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I Hate Snatch Steal

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Posts posted by I Hate Snatch Steal


  1. Cybros, Mothership of the Purifiers

    Level 10

    LIGHT

    Machine/Ritual/Effect

    3500/3500

    You can ritual summon this card with any "Megalith" Ritual Spell Card. Must be ritual summoned by a "Megalith" card and cannot be special summoned otherwise. This card is treated as a "Megalith" card while in your hand. Cannot be destroyed by battle or by card effects. If this card is special summoned: Special Summon 1 "Talandar Token" (Machine/LIGHT/Level 8/ATK 3000/DEF 3000) Twice per turn this token cannot be destroyed by battle or by cards effects also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn you can activate 1 of the following effects, this card cannot declare an attack the turn these effects are activated: You can special summon up to 2 "Purifier Zealot Tokens" (Machine/LIGHT/Level 4/ATK 2000/DEF 2000) Each of these tokens cannot be destroyed by battle or by cards effects once per turn. You can special summon 1 "Purifier Tempest Token" (Machine/LIGHT/Level 7/ATK 2500/DEF 2500) At the start of the damage step, if this token battles a monster, that monster's ATK and DEF become half its current ATK and DEF.

    This card is meant to be a bit of a joke card (but without a joke effect) since when I saw the archetype name "Megalith" I thought of this:

    https://starcraft.fandom.com/wiki/Megalith


  2. The card's name is a joke on the MTG cards "resounding wave", "resounding silence", ect

    Resounding "Fuck it!"

    Instant

    mana cost 1 red 1 blue

    Counter target spell that counters a spell you cast. Also counter the spell you cast and inflict damage to an opponent of your choice equal to the converted mana cost of your spell that was countered this way.

    Flavor Text:

    Sometimes you get too frustrated to continue trying

    In case you're wondering, I was reading chapter 3 of this fanfic https://www.fanfiction.net/s/10010800/1/Freedom-Fighters-X where the narrator says ".... with a resounding "fuck it!" he...." and that made me think of this


  3. On 10/19/2019 at 8:14 PM, LordCowCow said:

    Any idea why the first one gives

    2d87ac5ae50dd49201f098578af9a7d5.png

    I didn't see anything harmful when I checked before

    IDK, it might be some of the images I intended to use for MTG. However those aren't 18+, just slightly more revealing then what 4kids wants. edit: I haven't updated the album or anything since it was checked


  4. *Please don't discuss spoilers for the real Aladdin 2019 here*

    As a fan of Disney's early 90s version of Aladdin. I was very much looking forward to watching the 2019 version. However, googling "Aladdin 2019" got me this social engineering scam movie: https://www.imdb.com/title/tt9783778/?ref_=tt_urv

    instead of what I was looking for: https://www.imdb.com/title/tt6139732/

    tldr: "Adventures of Aladdin" is not the live action remake by Disney that I was looking for.


  5. I'd say it depends on who's complaining. If a large portion of your target audience is unhappy then you should listen e.g. the Sonic Movie. Though to be fair, you can't make everyone happy. Take starcraft 2 for example: Someone will always be complaining on the official forums about balance or a coop commander's playstyle or something. Gauging the backlash is important so you know when to act.

     

    However if its someone who your not marketing to I'd say ignore them, especially if its due to a desire for political correctness or petty censorship to appease people who your product isn't aimed for. An example from D & D (correct me if I'm wrong since I merely heard about this) is that demons got renamed to some non-sense word and/or re-characterized to appease parents who probably wouldn't want to buy the books to begin with. I see this as outsiders messing with the creator's vision. Using yugioh as another example, the people who complain about pentagrams in spellcaster-type monster's artwork probably wouldn't have purchased the the game to begin with but as result of that censorship you make yugioh less appealing to other potential customers. I feel that yugioh would be more popular and less ostracized by people above middle school age if it had been closer to the Japanese anime and card names instead of censored and poorly dubbed.


  6. On a computer you can save the preview image of the card by right clicking and selecting "Save Image as". Presumably you can save it to your phone by using the equivalent process for saving any other image you find. IDK much about phones compared to computers so I can't help with the phone aspect.


