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Imadjinn

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About Imadjinn


  • User Group: Members


  • Member ID: 160


  • Rank: New Member


  • Post Count: 2


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  • Joined: 01/18/2019


  • Been With Us For: 1935 Days


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Clubs

  1. Just messing about on break at work and made up a couple of these, figured I'd expand on them a little. Probably a ripoff of the "Danger!" archetype, but mehhh. Traploy - Armor DARK *1 Machine/Effect 0/0 If your opponent declares an attack: You can reveal this card in your hand, then discard 1 random card and, if you discarded a "Traploy - Sakuretsu", destroy the attacking monster. If this card is discarded by a "Traploy" card effect: You can Special Summon it. You can only use each effect of "Traploy - Sakuretsu" once per turn. Traploy - Shield DARK *1 Machine/Effect 0/0 If your opponent declares an attack: You can reveal this card in your hand, then discard 1 random card and, if you discarded "Traploy - Draining", negate the attack and gain LP equal to the ATK of the attacking monster. If this card is discarded by a "Traploy" card effect: You can Special Summon it. You can only use each effect of "Traploy - Draining" once per turn. Traploy - Cylinder DARK *1 Machine/Effect 0/0 If your opponent declares an attack: You can reveal this card in your hand, then discard 1 random card and, if you discarded "Traploy - Cylinder", negate the attack and inflict damage to your opponent equal to the ATK of the attacking monster. If this card is discarded by a "Traploy" card effect: You can Special Summon it. You can only use each effect of "Traploy - Cylinder" once per turn. Traploy Deploy Continuous Spell When you activate a "Traploy" monster effect in your hand, you can choose the card you discard. If this card is discarded by a "Traploy" card effect: You can add 1 "Traploy" card from your Deck or GY to your hand. You can only use this effect of "Traploy Deploy" once per turn. Traploy Convoy Normal Trap Special Summon any number of "Traploy" monsters with different names from your hand or GY, but return them to the hand during the End Phase. If this card is discarded by a "Traploy" card effect: You can Special Summon any number of "Traploy" monsters with different names from your hand. You can only use 1 "Traploy Convoy" effect per turn, and only once that turn.
  2. Saw that they were making a room escape based on Yu-Gi-Oh! so was inspired to make this card. Escape the Room! Field Spell When activated: Put 5 Room Counters on this card. Room Counters cannot be removed from this card by other cards or effects. This card is unaffected by other cards or effects while it has a Room Counter. If there are no Room Counters on this card, you win the Duel. The first time you perform any of the following actions after activating this card, remove 1 Room Counter from this card. • Draw 2+ cards with the same effect. • Destroy 2+ cards with the same effect. • Change the battle positions of 2+ monsters with the same effect. • Gain 2000+ LP with the same effect. • Inflict 2000+ damage with the same effect.
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