAS] Ghostrick Fairy
    DARK/Spellcaster
    Level 2
    900/1000

    Cannot be Normal Summoned, unless you control a “Ghostrick” monster.
    (1) Once per turn: You can change this card to face-down Defense Position.
    (2) When this card is flipped face-up: You can target 1 “Ghostrick” card in your GY; Set it on your field, but banish it when it leaves the field. Then, you can change face-up monsters your opponent controls to face-down Defense Position up to the number of face-down cards you control.

    Source:

    https://ygorganization.com/ghosteickortreathasbeenputherealreadyhasntit/

     


  6. Get your game on with GX-themed support in  DP23!

    IMG_20191007_024843.jpg?resize=300%2C216

    DP23-JP014 Generation Next
    Quick-Play

    You can only activate one card with this card’s name per turn.
    1. If your LP are lower than your opponent’s: Choose 1 “Elemental HERO” monster, “Kuriboh” Monster, or “Neo-Spacian” monster whose ATK is equal to or lower than the difference in LP between you and your opponent from your Deck or Graveyard, and add it to your Hand or Special Summon it, but you cannot activate its effect or the effects of cards with the same name this turn.

    This card features art from the opening animation of the Yu-Gi-Oh! GX Anime!

     

    The support of Dark Magic continues in the upcoming Duelist Pack!
    IMG_20191007_022026.jpg?resize=300%2C216

    DP23-JP004 Kuromajutsu no higi* / Dark Magic Secrets
    Quick-play Spell

    Select and activate 1 of the following effect(s):
    -Fusion Summon 1 Fusion Monster from your Extra Deck using monsters you control or in your hand, including at least 1 “Dark Magician” or “Dark Magician Girl”, as fusion materials.
    -Ritual Summon 1 Ritual Monster from your hand by tributing monster(s) you control or in your hand, including at least 1 “Dark Magician” or “Dark Magician Girl”, whose combined levels are greater than or equal to the level of the Ritual Monster.

    *Literally “Secret Art(s)” but the naming convention in English has been “Dark Magic [single word]” so far.

     

    Make a Clear Mind card with Endoh’s face in it already, you cowards.

    EGQq98jUUAATFk2.jpg?resize=300%2C216&ssl

    Synchro Chase
    Continuous Spell Card

    You can only use the (1) effect of this card’s name once per turn.
    (1) If you Synchro Summon a “Warrior”, “Synchron” or “Stardust” Synchro monster: You can target 1 of the materials used for that Synchro Summon in your GY; Special Summon it in Defense Position.
    (2) Your opponent cannot activate cards or effects in response to the activation of the effects of your Synchro Monsters whose Original names include “Warrior”, “Synchron” or “Stardust”.

     

    They are cosplaying each other now.

    EGQrzh6U4AAEC6d.jpg?resize=300%2C216&ssl

    Zubababanchou – Gagaga Coat
    EARTH/Warrior

    Level 4
    1800/100

    You can only use the (1) and (2) effects of this card’s name once per turn.
    (1) If you control a “Zubaba” or “Gagaga” monster except “Zubababanchou – Gagaga Coat”: You can Special Summon this card from your hand.
    (2) You can target 1 “Gogogo” or “Dododo” monster in your GY; Special Summon it, but for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.

    TL note: a “banchou” is the name for the leader of a bunch of delinquents.

     

    Need a second “Pendulum” Summon? No problem!

    EGQtMIZVUAAsW62.jpg?resize=300%2C216&ssl

    DP23-JP047 Entermate Pop-Up (Performapal Pop-Up)
    Normal Spell Card

    You can only activate 1 of this card’s name per turn.
    (1) Send up to 3 cards from your hand to the GY; draw that many cards, then, if you have 2 cards in your Pendulum Zones, you can Special Summon “Performapal” monsters, “Magician” Pendulum Monsters, and/or “Odd-Eyes” monsters with different names and Levels between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones up to number of cards you drew. If you do not Special Summon, you lose 1000 LP for each card in your hand.

     

    Sources:

    https://ygorganization.com/gameon/

    https://ygorganization.com/neverrevealthese/

    https://ygorganization.com/orthegungnirpunchinthetraintunnel/

    https://ygorganization.com/genkoukeijiban/

    https://ygorganization.com/pepegonnagiveittoya/


  7. Nue, the King of Tatzlewurms

    DARK / Level 4 / Beast / Pendulum / Effect

    Scale 10

    Pendulum Effect

    You cannot Pendulum Summon monsters, except monsters with the same Attribute(s) as monster attached on Xyz Monster you control (if any) as Xyz Material. this effect cannot be negated. During your Main phase: You can pay 1300 LP; Immediately after this effect resolved, Normal Summon this card from your Pendulum Zone.

