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Jolly Glot

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  1. And the cute librarian and researcher of the Witchcrafters makes her appearance. IGAS-JP021 ウィッチクラフト・ジェニー Witchcraft Genie (Witchcrafter Genie) Level 1 WIND Spellcaster Effect Monster ATK 300 DEF 500 You can only use each effect of this card’s name once per turn. (1) During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 “Witchcrafter” monster from your Deck, except “Witchcrafter Genie”. (2) You can banish this card and 1 “Witchcrafter” Spell Card from your GY; this effect becomes the same as the effect of that Spell Card when it is activated. Note: This card’s name might be based on the French word for Genius, but it sounds flat out like the name Jenny. Source: https://ygorganization.com/meganenoinfinitychasehasjustbegun/
  2. Based on the Seven Olympian Spirits comes a new Ritual suite in Ignition Assault IGAS-JP035 Megalith Ophiel Level 4 EARTH Rock Ritual Effect Monster 1600/2500 You can Ritual Summon this card with any “Megalith” card. You can use the (2)nd effect with this card’s name only once per turn. (1) If this card is Ritual Summoned: You can add 1 “Megalith” monster from your Deck to your hand, except “Megalith Ophiel”. (2) During your Main Phase: You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. IGAS-JP036 Megalith Hagith Level 4 EARTH Rock Ritual Effect Monster 1300/2600 You can Ritual Summon this card with any “Megalith” card. You can use the (2)nd effect with this card’s name only once per turn. (1) If this card is Ritual Summoned: You can add 1 “Megalith” Spell/Trap from your Deck to your hand. (2) During your Main Phase: You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. IGAS-JP037 Megalith Och Level 4 EARTH Rock Ritual Effect Monster 1000/2700 You can Ritual Summon this card with any “Megalith” card. You can use the (2)nd effect with this card’s name only once per turn. (1) If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. (2) During the Main Phase (Quick Effect): You can choose 1 Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field, including this card on the field, whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. IGAS-JP038 Megalith Phaleg Level 8 EARTH Rock Ritual Effect Monster 2500/1200 You can Ritual Summon this card with any “Megalith” card. You can use the (1)st effect with this card’s name only once per turn. (1) You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. (2) Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY. IGAS-JP039 Megalith Bethor Level 8 EARTH Rock Ritual Effect Monster 1500/2600 You can Ritual Summon this card with any “Megalith” card. You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. (2) If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. IGAS-JP040 Megalith Aratron Level 8 EARTH Rock Ritual Effect Monster 2000/3000 You can Ritual Summon this card with any “Megalith” card. You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn. (1) During the Main Phase (Quick Effect): You can discard this card; Choose 1 “Megalith” Ritual Monster in your hand, and if you do, Tribute other monsters from your hand and/or field whose total Levels equal or exceed the chosen monster’s Level, and after that, Ritual Summon the chosen monster. (2) When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of your Deck, and if you do, negate that activation, and if you do that, destroy it. IGAS-JP057 Megalith Portal Field Spell You can use the (2)nd effect with this card’s name only once per turn. (1) The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. (2) If a “Megalith” monster(s) is Special Summoned: You can target 1 Ritual Monster in your GY; add that monster to your hand. IGAS-JP071 Megalith Promotion Continuous Trap You can use the (1)st effect with this card’s name only once per turn. (1) You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of the turn. IGAS-JP072 Megalith Emersion Continuous Trap You can use the (1)st effect with this card’s name only once per turn. (1) You can target 1 “Megalith” monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field. Source: https://ygorganization.com/olympiangiantrocks/
