Ultimagamer 21 Posted March 12, 2019 (edited) These were a couple cards I thought of to support the Nephthys archetype. They make the archetype quite a bit faster, and gives them some good consistency options. Any kind of review is always appreciated! Nephthys Temple Spell - Field The effects of "Nephthys" Monsters and FIRE Monsters that activate in the GY either during the next standby phase after being destroyed by a card effect, or during your next standby phase after being destroyed by a card effect, can be activated immediately after being destroyed instead. If this face-up card would be destroyed by a card effect, you can destroy 1 “Nephthys” Monster from your Deck instead. If the effect of a “Nephthys” Monster you control would destroy a card in your hand, you can destroy a card you control instead, except itself. Nephthys Rites Spell - Normal Add 1 “Nephthys” Spell/Trap card from your Deck or GY to your hand, except "Nephthys Rites". If the card added to your hand by this effect is a Ritual Spell card, you can also add 1 “Nephthys” Ritual Monster from your Deck or GY to your hand. If this card is destroyed by a card effect and sent to your GY: You can set this card from your GY to your field. You can only use each effect of “Nephthys Rites” once per turn. Edited March 13, 2019 by Ultimagamer Quote Share this post Link to post Share on other sites