Jump to content
Sign in to follow this  
Thomas★Zero

Xtra HERO Cross Converter

Recommended Posts

Xtra HERO Cross Converter
LIGHT
Link: DR
Warrior/Link/Effect
1 "HERO" non-Link Monster
During the turn this card was Link Summoned, you cannot Special Summon monsters except "HERO" monsters. When this card is Link Summoned: add 1 "Polymerization" or "Fusion" Spell Card from your deck to your hand. (Quick Effect): you can banish this card from your GY; target 1 "HERO" Fusion monster you control, return the targeted card to the Extra Deck, then, Special Summon 2 "HERO" monsters with different names from your GY. You can only activate each effect of "Xtra HERO Cross Converter" once per turn.
ATK/500 LINK-1

So Cross Coverter is a Link 1 HERO that searches your Fusion Spells for them and can also act as a Defusion from the grave which then locks you into only summoning HERO's from your Extra Deck. Ideally this card can work both for Fusion and Link plays as with its Defusion effect it allows you to then get more monsters to use as Link Material after you Fusion Summoned a monster.

Edited by Thomas★Zero

Share this post


Link to post
Share on other sites

Pretty cool idea for a card. The ability to search for any given "Fusion" card is pretty strong, considering it gives you easy access to things like "Brilliant Fusion" or "Miracle Synchro Fusion," which could get pretty degenerate depending on what else you're playing.. I do like how it functions as a De-Fusion for your HERO monsters, that's a nice touch.

Share this post


Link to post
Share on other sites
23 hours ago, Saiba Aisu said:

Pretty cool idea for a card. The ability to search for any given "Fusion" card is pretty strong, considering it gives you easy access to things like "Brilliant Fusion" or "Miracle Synchro Fusion," which could get pretty degenerate depending on what else you're playing.. I do like how it functions as a De-Fusion for your HERO monsters, that's a nice touch.

Thanks for the comment where I made the slight edit to the Defusion effect where it instead just summons any 2 "HERO" monsters with different names just to make it a bit user friendly.

Share this post


Link to post
Share on other sites
2 hours ago, Thomas★Zero said:

Thanks for the comment where I made the slight edit to the Defusion effect where it instead just summons any 2 "HERO" monsters with different names just to make it a bit user friendly.

Ah.. So you made it even stronger by removing the restriction on the summoned monsters having to be previously used as Fusion Materials? Haha. Now it’s almost like a monster reborn on drugs!

Share this post


Link to post
Share on other sites
40 minutes ago, Saiba Aisu said:

Ah.. So you made it even stronger by removing the restriction on the summoned monsters having to be previously used as Fusion Materials? Haha. Now it’s almost like a monster reborn on drugs!

Still note that this effect still locks you into only being able to summon HERO's from your Extra Deck during the turn you activate this effect while your also returning a Fusion on the field back to the Extra Deck so it should be okay.

Share this post


Link to post
Share on other sites

This is not okay. Turns any HERO into a Poly/Fusion Spell searcher. That can be abused by searching the aforementioned Brilliant Fusion and the different Miracle Fusions, even in non-HERO decks.
The GY effect is a bit too flexible for my tastes by being able to revive any HEROes even if they weren't used as material at all, or revive a non-nomi HERO Fusion. The stun on Special Summon of only HEROes is barely a balance factor: if you use it during the opponent's turn, most likely you won't be summoning any other monsters afterwards anyway, and if you do, it's most likely a Masked HERO; if you use it during your turn, then you are going for an OTK for extra damage after battling with the Fusion, and thus the stun is meaningless.

Edited by Darj

Share this post


Link to post
Share on other sites
18 minutes ago, Darj said:

This is not okay. Turns any HERO into a Poly/Fusion Spell searcher. That can be abused by searching the aforementioned Brilliant Fusion and the different Miracle Fusions, even in non-HERO decks.
The GY effect is a bit too flexible for my tastes by being able to revive any HEROes even if they weren't used as material at all, or revive a non-nomi HERO Fusion. The stun on Special Summon of only HEROes is barely a balance factor: if you use it during the opponent's turn, most likely you won't be summoning any other monsters afterwards anyway, and if you do, it's most likely a Masked HERO; if you use it during your turn, then you are going for an OTK for extra damage after battling with the Fusion, and thus the stun is meaningless.

Made modification to the HERO Lock to when its link summoned and made it for any Special Summon which should help block out the whole brilliant Fusion abuse.

Share this post


Link to post
Share on other sites
3 hours ago, Darj said:

This is not okay. Turns any HERO into a Poly/Fusion Spell searcher. That can be abused by searching the aforementioned Brilliant Fusion and the different Miracle Fusions, even in non-HERO decks.
The GY effect is a bit too flexible for my tastes by being able to revive any HEROes even if they weren't used as material at all, or revive a non-nomi HERO Fusion. The stun on Special Summon of only HEROes is barely a balance factor: if you use it during the opponent's turn, most likely you won't be summoning any other monsters afterwards anyway, and if you do, it's most likely a Masked HERO; if you use it during your turn, then you are going for an OTK for extra damage after battling with the Fusion, and thus the stun is meaningless.

Yeah... This is more or less the point I was trying to make. This is pretty degenerate considering how easy it is to summon.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Similar Content

    • By Truffle Shuffle
      Angelfood
      ⭐⭐⭐ LIGHT FIend/Effect
      ATK 1000 | DEF 1800
      If this card is sent from the hand or field to the GY: You can Ritual Summon 1 Non-Effect Ritual Monster from your Deck. This effect of "Angelfood" can only be used once per turn.

      The result of some drawing practice I felt like making into a full card. A pretty straightforward effect that's probably significantly more powerful than I imagine it to be. But hey, those dusty Performance of the Swords and Crab Turtles in your box of old cards deserve some love.
    • By Truffle Shuffle
      Power Creep
      Trap Card
      Tribute 1 face-up monster on either side of the field: Its controller can Special Summon 1 monster from their hand or Deck with the same Type and Attribute and an ATK or DEF greater than the tributed card. Card effects cannot be activated for the rest of this turn, except for the effects of a monster Special Summoned by this card. You can only activate 1 "Power Creep" per turn.
       
      Spent a while trying to come up with an effect for the image. If you have any more fitting ideas, let me know.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...