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Time Thief Rift

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Time Thief Rift
[Field Spell]

"Time Thief" monsters you control gain 300 ATK. While you have a "Time Thief" monster banished by your own card effect, any battle damage you take is halved. You can banish 1 card from your hand until your next Standby Phase, and if you do, Special Summon 1 "Time Thief" Spell/Trap Card from your hand or GY as a Normal Monster (Machine/DARK/Level 4/ATK 0/ DEF 0), also you cannot Special Summon monsters for the rest of this turn, except "Time Thief" monsters. You can  only use this effect of "Time Thief Rift" once per turn.

 

Support To:

 

Edited by BGMキャノン

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Not too familiar with Time Thieves except for Redoer, but I do find this as a clever way of attaching Time Thief Spell/Traps to Redoer by using them as Xyz Material and access the different effects. Not too comfortable with the with the Summon lock on the last effect, but I guess it's only fair? IDK, personally I'm just not a fan of such restrictions in general.

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On 9/12/2019 at 6:49 PM, A Crap Guide to CC said:

Not too familiar with Time Thieves except for Redoer, but I do find this as a clever way of attaching Time Thief Spell/Traps to Redoer by using them as Xyz Material and access the different effects. Not too comfortable with the with the Summon lock on the last effect, but I guess it's only fair? IDK, personally I'm just not a fan of such restrictions in general.

So what if make the restriction exclusive to just Xyz in general... Would that be better? Rank 4 is a pretty diverse toolbox is the thing that makes me hesitant. XD

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