    Monster Effect

    This card cannot be used as Tribute or Material to Summon a non-Xyz Monster. If this card is Summoned or flipped face-up: Excavate the top 5 cards from your deck then send 1 Monster that either Excavated or in your hand to GY, or,  if don't have any in either, Banish this card face-up. also Category, Level, Type, and Attribute of "Nue, the King of Tatzlewurms" in your possession become same as that sent Monster. if you control 2 or more Xyz Monsters that has "Nue, the King of Tatzlewurms" attached on each of them as Xyz Material (Including this card): Xyz Monster in your possession that has same Category, Type and Attribute as 1 of those monsters have its Category, Type, and Attribute also treated same as the other monster(s)

    ATK 1050 / DEF 1300

     

     


  8. 14 hours ago, Darj said:

    Similar to the make a Fusion game thread, can the thread creator change the prompt, or the last poster tackle its own prompt or otherwise change it? This one requires knowledge on the game Monster Strike to make cards faithful to Light Bringer Lucifer, but after more than half a year I don't think any NCMer is familiar enough with it.

    hmmm if anything i probably gonna change the prompt soon since right before the YCM down again the Lucifer one already gamed but i essentially forgot what's is the last prompt being put out


  9. correct me if im wrong, but a part being specifically okay-ish on exact 1st turn of the player that going second. this is not really a good substitute of either Raigeki and Duster? its way reactive by nature. but also require you to have setup a least a turn prior to respond to any negation attempt unlike either of the OG that you can activate along side establish board with negation that you build on the same turn.

    if anything i do appreciate the versatility though


  10. Monster-Express-225x300.png?resize=225%2

    CHIM-EN000 Monster Express
    Level 4 EARTH Machine Effect Monster
    ATK 1500
    DEF 1200

    You can target 1 face-up you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of “Monster Express” once per turn.

    Baboon.png?resize=225%2C300&ssl=1

    CHIM-EN081 Primineral Mandstrong
    Level 8 EARTH Rock Effect Monster
    ATK 2000
    DEF 3000

    You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent’s card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 monster from your GY to your hand, except “Primineral Mandstrong”. You can only use this effect of “Primineral Mandstrong” once per turn.

    Desert-Locusts.png?resize=225%2C300&ssl=

    CHIM-EN082 Desert Locusts
    Level 6 EARTH Insect Synchro Tuner Effect Monster
    ATK 1500
    DEF 2500

    Materials: 1 Tuner + 1+ non-Tuner monsters
    If this card is Synchro Summoned: This turn player discards 1 card. You can only use this effect of “Desert Locusts” once per turn. Once per Chain, during your opponent’s Main Phase: You can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

    Tyrant-Farm.png?resize=225%2C300&ssl=1

    CHIM-EN083 Tyrant Farm
    Normal Spell Card

    Tribute 1 Effect Monster; Special Summon 1 non-Effect Monster with the same original Type/Attribute from your GY. You can only activate 1 “Tyrant Farm” per turn.

    Not-Beast-Support.png?resize=225%2C300&s

    CHIM-EN084 Brutal Beast Battle
    Normal Trap Card

    If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz or Link), they must send some to the GY so they control no monster than 1 monster of that card type. Then each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz or Link) they control. YOu can only activate 1 “Brutal Beast Battle” per turn.

    Overburst-Dragon.png?resize=225%2C300&ss

    Overburst Dragon
    Link 2 DARK Dragon Link Effect Monster
    ATK 1800

    Materials: 2 “Rokket” monsters
    You can target 1 other Link Monster you control; Special summon 1 “Rokket” monster from your hand to your zone that target points to, but the monster Summoned by this effect cannot be used as Link Material, also destroy it during the End Phase. You can only use this effect of “Overburst Dragon” once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 “Rokket” monster in your GY; add it to your hand.

    Ghouls.png?resize=225%2C300&ssl=1

    Astra Ghouls
    Level 5 EARTH Zombie Effect Monster
    ATK 0
    DEF 2000

    When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; special Summon it in Defense Position, but its effects are negated, also banish it during the End phase. Once per turn: You can roll a six-sided die, and the face-up monsters you currently control become the Level equal to the result, until the end of this turn.

