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Jolly Glot

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Jolly Glot last won the day on November 20 2019

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About Jolly Glot


  • User Group: Members


  • Member ID: 106


  • Rank: Senior Member


  • Post Count: 141


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  • Joined: 01/11/2019


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  1. Did you guys right here know that thanks to Yugioh's rush duel we got like 5 new monsters types?

    1. Blake

      Blake

      i mean they're exclusive to Fyujon monsters, so it's not super relevant outside of explicitly rush duels and their equivalent of fusion

  2. 1 Insect monster You can also use a face-down “Krawler” monster as material to Link Summon this card. And if you do, add 1 "Krawler" or "World Legacy" card from your Deck or GYs to your hand. Once per Chain, when your opponent activates a card or effect (Quick Effect): You can make a "Krawler" Monster you control lose exactly 600 ATK, and if you do, the effect becomes "Change the battle position of a monster your opponent control (your opponent's choice) to face-up Attack Position or face-down Defense Position. Also this card and monster(s) changed to face-up this way cannot be destroyed by battle this turn". If this card is destroyed by battle, or leaves the field because of an opponent's card effect: You can target up to 2 "Krawler" monsters with different names in GYs; Special Summon them in face-down Defense Position.
  3. Mtg player out there:

    What do you think about jumpstart historic horizon?

    1. radio414

      radio414

      I'd probably care if I played Arena, but I don't.

      besides there have been too many spoilers lately, to the point it's difficult to get excited for anything, so it's nice to have a break from all that.

    2. (E=mc²)

      (E=mc²)

      Apprehensively ambivalent

  4. If MTG.Design updates their template with Class Enchantment of course the next step is making Strixhaven Learn-matter class enchantment~

  5. Cannot be Normal Summoned. Cannot be Special Summoned other than being Special Summoned in face-down position. During your Main Phase: You can Reveal this card from your hand; Add 1 "Dis-Astray" card from your Deck to your hand. and then immediately after this effect resolve, you can Set this card. You can only use this effect of "Dis-Astray's Citizen" once per turn Cannot be Normal Summoned. Cannot be Special Summoned other than being Special Summoned in face-down position. During your Main Phase: You can Reveal this card from your hand; You can Set 1 "Dis-Astray" monster in addition to your Normal Summon/Set this turn, and then immediately after this effect resolve, you can Set this card. You can only use this effect of "Dis-Astray's Delegates" once per turn. Cannot be Normal Summoned. Cannot be Special Summoned other than being Special Summoned in face-down position. During your Main Phase: You can Reveal this card from your hand; Special Summon 1 "Dis-Astray" Monster from you GY in facedown Defense Position. and then immediately after this effect resolve, you can Set this card. You can only use this effect of "Dis-Astray's Taskforces" once per turn. "Dis-Astray" Monster + 1+ facedown monster(s) / You can also Fusion Summon this card from your Extra Deck by sending its listed Fusion Material you control and/or in your hand to GY. If this card is Fusion Summoned: You can Target a number of "Dis-Astray" Monster and/or facedown monster in your control or in GY up to number of times your opponent activate card or effect this turn +1; Special Summon the targets in your GY in facedown Defense Postion. then all those targets cannot be targeted by opponent's card effect until the end of your next turn. You can only use this effect of "Anjikuni, Dis-Astray's Horror" once per turn "Dis-Astray" Monster + 1+ facedown monster(s) / You can also Fusion Summon this card from your Extra Deck by sending its listed Fusion Material you control and/or in your hand to GY. If this card is Fusion Summoned during your turn: You can Target a number "Dis-Astray" Monster in your GY up to number of times your opponent activate card or effect this turn +2; Special Summon them in facedown Defense Postion. You can only activate the effects of "Marixelet, Dis-Astray's Beauty" once per turn "Dis-Astray" Monster + 1+ facedown monster(s) / You can also Fusion Summon this card from your Extra Deck by sending its listed Fusion Material you control and/or in your hand to GY.If this card is Fusion Summoned: You can send a number "Dis-Astray" card from your deck to GY up to number of times your opponent activate card or effect this turn then target a number of card on the field equal the card sent +1; Destroy them. You can only use this effect of "Qul-Tara, Dis-Astray's destroyer" once per turn. Shuffle any number of "Dis-Astray" Monster in multiple of 2 with equal number card shuffled from your field and GY, Either Special summon Level 4 or lower "Dis-Astray" or Flip monster up to number the card shuffled from your Deck face-down OR Special Summon Level 5 or higher "Dis-Astray" Fusion or Flip Monster for each multiple of 2 card shuffled from you Deck or Extra Deck in either face-up or facedown defence position (Fusion Monster summoned this way is treated as being Fusion Summon). You can only activate 1 "Dis-Astray's Initiative" per turn When your opponent activate card or effects while all face-up non-Flip monster in your possession is either "Dis-Astray" and/or monster that has "change this card to face-down defense position" in its text: Pay 2000 LP; Negate the activation. and if you do, destroy it. You can also activate this card from your hand. and if you do, Set it when it resolved instead sending it to GY. Reveal "Dis-Astray" card from your hand: You can send the revealed card and then draw 2 cards. otherwise, draw 1 card and send 2 "Dis-Atray" card from your Deck to GY. You can only use this effect of "Everpresence, Ronok's Commerce" once per turn. Face-down monsters and "Dis-Astray" Fusion Monsters that placed inbetween 2 adjacent face-down monsters you control cannot be destroyed by card effect.
  6. yes the ra one is mdfc with uncastable frontside so you do have to cast the back or somehow dump it for reanimation as intended Indestructible part is experimental it meant that its indestructible only from effects and abilities thus its still killable by combat (immune to deathtouch though) im all ears for better alternative to this wording
  7. You can Ritual Summon this card with "Windchosen's everforging Arms". Must be Ritual Summoned. Unaffected by the card effects other than card(s) in the same column as this card. at the end of the Damage Step: You can move this card to an adjacent Main Monster Zone closer to an opponent monster this card haven't attack this Battle Phase (if there a monster on the zone you would move this card to, rearrange this card and that monster so both of them switch zones, instead). then if there a equip card in the same column as this card, this card can attack an opponent monster once again during this Battle Phase. Ritual Summon "Sir Windchosen" from your hand or GY to a Monster zone in the same column as this card, by Tributing 2 or more monsters from your hand or field whose total Levels equal to 9 or more, and equip this card to it. You can pay 1000 LP and shuffle any number of equip card you control; Excavate your deck until Excavated a number of Equip Spell card(s) equal to the number of card(s) you shuffled (if any) +1 and equip those card(s) among WIND monster you control. also place the rest on the bottom of the Deck in any order. You can only use each effect of "Windchosen's everforging Arms" once per turn
  8. welp super late reply from me lol yeah i can see what you mean, i prolly nerf so that it only remove 1 or 2 things only with tap cost and full sorcery speed
  9. ey i manage to log in again

    1. LordCowCow

      LordCowCow

      Congrats!

      Hello

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