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Rabble-Rousing

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Rabble-Rousing
[Normal Trap]

If there is a Link monster on the field, you can activate this card from your hand. Rearrange any number of monsters on both player's fields into their controller's Main Monster Zones.

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This is a cool idea, as far as I can tell you can choose which zones stuff goes to, so I could see using it to disrupt a Link monster's arrows. Like, if an opponent's only side arrow points Left for example, shoving it against the leftmost zone where its basically meaningless would be a pretty good trollmove. It can disrupt a U-Link, and anything that depends on co-linking or extra-linking in general could possibly be messed up by this, I think against these strategies is where the card shines the most. 

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There is hand-trap monster that already does some re-arranging and it sees little play, I have only spotted it in combo decks, Guardragons I think. Now a Normal Trap, or conditional hand-trap Trap, that does more or less the same... I doubt would see as much play either, and may be just a little better than the monster. That makes this a casual card, basically.

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