  7. https://gamebanana.com/tools/6311 (Hedge Mod Manager for 1 click install of the mod)

    https://gamebanana.com/maps/200321 (Ultra Graphics Mod)

    (Note: This video is nothing compared to playing the mod yourself)

    Earlier I played the first avatar level without this mod enabled, then I remembered I had it and turned it on. I think this surpasses my reaction to SSB melee's opening cutscene after only playing N64 games my whole life until I got a gamecube for Christmas.

    If my computer weren't in need of repair I'd upload some side by side screenshots and some side by size uncompressed video. For now all I can do is say "Try this out!"

     

    edit: Here is some side by side uncompressed video:

    Buddy catches a train (Normal):

    https://mega.nz/#!gqZWQKBK!DEFZsAfDhQiyutFBGHBeTp_iOxqWE48w1VC6WYbdrtA

    Buddy catches a train (Ultra GFX):

    https://mega.nz/#!puJCnSQL!azgz1cwbVseQKMg7tZ18NDrxRYHWIqEPQ9i0ef1CjXk

    Disclaimer: For some reason recently my antivirus/browser (Malwarebytes/Firefox not sure which one but I think its firefox) has been marking some files from gamebannana such as the hedge mod manager as risky and IDK why. I've used the site in the past for 3 different games and this only started happening last month. I just thought I'd say this in advance so I don't get accused of making trouble in case it happens to you too.


  8. TBH, I was expecting something far far worse after after all the negative vibes I got about this from the internet.

    It looks like it could be a decent comedic action film.

    I would like to hear what all the negative fuss is about if someone could enlighten me.

    edit: After some google searches It seems like the fuss is about Sonic's new CGI look rather then the plot. I can understand that.


  9. uyIYLL9.png

    2+ Level 4 monsters
    You can detach 2 materials from this card, then target 1 Cyberse Link Monster in your GY; Special Summon it. If this card attacks an opponent's monster, it gains 500 ATK for each Cyberse Monster you control during the Damage Step only.

    In my opinion the original Firewall eXceed Dragon's effect was a big let down, especially with the special summon lock so I tried to make it better.


  10. 4nITyMs.png

     

    2+ Cyberse Monsters
    If this card is in the GY or banished zone: you can tribute 2 monsters you control; special summon it. Once per turn, before resolving an opponent's card or effect that targets this card, you can reveal 1 Cyberse monster in your hand and if you do, negate that effect. You can only use the follow effect of "Data Manipulator" once per turn You can pay 2000 LP (half your LP instead if less then 4000), then banish 1 Cyberse normal or gemini monster from your hand or GY; declare a Skill, then declare a number (either 1000, 2000, or 3000). Make your LP the declared number. Also, This card can apply that skill once this turn as its effect. At the start of your Battle Phase and End Phase this turn, make your LP what it was before this effect resolved.

     

    For a list of skils this card can copy, look here:

    https://yugipedia.com/wiki/Skill

     

    Notes:

     

    You can use a once per duel skill more then once because your using it as a monster effect.

     

    Changing your LP is to allow you to use Storm Access and to prevent you from drawing obscene amounts of cards with Burning Draw.

     

    Using the gained skill doesn't start a chain, unless the skill has activation timing requirements e.g. Minus Mitosis

     

    Visually this card is inspired by https://haruhi.fandom.com/wiki/Yuki_Nagato and its effect is inspired by https://www.crunchyroll.com/yu-gi-oh-vrains/episode-99-door-to-the-new-world-783295

     

    Some indirect support:

     

    NkNhdHJ.png

     

    If a monster you control is destroyed by battle or card effect and sent to the GY: You can Special Summon this card from your hand. This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.

    ● When this card inflicts battle damage to your opponent: You can target a total of 2 Cyberse monsters in your GY or banished zone; Special Summon them but they cannot attack this turn.

     

    93LNDvJ.png

     

    If only your opponent controls a monster, you can Special Summon this card (from your hand). This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
    ● This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. When this card inflicts battle damage to your opponent: You can add 1 Cyberse monster with 1500 or less ATK from your deck to your hand.


