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Thief Dragon
EARTH Level 3 [Dragon/Effect] 1200/700

This card cannot be destroyed by battle with monsters with 1800 or more ATK.
If it battles a monster, after damage calculation: You can target 1 Spell/Trap your opponent controls; add the target to your hand. You can only use this effect of "Thief Dragon" once per turn.

 

- - - -
It's like a combination of Baby Dragon and Graverobber. Except it steals from the opponent's field rather than their GY.
If either this monster or the S/T are removed from the equation, the effect dies off, but considering it's a damage calculation effect, that's probably not a big concern. Can steal scales and whatnot and has a little bit of a safety net against battle.

Edited by Sleepy

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This seems like a neat techy card where if you equip it with moon mirror Shield or boost its ATK up by at least 600 it then gains full protection from being destroyed by battle where the effect to steal Spell and Traps to use against your opponent or act as discard fodder for cards as its sent to your hand is a nice touch on it.  

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IMO you can get away without the requirement of the monster remaining on the field for a successful snatch. If the opponent didn't activate its backrow by the time this card attacks, most likely is a dead card Set as bait that he/she can't play, let alone you unless it happens to be a mirror match.

 

EDIT:

Oh wait, thought it could only steal Set Spell/Traps but it can take face-up ones too. That lets it disrupt and possibly use Field, Cont. Spell/Traps etc. Still, IMO it can get away without being on the field for resolving the effect xD

Edited by Darj

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9 minutes ago, Darj said:

IMO you can get away without the requirement of the monster remaining on the field for a successful snatch. If the opponent didn't activate its backrow by the time this card attacks, most likely is a dead card Set as bait that he/she can't play, let alone you unless it happens to be a mirror match.

 

EDIT:

Oh wait, thought it could only steal Set Spell/Traps but it can take face-up ones too. That lets it disrupt and possibly use Field, Cont. Spell/Traps etc. Still, IMO it can get away without being on the field for resolving the effect xD

Edited. Perhaps it is necessary considering the way the game is nowadays. Now the dragon can die and still steal.
Considering the target must remain on the field for it to steal and that the dragon also must still battle a monster, I guess that's fair enough xD

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