  3. An interesting new “hand trap” debuts in Ignition Assault! It uh, also doubles as a pretty powerful boss monster. Soukyoku no Hakaishin Dark Fiend / Effect LV8 3000/1500 You can only Special Summon “Soukyoku no Hakaishin(s)” once per turn. (1) If a card you control is destroyed by battle or card effect: You can Special Summon this card from your hand. (2) If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. (3) During the End Phase, if this card is in the GY because it was destroyed and sent there from the field during this turn: You can Special Summon this card from your GY, but place it on the bottom of the Deck if it leaves the field. Source: https://ygorganization.com/3000atkwat/
  4. Well its basically dark magician But...you miss the typing of this card. For now i will assume its Beast-Warrior Unless you planned to make an archetype/series involving this, while there are some powerful Normal Support but the ones that can be used to consistantly fielding level 5 or higher is either unheard of OR archetype-locked
  5. Have you been thirsty for Romance of the Three Kingdoms? Note: Each of the characters is named after a character from the classic Chinese Novel “Romance of the Three Kingdoms”. The name itself seems to be reference to Senka (i.e. The fires/ravages of war) and Chuka, the Japanese spelling of a poetic name for China meaning “The Central Flower”. The Flower at War, as it were. But for simplicity’s sake, let’s leave it as Senka for the moment. IGAS-JP008 Senka no Chuu – Sonbou (Senka Intermediary – Sun Mou) Level 4 WATER Beast-Warrior Effect Monster ATK 1800 DEF 1500 You can only use the 2nd and 3rd effects of this card’s name each once per turn. (1) Your opponent cannot target this card for an attack while you control another “Senka” monster. (2) You can send 1 card you control or in your hand to the GY; add 1 “Senka” monster from your Deck to your hand, except “Senka Intermediary – Sun Mou”. (3) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; return that monster to the hand. Note: This card’s name references Sun Quan and his courtesy name Zhongmou IGAS-JP009 Senka no Bi – Shuukou (Senka Adonis – Zhou Gong) Level 4 WATER Beast-Warrior Effect Monster ATK 1600 DEF 1600 You can only use each effect of this card’s name once per turn. (1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap from your Deck to your hand. (2) If your other “Senka” monster’s effect is activated: You can target 1 monster your opponent controls; negate its effects for the rest of the turn. Note: This card’s name references Zhou Yu and his courtesy name Gongjin. IGAS-JP010 Senka no Myou – Rokei (Senka Tactician – Lu Jing) Level 4 WATER Beast-Warrior Effect Monster ATK 700 DEF 2000 You can only use each effect of this card’s name once per turn. (1) You can target 1 Continuous Spell/Trap you control; send that card to the GY, and if you do, add 1 “Senka” Spell/Trap with a different name from your GY to your hand. (2) If your other “Senka” monster’s effect is activated: You can target 1 Spell/Trap your opponent controls; destroy that card. Note: This card’s name references Lu Su and his courtesy name Zijing IGAS-JP011 Senka no Toku – Ryuuken (Senka Noble – Liu Xuan) Level 4 WIND Beast-Warrior Effect Monster ATK 1400 DEF 1200 You can only use the 2nd and 3rd effects of this card’s name each once per turn. (1) Your opponent cannot target this card for an attack while you control another “Senka” monster. (2) If you control fewer monsters than your opponent: You cand send 1 card you control or in your hand to the GY; Special Summon 1 “Senka” monster from your Deck, except “Senka Noble – Liu Xuan”. (3) If an attack is declared for a battle involving another “Senka” monster you control: You can draw one card. Note: This card’s name references Prince Liu Bei and his courtesy name Xuande. IGAS-JP012 Senka no Gi – Kan’un (Senka Justice – Guan Yun) Level 7 WIND Beast-Warrior Effect Monster ATK 2500 DEF 1800 You can only use the 3rd effect of this card’s name once per turn. (1) If only your opponent controls monsters, you can Special Summon this card (from your hand). (2) Other “Senka” monsters you control cannot be targeted by your opponent’s