  11. https://yugipedia.com/wiki/Flower_Cardian_Lightflare

    If a Flower Cardian Lightflare attacks another Flower Cardian Lightflare, what happens with " If a "Flower Cardian" monster you control battles an opponent's monster, that opponent's monster has its effects negated during the Battle Phase only."

    Do they both get negated

    Does neither one get negated?

    I have 2 custom cards with the exact same effect wording except replacing Flower Cardian with a different archetype so I'm curious


  12. I'm not really too familiar with what Thunder type decks are in the meta these days (I don't get out to see the meta much xd) but the effect looks useful. You can prevent your opponent from summoning unless they can use face-down monsters as materials.

    Also since you mentioned coding your archetype for YGO pro would you like to join YGOCC? Its a discord server for people who code custom cards for YGO pro and duel with them. We have our own custom card dueling server so managing updates is easy. I talked it over with the owner and he said I could invite you. https://discord.gg/Hxd5kdS


  13. Inspired by: https://www.crunchyroll.com/yu-gi-oh-vrains/episode-95-781816 Particularly the final turn

     

    FnOBQOO.jpg

     

    If this card is summoned: you can add 1 "Phoenix-Fire" card from your deck to your hand, except "Phoenix-Fire Herald". When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card. You can only use each effect of "Phoenix-Fire Herald" once per turn.

     

    EPseDTj.jpg

     

    If you control a "Phoenix-Fire" monster other than "Phoenix-Fire Assailant", you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this card in your possession was sent to your GY by a card effect: Special Summon this card from the GY. If a "Phoenix-Fire" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: if a "Phoenix-Fire" monster you control inflicts battle damage to your opponent: you can draw 1 card.

     

    T4mrdDR.jpg

     

    If this card is Normal Summoned: You can Special Summon 1 "Phoenix-Fire" monster from your hand, Graveyard or banished zone. If this card is destroyed and sent to the Graveyard: You can Special Summon this card. During each of your End Phases: Gain 400 LP for each monster you currently control. You can only use each effect of "Phoenix-Fire Healer" once per turn.

     

    feWQpyn.jpg

     

    You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. If this card is destroyed and sent to the Graveyard: You can Special Summon this card. You can only use each effect of "Phoenix-Fire Magician" once per turn.

     

    2jkUtGk.jpg

     

    During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can reveal 1 "Phonix-Fire" card from your hand or banish 1 from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Phoenix-Fire Maiden" once per turn. If this card is summoned: you can target 1 card your opponent controls; destroy it and if you do, excavate the top card of your deck and if its a "Phoenix-Fire" card, add it to your hand. Otherwise place it on the bottom of your deck.

     

    l7Elpi1.jpg

     

    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing a total of 2 "Phoenix-Fire" monsters from your hand, field or GY. If this card is special summoned: gain LP equal to half its ATK. Once per turn: You can target cards your opponent controls, up to the number of "Phoenix-Fire" monsters you control and in your GY (combined); destroy them. Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Phoenix-Fire Archmage": You can Special Summon this card. If this card is sent to the Graveyard because of a card effect or being destroyed by battle: you can special summon it. You can only use this effect of "Phoenix-Fire Archmage" once per turn.

     

    ekP6Bmk.jpg

     

    Add 1 "Phoenix-Fire" monster from your Deck or GY to your hand. Then draw 1 card and if you do, discard 1 card.

     

    c0P1RWY.jpg

     

    Target 1 "Phoenix-Fire" monster in your GY or banished zone; Special Summon it. During either player's turn, when a card or effect is activated that targets a "Phoenix-Fire" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.

     

    I'm looking for some advanced cards level critique on these to spot any issues before I duel with them


  14. I happened to dig these up when I was trying to script some cards in YGO pro. I spent a considerable amount of time bug fixing for the first 2 cards. Then I realized I wasn't sure what I wanted to do with them.