    Bye-Bye-Damage.png?resize=225%2C300&ssl=

    Bye Bye Damage
    Normal Trap Card

    During Damage Calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of “Bye Bye Damage” once per turn.

    Dance-With-Beasts.png?resize=225%2C300&s

    Dance with Beasts
    Normal Trap Card

    When an opponent’s monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or higher; Special Summon 3 monsters with different names in Attack Positions, 1 each from your hand, Deck, and GY. You can only activate 1 “Dances with Beasts” per turn.

    Source:

    https://ygorganization.com/themaskfallsoffofthedreammirror/

     


  11. Best-Friend.png?resize=225%2C300&ssl=1

    CHIM-EN085 Phantasos, the Dream Mirror Friend
    Level 4 LIGHT Beast-Warrior Effect Monster
    ATK 900
    DEF 1900

    If this card is Special Summoned by the effect of a “Dream Mirror” monster: You can target 1 Level 8 or lower “Dream Mirror” monster in your GY, except “Phantasos, the Dream Mirror Friend”; Special Summon it in Defense Position. During the Main or Battle Phase, if “Dream Mirror of Terror” is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 “Phantasos, the Dream Mirror Foe” from your Deck. You can only use each effect of “Phantasos, the Dream Mirror Friend” once per turn.

    Worst-Foe.png?resize=225%2C300&ssl=1

    CHIM-EN086 Phantasos, the Dream Mirror Foe
    Level 4 DARK Beast-Warrior Effect Monster
    ATK 1900
    DEF 900

    If this card is Special Summoned by the effect of a “Dream Mirror” monster: This card can attack directly this turn. During the Main or Battle Phase, if “Dream Mirror of Joy” is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 “Phantasos, the Dream Mirror Friend” from your Deck. You can only use each effect of “Phantasos, the Dream Mirror Foe” once per turn.

    Dream-Mirror-Fusion.png?resize=225%2C300

    CHIM-EN087 Oneiros, the Dream Mirror Erlking
    Level 10 LIGHT Fairy Fusion Effect Monster
    ATK 3000
    DEF 3000

    Materials: 2″Dream Mirror” monsters with different Attributes.
    While face-up on the field, this card is also DARK-Attribute. You can only use each of the following effects of “Oneiros, the Dream Mirror Erlking” once per turn.
    • If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it.
    • If this card is in its owner’s possession is destroyed by an opponent’s cards: You can Special Summon 1 “Dream Mirror” monster from your GY, except “Oneiros, the Dream Mirror Erlking”.

    DreamMirrorTenki.png?resize=225%2C300&ss

    CHIM-EN088 Dream Mirror Phantasms
    Continuous Spell Card

    When this card is activated: You can add 1 “Dream Mirror” monster from your Deck to your hand. If “Dream Mirror of Joy” is in a Field Zone, all monsters you control gain 500 ATK/DEF. If “Dream Mirror of Terror” is in a Field Zone, all monsters your opponent controls loses 500 ATK/DEF. You can only activate 1 “Dream Mirror Phantasms” per turn.

    Dream-Mirror-Fusion-Spell.png?resize=225

    CHIM-EN089 Dream Mirror of Chaos
    Quick-Play Spell Card

    Fusion Summon 1 “Dream Mirror” Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If “Dream Mirror of Joy” is in a Field Zone, you can also use monsters in your hand as Fusion Material. If “Dream Mirror of Terror” is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 “Dream Mirror of Chaos” per turn.

    Dream-Mirror-Terraforming.png?resize=225

    CHIM-EN090 Dream Mirror Hypnagogia
    Normal Trap Card

    Choose 1 “Dream Mirror of Joy” and 1 “Dream Mirror of Terror” from your hand and/or Deck, and place 1 in your Field Zone and the other in your opponent’s Field Zone, face-up. You can only activate 1 “Dream Mirror Hypnagogia” per turn.

    Dream-Mirror-Counter-Trap.png?resize=225

    CHIM-EN091 Dream Mirror Oneiromancy
    Counter Trap Card

    Activates 1 of these effects.
    • When your opponent activates a Spell/Trap Card while a “Dream Mirror of Joy” is in a Field Zone: Negate the activation, and if you do, destroy that card.
    • When your opponent would Special Summon monster(s) while a “Dream Mirror of Terror” is in a Field Zone: Negate that Summon, and if you do, destroy that monster.
    You can only activate 1 “Dream Mirror Oneiromancy” per turn.

