Jump to content
Sign in to follow this  
Sleepy

Ice Cream Man of the Underworld

Recommended Posts

Ice Cream Man of the Underworld
[Continuous Trap]
I
f you control no face-up Effect Monsters and no face-up Trap Cards: You can activate this card from your hand.
Once per turn, if a Normal Monster is Special Summoned from the GY; you can draw 1 card.
Once per turn, if a card/effect targets 1 Normal Monster in the GY, you can have it target 1 additional Normal Monster.
 

- - - - -

I'm torn between wanting this to be quick and wanting it to be immediately usable upon drawing them, so against my usual policy of evading the "activate from hand" shortcuts, I decided to add it to this one.
It's a "Card of Safe Return" for vanillas, that's more like a Supply Unit in terms of how often it can draw you stuff...
it turns revival effects into double ones for vanillas.

The Ice Cream man theme comes from how normal monsters are "vanillas" and from vaguely thinking of Mortos der Soulstealer (from Invader Zim) as a funny thought while I was writing it....
*shrugs*

Share this post


Link to post
Share on other sites

Looks like solid Normal support to me. If anything I would find a way to make it into a monster to both be more on theme and parody the Underworld Girls, TGU, and Beat Cop, but it would need a convoluted Crystal-Beast-like way to become a Cont. Trap. Or perhaps a Pendulum Scale with a hand trap effect to place it as a scale during either player's turn?

Share this post


Link to post
Share on other sites
9 hours ago, Darj said:

Looks like solid Normal support to me. If anything I would find a way to make it into a monster to both be more on theme and parody the Underworld Girls, TGU, and Beat Cop, but it would need a convoluted Crystal-Beast-like way to become a Cont. Trap. Or perhaps a Pendulum Scale with a hand trap effect to place it as a scale during either player's turn?


Can't say the thought didn't cross my mind but it'd need extra clutter for those options. Purely in monster form would make it more fragile and require other stuff to put on board on top of the plays that'd trigger it. Being a Pendulum for instance would require the extra form to be thought out. Sounds a bit complicated.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Similar Content

    • By Truffle Shuffle
      Angelfood
      ⭐⭐⭐ LIGHT FIend/Effect
      ATK 1000 | DEF 1800
      If this card is sent from the hand or field to the GY: You can Ritual Summon 1 Non-Effect Ritual Monster from your Deck. This effect of "Angelfood" can only be used once per turn.

      The result of some drawing practice I felt like making into a full card. A pretty straightforward effect that's probably significantly more powerful than I imagine it to be. But hey, those dusty Performance of the Swords and Crab Turtles in your box of old cards deserve some love.
    • By Truffle Shuffle
      Power Creep
      Trap Card
      Tribute 1 face-up monster on either side of the field: Its controller can Special Summon 1 monster from their hand or Deck with the same Type and Attribute and an ATK or DEF greater than the tributed card. Card effects cannot be activated for the rest of this turn, except for the effects of a monster Special Summoned by this card. You can only activate 1 "Power Creep" per turn.
       
      Spent a while trying to come up with an effect for the image. If you have any more fitting ideas, let me know.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...