effects. (3) If your opponent controls more monsters than you: You can target 1 monster your opponent controls; destroy that target. Note: This card’s name references Guan Yu and his courtesy name Yunchang. IGAS-JP013 Senka no Yuu – Choutoku (Senka Champion – Zhang De) Level 7 WIND Beast-Warrior Effect Monster ATK 2700 DEF 900 You can only use the 1st and 3rd effects of this card’s name once per turn. (1) If you control 2 or more “Senka” monsters: You can Special Summon this card from your hand. (2) This card gains 300 ATK for each monster your opponent controls during its controller’s turn only. (3) If your opponent controls more monsters than you: You can activate this effect; during this turn, this card can attack monsters your opponent controls twice during each Battle Phase. Note: This card’s name references Zhang Fei and his courtesy name Yide. IGAS-JP055 Senka Shiryaku – Sankoreigei (Senka Legend – Oath Sworn By The Three) Continuous Spell Card During your second Standby Phase after activation, send this card to the GY. You can only use each of the (1)st and (2)nd effects of this card’s name once per turn. (1) During your Main Phase, if you Normal or Special Summon a “Senka” monster(s): You can target 1 of them; add 1 “Senka” monster from your Deck to your hand with a different name than that target. (2) If this card is sent from the Spell & Trap Zone to the GY: Special Summon 1 “Senka” monster from your hand. Note: This card’s name references Oath at the Peach Garden, one of the first events in Romance of the Three Kingdoms. IGAS-JP056 Senka Shiryaku – Sonryu Toumei (Senka Legend – The Sun-Liu Alliance) Continuous Spell Card You can only use each of the (1)st and (2)nd effects of this card’s name once per turn. (1) If you control 2 or more “Senka” monsters with different Attributes: You can declare 1 Attribute; the effects of all monsters your opponent controls of the declared Attribute cannot be activated until the end of this turn. (2) If your opponent Special Summons a monster(s), OR if you activate a “Senka” monster’s effect: All “Senka” monsters you control gain 300 ATK for each “Senka” monster you control, until the end of this turn. Note: This card’s name seems to reference the alliance between Sun Quan and Liu Bei against their common foe, Cao Cao. IGAS-JP070 Senka Shiryoku – Chou Han No Yuu (Senka Legend – Champion’s Bravery at Changban Bridge) Continuous Trap Card You can use only one effect among the (2)nd and (3)rd effects with this card’s name per turn, and only once that turn. (1) If your “Senka” monster battles, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. (2) At the start of your opponent’s Battle Phase, if this card is face-up in your Spell & Trap Zone: You can send this card to the GY; for the rest of this turn, your opponent cannot target “Senka” monsters for attacks. (3) When your opponent’s monster declares an attack: You can banish this card from your GY; Special Summon 1 “Senka” monster from your Deck. Note: This card’s name references a pivotal moment at Changban Bridge, in which Zhang Fei boasts and demands his foes step forward to fight him. Source: https://ygorganization.com/romanceofthreekingdoms/
  6. If your opponent attempts to search, YOU get to search. IGAS-JP076 キャッチ・コピー Catch Copy Normal Trap Card You can only activate a card with this card’s name once per turn. (1) If your opponent adds a card from their Deck to the hand by their own effect, except by drawing it: Reveal 1 card from your Deck, then add it to your hand, but for the rest of this turn, you cannot activate the effects of cards with the same name as that card. Source: https://ygorganization.com/onemansdreamtoscam/
  7. pretty close. since it can be used to summon non-C Number, there 1 more interaction this card can do: Number 53 > Number 92 > Number C92
