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Recent Status Updates
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if rewas is so good why isn't there a rewas 2
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if overwatch is so good why isn't there an overwatch 2
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i dont think we realize the importance of cowcow, they're genuinely the reason any of these communities extend with or from ycm.
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I have officially lost 40 pounds since November! Not doing anything extreme, just cutting out carbs/sugar, eating smaller portions, and exercising each day.
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Genshin Impact has Robot Unicorn Attack (the "Vigorous Brushstrokes" mode in Lantern Rite). That is all.
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Recent Topics
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Recent Posts
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By Thomas★Zero · Posted
Huginn the Nordic Wisdom lv 1 DARK Scale: 13 Pendulum: After activation: Add 1 "Nordic" Spell/Trap card from your Deck to your hand. If you control a Level 10 "Odin" Synchro monster: You can Special Summon this card from your Pendulum Zone. You can only use each effect of "Huginn the Nordic Wisdom" once per turn. Winged-Beast/Pendulum/Tuner/Effect Cannot be Normal Summoned/Set. While you control a "Aesir" Synchro monster, this card is unaffected by your opponents card effects and cannot be targeted for attacks. If a "Aesir" Synchro monster you control attacks an opponents Defense Position monster, inflict piercing battle damage. ATK/2100 DEF/2100 Muninn the Nordic Memory lv 12 DARK Scale: 0 Pendulum: After activation: Add 1 "Nordic" monster from your Deck to your hand. If you control a Level 10 "Odin" Synchro monster: You can Special Summon this card from your Pendulum Zone. You can only use each effect of "Muninn the Nordic Wisdom" once per turn. Winged-Beast/Pendulum/Effect While you control a "Aesir" Synchro monster, this card is unaffected by your opponents card effects and cannot be targeted for attacks. While you control a Level 10 "Aesir" Synchro monster, all "Nordic" monsters you control gain 2100 ATK/DEF. ATK/2100 DEF/2100 Loki, Aesir of Trickery lv 10 DARK Spellcaster/Synchro/Effect 1 "Nordic" Tuner + 2+ non-Tuner monsters During your turn, your opponent cannot activate Trap cards. You can only use the following effects of "Loki, Aesir of Trickery" once per turn. * If this card is Special Summoned: You can set 1 "Nordic" Trap card from your Deck, also, that card can be activated during the turn it was set. * During the End Phase: You can Special Summon this card from your GY, and if you do, you can add 1 Trap card from your GY to your hand. ATK/3300 DEF/3000 Thor, Aesir of Lightning lv 10 EARTH Beast-Warrior/Synchro/Effect 1 "Nordic" Tuner + 2+ non-Tuner monsters During your turn, your opponent cannot activate monster effects. You can only use the following effects of "Thor, Aesir of Lightning" once per turn. * If this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to the targeted cards original ATK. * During the End Phase: You can Special Summon this card from your GY, and if you do, inflict 800 points of damage to your opponents LP. ATK/3500 DEF/2800 Odin, Aesir of Divinity lv 10 LIGHT Fairy/Synchro/Effect 1 "Nordic" Tuner + 2+ non-Tuner monsters During your turn, your opponent cannot activate Spell cards. You can only use the following effects of "Odin, Aesir of Divinity" once per turn. * If this card is Special Summoned: You can target 1 face-up card your opponent controls; the targeted cards effects are negated, also, your opponent cannot activate cards or effects in response to the activation of this effect. * During the End Phase: You can Special Summon this card from your GY, and if you do, draw 1 card. ATK/4000 DEF/3500 Call of Odin Spell Card (This card is always treated as a "Nordic" card.) Discard 1 card from your hand and reveal 1 Level 10 "Odin" Synchro monster from your Extra Deck; add 1 "Huginn the Nordic Wisdom" and 1 "Muninn the Nordic Memory" from your Deck, GY, banishment or face-up Extra Deck to your hand, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters. You can only activate 1 "Call of Odin" once per turn. Nordic Relic Forseti Trap Card Equip this card to a "Nordic" or "Aesir" monster you control. The equipped monster gains 1000 ATK/DEF, also, if the equipped monster destroys a monster by battle, inflict damage to your opponent equal to the destroyed cards original ATK. If a "Nordic" or "Aesir" monster(s) you control would be destroyed by an opponents card, you can banish this card from your hand, field or GY instead. You can only use this effect of "Nordic Relic Forseti" once per turn. You can only activate 1 "Nordic Relic Forseti" once per turn. Cauldron of Hymir Continuous Trap Card (This card is always treated as a "Nordic" card.) You can activate this card the turn it was set, by revealing 1 Level 10 "Thor" Synchro monster in your Extra Deck. Once per turn: You can apply 1 of the following effects. * Return any number of your banished "Aesir" monsters to the GY; draw 1 card, then, if you returned 3 or more monsters with different names this way, gain 3000 LP. * Return 5 "Nordic" cards from your GY into the Deck; draw 2 cards. * If an opponents monster attacks: You can destroy this card; negate that attack and end the Battle Phase. You can only control 1 face-up "Cauldron of Hymir". -
By Thomas★Zero · Posted
Scrap-Iron Junkuriboh lv 1 EARTH Machine/Effect You can reveal this card in your hand (Quick Effect): Set 1 "Scrap-Iron" Trap Card from your Deck, also, that card can be activated during the turn it was set, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Synchro monsters. If you would be dealt battle or effect damage: You can discard this card from your hand; that damage becomes 0. If you control a Tuner monster: You can Special Summon this card from your GY, also, for the rest of this turn, you cannot Special Summon cards from your Extra Deck except Synchro monsters. You can only use each effect of "Scrap-Iron Junkuriboh" once per turn. ATK/300 DEF/200
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