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Cadence of Hyrule is the best idea, it's basically a legend of zelda game with crypt of the necrodancer's gameplay style, you move to the beat and enemies move when you do. Dungeons are procedurally generated, but the overworld is semi-procedurally generated, and it's a real big game instead of going from floor to floor like necrodancer.
Also the sprites are really good. https://www.youtube.com/watch?v=uKDORspwSgY