  8. Rank-Up-Magic, Chronological Xyz Quick-Play Spell Target 1 Xyz Monster You control; Special Summon from your Extra Deck 1 "Number", or "CXyz" monster whose its Rank is equal or higher than that monster, by using it as the Xyz Material (This Special Summon is treated as an Xyz Summon. Transfer its Materials to the Summoned monster.). You can only summon a monster that either lists the target card name OR listed on the target text this way. also for the rest of this turn, you cannot Special Summon other monster with the same name by the effect of "Rank-Up-Magic, Chronological Xyz ". Then you can repeat this effect by targeting monster summoned by the effect of this card until you choose not to special summon a monster. When this effect resolved, the Summoned monster gain the effect(s) of all monster targeted by this card this turn. You can only activate 1 "Rank-Up-Magic, Chronological Xyz " per turn
  9. Chthoniankaiser Dragon - the Ender of Everything FIRE / Level 8 / Dragon / Gemini This card is treated as a Normal Monster while in your Possession. While this card is face-up on the field, You can either Normal or Tribute Summon it to have it treated as Effect Monster with this effect ● Gemini Monsters OR Monsters that use Gemini Monster as its Tribute(s) or Material(s) to summon whose Level/Rank/Link Rating is 5 or higher cannot be targeted or be destroyed by card effect. Whenever a card is sent to GY by battle or effect of Gemini Monster: Inflict 300 Damage to your opponent. Half the amount of LP to activate this card effect for each number of times this card is Tribute Summoned from your hand and/or on the field (Even either as Normal or Effect Monster). While this Tribute Summoned card is face-up on your Draw Phase, Main Phase 1, or Battle Phase: You can pay 4000 LP; You can Conduct 2nd of such Phase after the end of the current Phase. also you cannot Summon, Attack, or activate the Effect(s) of Monsters for the rest of this turn, except Gemini Monsters. you can only use this effect of "Chthoniankaiser Dragon - the Ender of Everything" once per turn ATK 2900 / DEF 2000
  10. Have you ever wished to be able to summon 2 Heraldic Beasts from the Deck? IGAS-JP060 顕現する紋章 Charge Medallion (Heraldry Charge) Normal Spell Card You can only use a card with this card’s name once per turn. (1) Tribute 1 monster; For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Psychic or Machine monsters, also Special Summon 2 “Heraldic Beast” monsters from your Deck in Defense Position. Note: The Kanji for this card’s name reads as “Manifested Crest/Heraldry” Source: https://ygorganization.com/nowwhymachinesheraldrybeastsdontneedmachines/
  11. Have you ever thought “I wish Dyson Sphere had an actual Deck”? IGAS-JP017 アークジェット・ライトクラフター Arcjet Lightcrafter Level 9 LIGHT Machine Effect Monster ATK 0 DEF 2100 You can only use the 2nd effect of this card’s name once per turn. (1) If you control no monsters, you can Normal Summon this card without Tributing. (2) If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon that monster in Defense Position, but its effects are negated and its Level becomes 9. (3) You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters. Note: This card obviously is a joke referencing the Arclight siblings from ZEXAL, it also references two actual things/concepts from Space Flight: Arcjet Rockets Lightcraft Source: https://ygorganization.com/haveyoueverlistenedtoagloriousdawn/
  12. Have you ever wanted to easily Xyz Summon the CXyz Series? IGAS-JP074 リサーガム・エクシーズ Resurgam Xyz Continuous Trap Card (1) Xyz Monsters you control gain 800 ATK. (2) Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck 1 “Number C” or “CXyz” monster with the same Type as that target, but 1 Rank higher, by using that target as material, but if you activated this effect by discarding a Spell that was not a “Rank-Up-Magic” Spell, return the Summoned monster to the Extra Deck during the End Phase. (This is treated as an Xyz Summon. Transfer that target’s materials to the Summoned monster.) Note: Resurgam is Latin for “I Shall Rise Again”. Source: https://ygorganization.com/lucyintheskywithxyzmaterial/
  13. Have you ever thought “Man, I wish my Gimmick Puppet aces weren’t so easy to destroy and I wish I could have Snake Rain for Gimmick Puppets”? IGAS-JP059 コンドーレンス・パペット Condolence Puppet Normal Spell Card You can only use each effect of this card’s name once per turn. (1) Send “Gimmick Puppet” monsters from your Deck to the GY equal to the the number of monsters your opponent controls that were Special Summoned from the Extra Deck, +1. (2) You can banish this card from the GY, then target 1 Machine Xyz monster you control; that monster cannot be destroyed by your opponent’s effects while face-up on the field. Source: https://ygorganization.com/didyouknowtheresanewaddamsfamilymovie/
