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Colorless Chaos Dragon of Dark World

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YlgHmys.jpg

Artwork Source: Couldn't find the artist's name, but the copyright is "Aiming Inc"

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Colorless Chaos Dragon of Dark World

Level 10 | Fiend/Fusion/Effect | DARK

ATK: 3300 DEF: 2700

Effect:

4 DARK monsters, including 1 Level 7 or higher "Dark World" monster.

Must be Fusion Summoned. You can activate the following effect; discard your hand, then during the End Phase of this turn, draw cards equal to the number of "Dark World" card effects that resolve (without negation) this turn after this effect resolves. You can only use this effect of "Colorless Chaos Dragon of Dark World" once per turn. If this card is sent from the field to the GY by a card effect: destroy cards your opponent controls up to the number of "Dark World" monsters used as material for this card's Fusion Summon.

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Design Notes:

In an episode of GX, there’s a Dark World Fusion Monster that’s referenced with a similar name but is never summoned and never mentioned again. I thought the concept of a Dark World Fusion monster sounded cool, so I felt like making something with that basic idea in mind. Keep in mind, this card isn’t completely based off that card, as we don’t even know what effect or stats that monster was supposed to have. Really, just the name and the fact it’s a Fusion are the same. That said, onto the card.

The effect is rather long textwise, but really it only has three things in it: a Summoning restriction, an on-field effect, and a Graveyard effect. The on-field effect was inspired somewhat by Super Rejuvenation, which I recognize is banned (well, in the TCG) but I figure if you’re investing four monsters (and a Fusion Spell) into a card, it’s gotta help you generate some advantage and pay itself back.

For example, let’s say you have three Dark World monsters in your hand; pitch them with this card’s effect, their effects go off, then in the End Phase, you Draw 3 cards. Keep in mind, this card’s effect also applies to any Dark World effect, so stuff like Dark World Dealings will also count. Swarming your field with stuff like Goldd and Beige plus getting Draws should help you generate some nice advantage, even if this guy gets wiped off the board. Speaking of which…

While the monster itself does not have any built-in protection, it instead has an effect that triggers if your opponent tries to get rid of it with a card effect. You might’ve already guessed, but my inspiration for the card having this type of effect was inspired by how Dark Worlds typically have discard effects. I tend to like Extra Deck monster effects that change somehow depending on the materials you use for them (a good example of an existing card like this Black Luster Soldier, the Chaos Warrior), so this monster in particular rewards you the more Dark World monsters you used to make it. You are always guaranteed to be able to hit 1 card, but in the strongest scenario you can wipeout up to 4 of your opponent’s cards. 

On a final note, and I guess this goes without saying, but there are only two Level 7 or higher Dark World monsters, which would be Reign-Beaux and Grapha. Let’s be real, you’re not running Reign-Beaux, so obviously Grapha it is. Which is fitting, because they are both Dragonic anyway.   

Every archetype these days seems to get their own Fusion Spell, so I suppose this card’s competitive viability would be pretty dependent on whether or not a “Dark World Fusion” would be made or not. But maybe I’m wrong, who knows. Well, what are your thoughts on the card? I always enjoy feedback. 

 

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