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Thomas★Zero

Fusion Draw [Written]

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Fusion Draw
Spell Card
Discard 1 "Polymerization" Spell Card or "Fusion" Spell Card from your hand; draw 2 cards. During your Main Phase: You can banish this card from your GY; target 1 Fusion monster in your GY, return it to the Extra Deck, then draw 1 card. You can only activate 1 "Fusion Draw" effect per turn and only once that turn.

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This card is intriguing, and I'm not sure if I like it. As a Trade-In/Magic Planter for Fusion Spells plus the extra draw from the 2nd effect it provides tempting draw power to Fusion decks, or possibly as a engine due to the high searchability of good old Poly, plus as a Fusion Spell itself it gets support from the Predaplant engine, Chimera Rafflesia, etc. and I find amusing the idea of searching for a draw power card instead of a Fusioning Spell, also funnily enough you can discard a copy of it for the "Draw 2" effect so getting 2 on hand is less of a dead draw issue.
I don't mind the draw power it offers, and it's the fact that it's a "Fusion" Spell what puzzles me more. On one hand, it would be safer if it wasn't just so you can't search it with Predaplant, etc. and also disable the option of discarding a copy of itself, but on the other, it being a Fusion Spell is what makes it intriguing. This is a case of a card that I would rather see in action and make practical tests to see what it could actually do, before suggesting any changes.

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