  14. Have you ever thought to yourself “Man, the Chronomaly Xyz Bosses should attack twice per turn”? IGAS-JP016 先史遺産トゥスパ・ロケット OOParts Tuspa Rocket (Chronomaly Tuspa Rocket) Level 4 EARTH Rock Effect Monster ATK 1000 DEF 1000 You can only use each effect of this card’s name once per turn. (1) If this card is Normal/Special Summoned: You can send 1 “Chronomaly” monster from your Main Deck or Extra Deck to the GY, then targer 1 face-up monster on the field; until the end of the turn, that monster loses 200 ATK for every Level or Rank of the sent monster. (2) If this card is used material for the Xyz Summon of a “Number” monster, that monster gains the following effect. • This card can make up to 2 attacks on monsters during each Battle Phase. Note: This card derives its name from a mysterious rocket like artifact unearthed at the ruins of Toprakkale, known as the ” Toprakkale Shuttle” or “Istanbul Rocket”. Konami seems to have chosen Tuspa, the ancient name for Toprakkale, for whichever reason. Even though most Japanese sources seem to refer to it as the Toprakkale Rocket. Source: https://ygorganization.com/istanbulnotconstantinople/
  15. The fortress of the Jotuns appears as a Generaider monster IGAS-JP022 虚の王 ウートガルザ Utsuro no Generaid Utgard (Utgard, Generaider Boss of Lies) Level 9 LIGHT Rock Effect Monster ATK 2200 DEF 2700 You can only use the 2nd effect of this card’s name once per turn. (1) You can only control 1″Utgard, Generaider Boss of Lies”. (2) (Quick Effect): You can Tribute 2 monsters who are “Generaider” monsters and/or Rock monsters, then target 1 card on the field; banish that card. Note: I went with Lies because Utgard is the fortress of the Jotuns where the Aesir were forced to fight several challenges that were disguised in false forms and illusions. Source: https://ygorganization.com/imagineifyouwillacatisactuallyasnake/
  16. Mythic-Ninja of Thunderous Leaps, Jiraiya LIGHT / Level 5 / Warrior / Effect During your Main phase, you can Reveal This card from your hand and play rock-paper-scissor with your opponent: Immediately after this effect resolved and you win; You can Normal Summon This card without tribute. additionally if you win using rock, Inflict 800 Damage to your opponent. If this card is Summoned or flipped face-up: Excavate top card(s) of your deck until you Excavated a "Mythic-Ninja" card; add 1 of any Excavated "Ninja" or "Ninjutsu Art" card from your Deck to your hand other than "Mythic-Ninja of Thunderous Leaps, Jiraiya", also return the rest back into the top your Deck in any order. You can only use each effect of "Mythic-Ninja of Thunderous Leaps, Jiraiya" once per turn. ATK 2400 / DEF 1000 Mythic-Ninja of Splashing Beauty, Tsunade WATER / Level 7 / Warrior / Effect During your Main phase, You can Reveal This card from your hand and play rock-paper-scissor with your opponent: Immediately after this effect resolved and you win; You can Normal Summon This card without tribute. additionally if you win using paper, Draw 1 card and Negate the effect of all face-up monsters your opponent control until your next Standby Phase. You can target 1 "Ninja" Monster you control, all Warrior monster you control gain 400 ATK and have its Levels become same as that target. You can only use each effect of "Mythic-Ninja of Splashing Beauty, Tsunade" once per turn. ATK 2000 / DEF 2000 Mythic-Ninja of Venomous Edges, Orochimaru DARK / Level 8 / Warrior / Effect During your Main phase, You can Reveal This card from your hand and play rock-paper-scissor with your opponent: Immediately after this effect resolved and you win; You can Tribute Summon this card to either side of the field by tributing monsters on that side of the field. Whenever an effect that play rock-paper-scissor is resolved and a Player win it using Scissor while this card in your GY or Banished face-up: Special Summon this card to that player side of the field. This card original ATK becomes 3000 while in its original owner control. if this card battle, neither player can activate cards or effects until the end of the Damage Step. You can only use each effect of "Mythic-Ninja of Venomous Edge, Orochimaru" once per turn. ATK 0 / DEF 0