    Source:

    https://ygorganization.com/themaskfallsoffofthedreammirror/


  12. And the cute librarian and researcher of the Witchcrafters makes her appearance.

    EF69TgrUcAAqYmh.jpg?resize=300%2C216&ssl

    IGAS-JP021 ウィッチクラフト・ジェニー Witchcraft Genie (Witchcrafter Genie)
    Level 1 WIND Spellcaster Effect Monster
    ATK 300
    DEF 500

    You can only use each effect of this card’s name once per turn.
    (1) During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 “Witchcrafter” monster from your Deck, except “Witchcrafter Genie”.
    (2) You can banish this card and 1 “Witchcrafter” Spell Card from your GY; this effect becomes the same as the effect of that Spell Card when it is activated.

    Note: This card’s name might be based on the French word for Genius, but it sounds flat out like the name Jenny.

    Source:

    https://ygorganization.com/meganenoinfinitychasehasjustbegun/


  13. Based on the Seven Olympian Spirits comes a new Ritual suite in Ignition Assault

    Megalith-Ophiel.png?resize=206%2C300&ssl

    IGAS-JP035
    Megalith Ophiel
    Level 4 EARTH Rock Ritual Effect Monster
    1600/2500

    You can Ritual Summon this card with any “Megalith” card.
    You can use the (2)nd effect with this card’s name only once per turn.
    (1) If this card is Ritual Summoned: You can add 1 “Megalith” monster from your Deck to your hand, except “Megalith Ophiel”.
    (2) During your Main Phase: You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.

    Megalith-Hagit.png?resize=206%2C300&ssl=
    IGAS-JP036
    Megalith Hagith
    Level 4 EARTH Rock Ritual Effect Monster
    1300/2600

    You can Ritual Summon this card with any “Megalith” card.
    You can use the (2)nd effect with this card’s name only once per turn.
    (1) If this card is Ritual Summoned: You can add 1 “Megalith” Spell/Trap from your Deck to your hand.
    (2) During your Main Phase: You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.

    Megalith-Oak.png?resize=206%2C300&ssl=1
    IGAS-JP037
    Megalith Och
    Level 4 EARTH Rock Ritual Effect Monster
    1000/2700

    You can Ritual Summon this card with any “Megalith” card.
    You can use the (2)nd effect with this card’s name only once per turn.
    (1) If this card is Ritual Summoned: You can draw 1 card, then discard 1 card.
    (2) During the Main Phase (Quick Effect): You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.

    Megalith-Phaleg.png?resize=206%2C300&ssl
    IGAS-JP038
    Megalith Phaleg
    Level 8 EARTH Rock Ritual Effect Monster
    2500/1200

    You can Ritual Summon this card with any “Megalith” card.
    You can use the (1)st effect with this card’s name only once per turn.
    (1) You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.
    (2) Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.

    Megalith-Betol.png?resize=206%2C300&ssl=
    IGAS-JP039
    Megalith Bethor
    Level 8 EARTH Rock Ritual Effect Monster
    1500/2600

    You can Ritual Summon this card with any “Megalith” card.
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.
    (2) If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them.

    Megalith-Aratron.png?resize=206%2C300&ss
    IGAS-JP040
    Megalith Aratron
    Level 8 EARTH Rock Ritual Effect Monster
    2000/3000

    You can Ritual Summon this card with any “Megalith” card.
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) During the Main Phase (Quick Effect): You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster.
    (2) When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of your Deck, and if you do, negate that activation, and if you do that, destroy it.

    Megalith-Portal.png?resize=206%2C300&ssl
    IGAS-JP057
    Megalith Portal
    Field Spell

    You can use the (2)nd effect with this card’s name only once per turn.
    (1) The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed.
    (2) If a “Megalith” monster(s) is Special Summoned: You can target 1 Ritual Monster in your GY; add that monster to your hand.

    Megalith-Promotion.png?resize=206%2C300&
    IGAS-JP071
    Megalith Promotion
    Continuous Trap

    You can use the (1)st effect with this card’s name only once per turn.
    (1) You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of the turn.

    Megalith-Imagine.png?resize=206%2C300&ss
    IGAS-JP072
    Megalith Emersion
    Continuous Trap

    You can use the (1)st effect with this card’s name only once per turn.
    (1) You can target 1 “Megalith” monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field.

    Source:

    https://ygorganization.com/olympiangiantrocks/


  14. An interesting new “hand trap” debuts in Ignition Assault!

    It uh, also doubles as a pretty powerful boss monster.

