-
Content Count
19 -
Donations
$0.00 -
Joined
-
Last visited
-
Days Won
3 -
Points
585 [ Donate ]
Single Status Update
-
Reventure has one of the most assholish, garbage moves in a game I've ever seen.
Basically, you go to rescue the princess, and find her, in a jail cell, seemingly wounded and unable to move, so you open the door to her cell, go in next to her... and get an extremely loud and visceral jumpscare because that was a Mimic. But the real garbo move is that you find out later, maybe by trial and error, that you HAVE to press the switch that opens the jail cell for the mimic and then wait 20 seconds for an extra platform to spawn opposite to the cell which allows you to reach the "true princess". Also, of course, there's an ending/special cutscene for killing the true princess because you thought it was another mimic. Also, the mimic escapes, and shows up later on your escape route if you do this. Like, seriously, I feel like that's a bigger deterrent than any other exploration deterrent I've seen in a game, the designer of the evil lair really knocked it out of the park.
-
It's a funny game. I accidentally got an ending where you tripped on a rock and died. You were supposed to just walk into it on your way out the door, but after getting the sword, I climbed over the house, jumped off, landed right on the rock, and tripped. I couldn't help but laugh.
I like how that's the second ending, too, cause it's directly in your path out the door, but the first ending is well out of your way in the opposite direction.
-