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Priestess of Tlaloc

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u2S08e4.jpg

 

Art Source: Romauge Bremer from Atelier, Photoshopped (by me) over a Spirit background I found on YCM

 

Priestess of Tlaloc

Level 4 | Spellcaster/Spirit/Effect | EARTH

ATK: 1200 DEF: 1900

Effect:

Cannot be Special Summoned. If Normal Summoned or flipped face-up: you can target 1 Fusion, Synchro, Xyz, Pendulum or Link monster in your GY; gain LP equal to that target's ATK, then return it to the Extra Deck (if that target is a Pendulum monster, place it face-up on top of your Extra Deck).  Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

 

Design Notes: Never made a Spirit monster before, so I felt like it.

I know LP-increasing effects are generally seen as useless, but I always wonder... how high a LP gain does a card have to offer before a player considers running it? Well, I’ll let you guys answer that one. What I can say though is that since many Extra Deck monsters have higher ATK, this can definitely offer a noticeable boost. Returning an Azathot gives you 2400, a Borrelsword will give you 3000, an F.G.D. will give you 5000… but that’s a reach.

Either way, this card isn’t only a healing card, as it recycles the Extra Deck monster as well, so that’s (hopefully) useful. Especially for monsters that you only run 1 of (perhaps because its Limited) or if they can’t be Special Summoned from the Graveyard. Another utility this card can offer is with Foolish Burial and Pendulums, as you could use Foolish Burial to dump a Pendulum monster, then use this to get it on top of the Extra Deck, then Pendulum Summon it, effectively making Foolish Burial a ‘Special Summon a Pendulum from the Deck’ card. Granted, I imagine most Archetypes probably have other in-Archetype searchers anyway, I’m just throwing the possibility out there.

This card is still weak to Effect Veiler and Impermanence. Typical of Spirit monsters, if its effect gets negated, it doesn’t return to the hand in the End Phase – nor will it return to the hand in any subsequent End Phase, as that effect only applies to the turn it is Normal Summoned/Flipped-face up. I want to say that this card’s target needs to stay in the Graveyard to gain Life Points, and if you can’t gain the Life Points for whatever reason, you don’t get to move the card.

Lastly, in case you are wondering, ‘Tlaloc’ is the name of the Aztec god of Rain and crop fertility. Anyways, I wouldn't say this is the most competitive card I've ever come up with, but what are your thoughts?  

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Indeed, this doesn't look like a competitive card, especially in OCG that has Pot of Avarice for recycling, and who knows when TCG may get it back. Still, its applications may be niche, but is still a decent card, at least in a casual level.

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