    Soukyoku-no-Hakaishin.jpg?resize=300%2C2

    Soukyoku no Hakaishin
    Dark Fiend / Effect
    LV8 3000/1500

    You can only Special Summon “Soukyoku no Hakaishin(s)” once per turn.
    (1) If a card you control is destroyed by battle or card effect: You can Special Summon this card from your hand.
    (2) If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field.
    (3) During the End Phase, if this card is in the GY because it was destroyed and sent there from the field during this turn: You can Special Summon this card from your GY, but place it on the bottom of the Deck if it leaves the field.

    Source:

    https://ygorganization.com/3000atkwat/


  15. Well its basically dark magician

    But...you miss the typing of this card. For now i will assume its Beast-Warrior

    Unless you planned to make an archetype/series involving this, while there are some powerful Normal Support but the ones that can be used to consistantly fielding level 5 or higher is either unheard of OR archetype-locked


  16. Have you been thirsty for Romance of the Three Kingdoms?

    Note: Each of the characters is named after a character from the classic Chinese Novel “Romance of the Three Kingdoms”.  The name itself seems to be reference to Senka (i.e. The fires/ravages of war) and Chuka, the Japanese spelling of a poetic name for China meaning “The Central Flower”. The Flower at War, as it were. But for simplicity’s sake, let’s leave it as Senka for the moment.

    SunMou.png?resize=206%2C300&ssl=1

    IGAS-JP008 Senka no Chuu – Sonbou (Senka Intermediary – Sun Mou)
    Level 4 WATER Beast-Warrior Effect Monster
    ATK 1800
    DEF 1500

    You can only use the 2nd and 3rd effects of this card’s name each once per turn.
    (1) Your opponent cannot target this card for an attack while you control another “Senka” monster.
    (2) You can send 1 card you control or in your hand to the GY; add 1 “Senka” monster from your Deck to your hand, except “Senka Intermediary – Sun Mou”.
    (3) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; return that monster to the hand.

    Note: This card’s name references Sun Quan and his courtesy name Zhongmou

    Adonis.png?resize=206%2C300&ssl=1

    IGAS-JP009 Senka no Bi – Shuukou (Senka Adonis – Zhou Gong)
    Level 4 WATER Beast-Warrior Effect Monster
    ATK 1600
    DEF 1600

    You can only use each effect of this card’s name once per turn.
    (1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap from your Deck to your hand.
    (2) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; negate its effects for the rest of the turn.

    Note:  This card’s name references Zhou Yu and his courtesy name Gongjin.

    TheBrains.png?resize=206%2C300&ssl=1

    IGAS-JP010 Senka no Myou – Rokei (Senka Tactician – Lu Jing)
    Level 4 WATER Beast-Warrior Effect Monster
    ATK 700
    DEF 2000

    You can only use each effect of this card’s name once per turn.
    (1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap with a different name from your GY to your hand.
    (2) If your other “Senka” monster’s effect is activated: You can target 1 Spell/Trap your opponent controls; destroy that card.

    Note: This card’s name references Lu Su and his courtesy name Zijing

    ThePrince.png?resize=206%2C300&ssl=1

    IGAS-JP011 Senka no Toku – Ryuuken (Senka Noble – Liu Xuan)
    Level 4 WIND Beast-Warrior Effect Monster
    ATK 1400
    DEF 1200

    You can only use the 2nd and 3rd effects of this card’s name each once per turn.
    (1) Your opponent cannot target this card for an attack while you control another “Senka” monster.
    (2) If you control fewer monsters than your opponent: You cand send 1 card you control or in your hand to the GY; Special Summon 1 “Senka” monster from your Deck, except “Senka Noble – Liu Xuan”.
    (3) If an attack is declared for a battle involving another “Senka” monster you control: You can draw one card.

    Note: This card’s name references Prince Liu Bei and his courtesy name Xuande.

    ThePointyOne.png?resize=206%2C300&ssl=1

    IGAS-JP012 Senka no Gi – Kan’un (Senka Justice – Guan Yun)
    Level 7 WIND Beast-Warrior Effect Monster
    ATK 2500
    DEF 1800

    You can only use the 3rd effect of this card’s name once per turn.
    (1) If only your opponent controls monsters, you can Special Summon this card (from your hand).
    (2) Other “Senka” monsters you control cannot be targeted by your opponent’s effects.
    (3) If your opponent controls more monsters than you: You can target 1 monster your opponent controls; destroy that target.

    Note: This card’s name references Guan Yu and his courtesy name Yunchang.

