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Status Updates posted by Azure
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Start up a FE: Three House run using randomly selected classes for 8 randomly selected units + Byleth & House leader. Got some great class choices such as Gremory Petra and her banes in both magic skills and bad spell list, and Wyvern Lord Mercedes. Can't even cheat their skill levels as for some reason I've never decided to put them into classes they're bad at getting to.
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After dropping it probably at around episode 360 around 10 years ago, I've finally got round to catching up on Bleach after a rewatch.
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Started up playing Runescape again, and now having to get equipment I can actually use until I decided whether or not I'll commit enough to get membership again. So for now, mine enough runite and luminite ore to get a full set of +3 Rune armour. Cause all my good stuff is members only.
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Brought a booster box of the Hololive TCG cause having the cards would be nice, so decided to price them. Turns out when the lowest price for the cards you find is $2.88 it adds up, $461.10/£355.05. Still probably never going to sell them because I can find a use for them. Some are probably going into my under-construction MtG party box. So time to source or badly translate the effects in English.
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Going through oldish characters I made and converting them into MtG cards for a pair of custom commander decks. A Bant (White/ Green/Blue) Exalted deck, and a Legendary heavy Mardu (Red/White/Black) legendary heavy deck.
Has been reminding me of how fun it can be designing cards. Such as making a legendary creature that doesn't really play like a creature due to not being able to attack or block, but makes a nonlegendary, legendary and gives it stat boosts.
Only problem being I have kinda ran out of named characters for the Mardu deck. Did kinda shoot myself in the foot by never expanding on this part of world building years ago. I got as far as it has a symbiotic relationship with dragons and culturally is vaguely French. Much less thought than the other place which actually has a rough outline of nation structure, politics, and rough inspiration of Arthurian legends.
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Something buggered my computer a month or so ago, causing it to blue screen if the anti-virus wasn't running. So, I've final got round to just fully resetting my PC and now begin the tedious task of reinstalling and redownloading stuff.
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Watching through the Yubel vs Jaden duels in GX and Rainbow Neos debut is one of the funny debuts of a Boss Monster. It shows up and dies immediately and causes a draw. Will never be as bad as Cyberse Quantum Dragon, it's debut duel it's attack caused a draw. Its 2nd duel it's effect was negated and was destroyed after achieving nothing, bar being a Synchro to buff Darkfluid, and its final appearance in the final duel of VRAINS, its effect is negated and it dies from its own attack. Yusaku should really get a better Synchro monster.
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Decided to start a mono-Fairy nuzlocke of Violet and transfer over a Liquid Voice Popplio as a starter. I then realise that since you can basically get Surf before the Popplio line can get Uproar or Hyper Voice, Liquid Voice is kinda meaningless. Sure Hyper Voice and Uproar ignore Substitute, but basically no important trainers set up Substitute. So I just get Surf but with 33% less PP (Uproar kinda cheats by technically giving you a max of 30 attacks.)
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Decided to go back to my 2DS for a Ultra Sun mono-Water Nuzlocke, with a smidge of cheating (i.e using PKHex to get IVs and candies. Raid Dens and early Power Items in SV really make grinding easier) and why did my Slowpoke decide it wants to be fast. 31 Spd IVs and a Timid nature. Have been blessed with good Spd IVs bar Brionne right now, who sits at 16, but not that important. Wingull is at 30 with a Naive nature (and will get Drizzle), and Psyduck is also has 31 IVs in Spd.
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Decided to do a simple nuzlocke of Violet where I can only have one of each type at a time and went fairly well. Turns out actually having resistences to other types is useful. Did nearly mess up at a few points, such as against Clavell where I spent time getting my Eelektross to counter most of his team, only to forget to change its Tera type to Normal to screw with Polteagiest. So I had to improvise. Did find a shiny Eiscue while doing it, which was never used as I already had a Cetitan.
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Finished my Sword mono-Fighting nuzlocke, and did forget a couple of encounters like Passimian and Gallade. My Falinks didn't achieve much, just missing out on a KO then dying to a random trainer. Grapploct was my Dragapult counter for Leon due to only being hit neutrally and getting Ice Punch.
Now to think of a theme for a Violet nuzlocke.
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Not sure. If I got a decent enough Gallade, probably fairly well. Went theorycraft thinking Pangoro was the answer, but if you only allow yourself to catch Fighting types, then you can't evolve Pancham. And when redoing this reply as I remember things, if you're Stuffal didn't die and you have a Bewear that trivialises Allister. Resists or is immune to everything but Mimikyu's Slash. And if you got lucky and got a Fluffy Bewear theat Slash isn't a threat. So, depending on luck with successfully getting a Gallade or decent Bewear it could be harder or easier.
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Started doing a mono-Fighting nuzlocke of Sword and then realised that I since I don't have access to trade, Machoke and Gurdurr are going to be fighting for Eviolite. If I was doing this on my main Swich profile, I could at least get Machamp by transfering to Legends Arceus.
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On another note, why does Hitmonlee have Reckless. Especially for Gen 8, where it can only boost Hi-Jump Kick (outside of transferring up Double-Edge or Submission). Sure that is the one you want to boost but having no ability until level 44 is stupid. Either of the others would've been more consistent with Technician or Iron Fist.
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Playing through the Final Fantasy XIII trilogy, and still only hearing Liara from Mass Effect whenever Lightning speaks.
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Playing through Mass Effect again, and doing the Pinnacle Station missions and manage to get Shepard stuck in a hole. So now I need to wait until I get downed since it is a survival mission. Downside being, my team is Wrex and Ashley, the two tankiest members. Doesn't help the AI is only targeting them, so I'm only getting damaged by the splash from explosions.
