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Tidalwave Dancer

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Art Source: Not sure of the specific source, but the character is apparently from Fire Emblem. 

 

Tidalwave Dancer

N, SW, SE | Aqua/Link/Effect | WATER

ATK: 2100 LINK-3

Effect:

2+ WATER monsters

If this card is Link Summoned: you can target 1 card in your GY with "Umi" in its name or card text (except "Tidalwave Dancer"); return that target to your hand. During either player's Main Phase: you can send 1 WATER Normal monster from your Deck to the GY; negate the effects of all non-WATER monsters currently face-up on the Field until the end of this turn. You can only use each effect of "Tidalwave Dancer" once per turn.

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Design Notes: My first Link monster! And, for some reason, I felt like making it a card that’s unapologetic WATER support.

The first effect is a basic recovery effect, centered around Umi cards. We seem to get some new Umi cards every so often, like “Sea Stealth Attack”, so even if it casts a fairly narrow net now, I like to think its a sleeper-effect that will get better with time.

The second effect is Spell Speed 2, and can negate the effects of all your opponent’s non-WATER monsters. While it does apply to your non-WATER monsters as well, you’re probably running this card in a WATER-only build, so that’s negligible. To balance the effect, the cost requires you to run bricky Normal monsters, and it’s also the reason this card has a lower ATK and an up-pointing arrow.

Like I said, this is the first Link monster I’ve made. So, I was indecisive of where to put the arrows, and I initially thought of making it Link-2, but thought it would be too easy to Summon then. In any case, I’m interested to hear your thoughts on it.

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