  17. yep, only the ones that sent before the summoning not like rejuv
  18. Destiny HERO Dread-Law DARK / Level 9 / Warrior / Fusion / Effect Destiny HERO Dreadmaster + 1 Special Summoned Effect Monster Cannot be targeted or be destroyed by card effect except on your Main Phase 2 during the turn this card attack. If this card is Fusion Summoned: You can activate 1 "Clock Tower Prison" from your Deck or GY and place a number of Clock Counter on it equal to number of Monster that sent to GY from the field this turn. also, you can have it to gain the following effect(s) up to number of "Destiny HERO Dreadmaster" you control that used as this card Fusion Material +1. ● This card cannot be destroyed by card effect other than "Destiny HERO" Monster Effect. Once Per turn, You can remove 1 Clock Counter on this card: add 1 "Destiny HERO" Monster from your Deck or GY to your hand. ● DARK Warrior Monster in your Possession is also treated as "Destiny HERO" Monster. Monster whose originally has "Destiny HERO" in its name or listed on its text gain 500 ATK ATK 2800 / DEF 2300
  19. So you want to Equip Cards during your opponent’s turn? IGAS-JP077 アームズ・コール Arms Call (Armory Call) Normal Trap Card You can only activate this card’s name once per turn. (1) Add 1 Equip Spell Card from your Deck to your hand, then you can equip it to a monster you control that can equip with that card. Source: https://ygorganization.com/maybesummonedarmory/
  20. pretty much agree with with the others. way easy to summon, easy stat gain (like 4 types will grant you 2800 immune to monster effect turn 1, remember we still have Danger!), search effect is unnecessarily convoluted but also at its flip side it can still search large pool of cards multiple times given its a soft once per turn AND can also search another copy of its self which while being level 10 has not much to interact but the option available is pretty strong arguably, if the original intent is to support "Dark Counterpart" series the " Exact Same Level" clause on search effect is backfired the deck building given the series diverse Levels some suggestion: Cannot be Normal Summoned or Set. Cannot be Special Summoned except by its own effect. While this card in your hand and all Monster you control and in your GY is DARK and has different type(s): You can Banish 2 or more non-Token DARK monster you control whose its total Level equal or higher than the number of DARK Monster in your GY; Special Summon this card. This card gain (~, as long its lower than your current ones) ATK for each type among DARK Monster in your GY. (same immunity effect, for now). You can Banish up to 3 DARK Monster from your field, hand, and/or GY, add 1 "Dark" Monster with different type but has Level equal or lower than the Banished Monster(s) from your Deck to your hand. You cannot Special Summon Monster with same category as that monster during the turn you use this effect except monster with different types. You can only use each effect of (this card name) once per turn. "category" wording is probably the most experimental part of this suggestion but its exist with https://yugioh.fandom.com/wiki/Onomatopaira this should partially prevent archetypal "Dark" other than "Dark Counterpart" like Dark Magician and Darklords whose tend to have same traits like Typing
  21. Cynet Brainware Field Spell Insect and/or Cyberse Monster in your possession is also treated as Insect and/or Cyberse. The Attribute of monster you control also treated as LIGHT. Once per turn, You can Declare any number up to total Link Rating of Link Monster(s) you control (Min 1): Target that many Spell/Trap card(s) on your opponent field and/or GY; increase the Level of Insect and/or Cyberse Monster you control equal to declared number and then Special Summon those target(s) as Normal Monster (ATK 0/DEF 0) in face-down Defense Position. Time Thief + Dark Scorpion
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