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2nd limited run of Engage is finished, and Hard did add a nice challenge. When doing the wheel for my 3rd run, I realised that I didn't have Jean or Anna on it, so I could've had 10 units + Alear for all of the runs. Though my 3rd run is going to be hard. Only got Alear until chapter 8 where I get Diamant and Amber, or starting chapter 7 + clearing the DLC for Nel and Gregory. Run 4 will be nice having access to Vander and Framme from the start.
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Fire Emblem Engage limited run is finished. Alear was MVP overall and pretty much my early game healer with Micaiah's ring, but early game Louis and Alfred both having good defence was useful, and then from the mid-game Citrinne put in a lot of work paired with Lyn and Camilla. Easiest map, would've been Corrin's trial map. Camilla/Alear Griffon for one health bar and Lyn!Citrinne Astra Storm with +4 Radiant Bow for the second one. Was Sniper Citrinne the best choice, probably not, but it is fun.
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Took about 30 hours. Was only on Normal which made it quicker. Have started a new playthrough with similar restrictions for my first Hard playthrough and my options are much worse for the early game. Finishing chapter 6 and I have 4 units. Alear, Eite, Celine, and Yunaka. I don't get anymore until chapter 11 where I do get 2 in Kagetsu and Zelkov. Then chapter 12, 13 and 15 all get me a unit in Fogado, Timerra, and Rosado. Then it is 6 chapter break for my final unit Mauvier. Just need to get the Master Seal from then Anna mission then I can promote Alear so I can at least have an easier time getting the Tiki Emblem for Starsphere.
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Starting a Fire Emblem Engage run where I can only use 9 randomly selected units + Alear. The randomiser has given me: Alfred, Louis, Lapis, Citrinne, Pandero, Lindon, Saphir, Hortensia, and Madeline. Not going to bother with the restriction when getting Madeline, because that would be too much of a nuisance.
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This is only going to be my third run of the game. Decided to do a limited run where I don't actually choose the units myself cause otherwise I'm just going to go back to using Framme, Chloe, the Royals and probably Zelestia again. Which is also partially the reason I set the limit to 9 units besides Alear since the deploy limit is 12 for most maps, before rising to 14 for the last couple. Did spin Alfred, Hortensia and Lapis on the wheel, so I have some I've used before. But, after chapter 5, Louis was useful and I can see why he is used.
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Been behind on watching anime I've been meaning to, so started watching through Soaring Sky! Precure after starting a rewatch of Hugtto!, and the Updraft Shining theme is a banger.
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Doing a mono-Normal nuzlocke of Violet, and against Nemona's Quaquaval before the 7th Gym. Damage calc says +3 Atk Slash from Zangoose is a guaranteed one-shot. Turns out it isn't, not only did I have Zangoose 1 level higher from checking stuff for Tulip, which would just be bad luck, since only one damage role didn't KO. But the Gym Leaders, Elite 4, Geeta, and your Friends/Rivals aces have 252 EVs in HP. Should've either given the Silk Scarf or set up one more Hone Claw against Lycanroc.
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Completed a mono-Dark Nuzlocke of Scarlet. MVP would probably be Tyranitar, outpacing Hyrdreigon as the best Dark-type psuedo by being available 9 levels earlier and getting Dragon Dance. Also, not being potentially one-shot by Fairies. Outside of that Crawduant did work soloing Arven and Penny, and even Mabosstiff soloed Clavell. I also was stupid in the Penny and Clavell battles as I for some reason decided to only bring one 'mon.
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First shiny of The Indigo Disk. Well, technically its the second, but the first was also a Vibrava that I accidently KOed.
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Doing a mono-Psychic Nuzlocke of Scarlet and is going well, went to do a bit of shopping before battling Ryme and the game crashes. But still the run has given me an appreciation for Armarouge. Only saving these runs right before picking my starter has backfired.
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Two mono-type runs of Sword where I have found a shiny early on which I can't use. The first was a Rookidee on my Bug-type run, and now a Diglett on a Electric-type run. Even doing Scarlet runs I'll usually find a shiny Lechonk before the 2nd Nemona battle.
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Well, nearly wiped to Raihan. Lost 4 mons being Frosmoth who was only partook in the 2nd Marnie battle and Raihan's Gym, Ninjask, Centiskorch, and Pinsir. Only really won due to having the Magnet equipped onto Vikavolt so I was guaranteed the range with Thunderbolt, and Duraladon attacking Golisopod, who thankfully survived with 1HP.
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Ended up wiping to Nessa. Killed the Pelipper a turn early, so my boosted Butterfree had to deal with a Tailwind boosted Barraskewda, and was outsped. Then hoped Durant would outspeed after the Tailwind ended, but nope and then got one-shot. Leaving a weakened Scolipede, Golisopod and Orbeetle. Scolipede then died to a crit Drill Run. Golisopod managed to get back to full from Leech Life against most of Nessa's team, but then Drednaw comes in and while Golisopod can survive a Max Rockfall, it triggers Emergency Exit.
Losing my Vikavolt in the prior Bede fight screwed me over. Also forgetting to replace Light Screen with Reflect on Orbeetle.
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Doing a Mono Bug Nuzlocke of Sword and the damn Policeman outside of Circhester with the Arcanine and Boltund has been the most annoying trainer so far. Ninjask doesn't do well against Arcanine, so I swap to Centiskorch thinking a Fire move. Ends up being Thunder Fang which paralyzes. Then swap to Golisopod since I wasn't paying attention, and then get Roared. Rinse and repeat until both Centiskorch and Golisopod would be dead to Extreme Speed from Arcanine, and pray that it goes for anything else so I can Sucker Punch it, which works due to a crit. Then the Boltund decides it also wants to use Roar. Did lose my Joltik since I needed a safe switch.