    QgEP6d4.png

     

    Once per turn: you can activate 1 card or effect without detaching (exactly) 1 xyz material. You can banish 1 "Adaptive-" card from your hand or graveyard and choose 1 ignition effect whose condition(s) are valid of 1 monster on the field or in either graveyard, then banish the chosen monster, if its in the graveyard, and pay that effect's cost (if any); this effect becomes the chosen effect. You can only use this effect of "Adaptive-Magician" up to twice per turn. During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card, and if you do, banish it when it leaves the field.

     

    DcO5r4x.png

     

    You can special summon this card (from your hand) by shuffling a total of 2 "Adaptive-" cards from your graveyard or banished zone into the deck. Once per turn: you can activate 1 card or effect without detaching 2 or less xyz materials. You can banish 1 "Adaptive-" card from your hand or graveyard, activate 1 of these effects, you can only use these effects of "Adaptive-Angel" a total of up to twice per turn. *Choose 1 ignition effect whose condition(s) are valid of 1 monster on the field or in either graveyard, then banish the chosen monster, if its in the graveyard, and pay that effect's cost (if any); this effect becomes the chosen effect. *During either player's turn: choose 1 quick effect whose condition(s) are valid of 1 monster on the field or in either graveyard, then banish the chosen monster, if its in the graveyard, and pay that effect's cost (if any); this effect becomes the chosen effect.

     

    lqrdcDi.png

     

    If this card is normal summoned: you can add 1 "Adaptive-" monster from your deck to your hand, except "Adaptive-Raptor". If this card is sent to the graveyard: you can shuffle 1 "Adaptive-" card other than "Adaptive-Sprite" from your graveyard or banished zone into the deck; draw 1 card. You can only use this effect of "Adaptive-Sprite" once per turn.

     

    DArq5AS.png

     

    If you control an "Adaptive-" monster other than "Adaptive-Raptor", you can Special Summon this card (from your hand). If this card is destroyed by battle and sent to the Graveyard: Target 1 card your opponent controls; destroy that target.

     

    OVs4Trw.png

     

    If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Adaptive-" card from your Deck to your hand. If this card attacks, it is changed to Defense Position at the end of the Damage Step.

     

    *Probably going to change this card's effect at least partly to something else

     

    oWbjmHZ.png

     

    When your opponent declares an attack: you can discard this card; negate that attack. During either player's turn, when a card or effect is activated that targets an "Adaptive-" monster you control (except during the Damage Step) while there is another "Adaptive-" card in your graveyard with a different name: You can negate that effect. This effect can only be used once while this card is in your graveyard. If this face-up Attack Position card is targeted for an attack: Change this card to Defense Position.

     

    jIe4WSF.png

     

    If you control an "Adaptive-" Monster: Draw 2 cards, then discard 1 card, also if you activated this card, you can only attack with "Adaptive-" monsters for the rest of this turn. You can only activate 1 "Adaptive-Gift" per turn.

     

    Deck Building/Combo Advice wanted


  15. https://www.youtube.com/watch?v=SOFGQmLpXio

    Wonder Wings

    Equip Spell

    Equip only to a "Utopia" monster. It gains 500 ATK. If the equipped monster attacks, at the end of the damage step: you can send this card to the GY; the equipped monster can make a second attack during each Battle Phase this turn. If this card is sent from the field to the GY: you can add 1 "ZW" monster from your deck to your hand.

     

    So I thought that "Wonder Wings" sounded like a card name so I made this.


  16. Number C101: Slient Honor Ark (Retrain)

    3 Level 5 monsters
    (This card's name is always treated as "Number C101: Slient Honor Ark") Once per turn: You can target 1 monster your opponent controls; attach it to this card as a face-up Xyz Material. If this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect.

    If someone has a better idea for a name, feel free to post it


  17. So the idea dawned on me to make/find a dragon knight model, and after a few unsuccessful google searches and then some work with the World of Warcraft Model Viewer I got this:

    KmKTVUa.png

    Original Model by World of Warcraft. Original Wings model from here: https://www.hiveworkshop.com/threads/dragon-wings.148470/#resource-28236 Conversion and wings edit by me.

    This model can be made to hold a weapon in game.

    For reference:

    latest?cb=20131120195728

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