    THEBIGGUY.png?resize=206%2C300&ssl=1

    IGAS-JP013 Senka no Yuu – Choutoku (Senka Champion – Zhang De)
    Level 7 WIND Beast-Warrior Effect Monster
    ATK 2700
    DEF 900

    You can only use the 1st and 3rd effects of this card’s name once per turn.
    (1) If you control 2 or more “Senka” monsters: You can Special Summon this card from your hand.
    (2) This card gains 300 ATK for each monster your opponent controls during its controller’s turn only.
    (3) If your opponent controls more monsters than you: You can activate this effect; during this turn, this card can attack monsters your opponent controls twice during each Battle Phase.

    Note: This card’s name references Zhang Fei and his courtesy name Yide.

    PeachGarden.png?resize=206%2C300&ssl=1

    IGAS-JP055 Senka Shiryaku – Sankoreigei (Senka Legend – Oath Sworn By The Three)
    Continuous Spell Card

    During your second Standby Phase after activation, send this card to the GY. You can only use each of the (1)st and (2)nd effects of this card’s name once per turn.
    (1) During your Main Phase, if you Normal or Special Summon a “Senka” monster(s): You can target 1 of them; add 1 “Senka” monster from your Deck to your hand with a different name than that target.
    (2) If this card is sent from the Spell & Trap Zone to the GY: Special Summon 1 “Senka” monster from your hand.

    Note: This card’s name references Oath at the Peach Garden, one of the first events in Romance of the Three Kingdoms.

    TheAlliance.png?resize=206%2C300&ssl=1

    IGAS-JP056 Senka Shiryaku – Sonryu Toumei (Senka Legend – The Sun-Liu Alliance)
    Continuous Spell Card

    You can only use each of the (1)st and (2)nd effects of this card’s name once per turn.
    (1) If you control 2 or more “Senka” monsters with different Attributes: You can declare 1 Attribute; the effects of all monsters your opponent controls of the declared Attribute cannot be activated until the end of this turn.
    (2) If your opponent Special Summons a monster(s), OR if you activate a “Senka” monster’s effect: All “Senka” monsters you control gain 300 ATK for each “Senka” monster you control, until the end of this turn.

    Note: This card’s name seems to reference the alliance between Sun Quan and Liu Bei against their common foe, Cao Cao.

    IAmZhangYide.png?resize=206%2C300&ssl=1

    IGAS-JP070 Senka Shiryoku – Chou Han No Yuu (Senka Legend – Champion’s Bravery at Changban Bridge)
    Continuous Trap Card

    You can use only one effect among the (2)nd and (3)rd effects with this card’s name per turn, and only once that turn.
    (1) If your “Senka” monster battles, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
    (2) At the start of your opponent’s Battle Phase, if this card is face-up in your Spell & Trap Zone: You can send this card to the GY; for the rest of this turn, your opponent cannot target “Senka” monsters for attacks.
    (3) When your opponent’s monster declares an attack: You can banish this card from your GY; Special Summon 1 “Senka” monster from your Deck.

    Note: This card’s name references a pivotal moment at Changban Bridge, in which Zhang Fei boasts and demands his foes step forward to fight him.

    Source:

    https://ygorganization.com/romanceofthreekingdoms/


  17. If your opponent attempts to search, YOU get to search.

    EFs9M-KVUAg8VuD.jpg?resize=300%2C216&ssl

    IGAS-JP076 キャッチ・コピー Catch Copy
    Normal Trap Card

    You can only activate a card with this card’s name once per turn.
    (1) If your opponent adds a card from their Deck to the hand by their own effect, except by drawing it: Reveal 1 card from your Deck, then add it to your hand, but for the rest of this turn, you cannot activate the effects of cards with the same name as that card.

    Source:

    https://ygorganization.com/onemansdreamtoscam/


  18. 2 hours ago, Darj said:

    A bit confused about the card. If I understand the effect correctly, it's intended to allow an Xyz monster to go through as many of its forms as possible, but IIRC only a handful of Numbers have more than 2 forms, for example, from the top of my head, Utopia and Shark Drake. The gimmick seems lost then, except for amusing and potentially overpowering Utopia overlays.

    Actually I took a look and Shark Drake only has a C form, while many of the Utopia forms do not list the original Utopia so you cannot go for a long chain of Xyz evolutions through this card. That makes the consecutive effect more situational but at least it's less likely to break anything.

    pretty close.

    since it can be used to summon non-C Number, there 1 more interaction this card can do:

    Number 53 > Number 92 > Number C92

     

     

×
×
  • Create New...