I Hate Snatch Steal 6 Posted January 19, 2019 (edited) Written text is up to date, images are not These designs date back to around the time of DAD return decks (not tele DAD), though I never used them in a duel until after DAD return was no longer tier 1 That would have been godly anti-meta. I added some effects to them for this post. Rulings Note: "DARK and Fiend-Type monsters" refers to monsters that are either Fiend-Type, DARK or both All "Divine Knight" monsters you control gain 300 ATK when they attack a monster during damage calculation only. If you control another "Divine Knight" monster: you can target 1 monster on the field; destroy that target. This effect can only be used once while this card is face-up on the field. This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. If this card is Normal or Special Summoned: You can change its battle position. Once per turn while this card is in defense position and you control another "Divine Knight" monster: you can target 1 card your opponent controls; this card cannot change its battle position for the rest of this turn, also destroy that target. This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. Once per turn: you can discard 1 card; special summon either 1 level 6 or lower "Divine Knight" monster from your GY or 1 level 4 or lower "Divine Knight" monster from your deck except "Divine Knight - Sakura". This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. If you Normal Summon a "Divine Knight" monster: You can Special Summon this card from your hand. Once per turn, when a "Divine Knight" monster you control battles, at the end of the Damage step: you can draw 1 card and gain 500 LP. This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. If this card is normal summoned: you can special summon 1 "Divine Knight" monster from your hand or GY. Once per turn: you can target 1 spell/trap card on the field; destroy it and if you do, this card cannot declare an attack for the rest of this turn. This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Negate the effects of your opponent's spell, trap and monster effects that target this card and destroy them. This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. Note: "Negate the effects of your opponent's spell, trap and monster effects that target this card and destroy them" shares rulings with http://yugioh.wikia.com/wiki/Tyrant_Dragon I'm unsure what the PSCT should be for that. If you control 2 or more face-up "Divine Knigiht" monsters, you can Special Summon this card (from your hand). When this card would be destroyed by battle with or by the effect of a monster your opponent controls, you can shuffle 2 LIGHT monsters from your graveyard to your deck to destroy that monster instead and make battle damage to you to 0 (if applicable). This card is unaffected by the effects of and cannot be destroyed by battle with DARK and Fiend-Type monsters. Add 1 "Divine Knight" monster from your deck to your hand. When an opponent's monster declares an attack while you control a face up "Divine Knight" monster;: Destroy all your opponent's Attack Position monsters. If this face down card is destroyed by your opponent's monster effect: draw 1 card and you take no further damage from your opponent this turn. Edited January 19, 2019 by I Hate Snatch Steal Quote Share this post Link to post Share on other sites