Jump to content

Ultimagamer

Members

Everything posted by Ultimagamer

  1. I like the bump feature. Gets rid of the necessity of having to reply to your own topic with "bump". Looks a lot better that way. 

  2. A playset of Rank 5 Artorigus I ordered still haven't arrived at my house, even though I ordered them on tcg player on december 31. USPS still has it and everything, and they know where it is, but it sure is taking it's sweet time to get to my house, especially when you consider the fact that literally all other 132 cards I ordered alongside it have arrived over a week ago. 

    1. Ultimagamer

      Ultimagamer

      *112 cards, not 132 

    2. Ultimagamer

      Ultimagamer

      Finally getting those Artorigus sometime today. January 18th is kinda late, given that I bought them on December 31st, but better late than never. 

  3. These were some Noble Knight support cards I thought of. Helps make the deck better and gives more utility to some older cards. Please leave your thoughts below ? Noble Knight Kay Level 5 / Dark / Warrior / Effect 1800 attack / 1800 defense This card is treated as a Normal Monster while on the field and in the GY. This card can be treated as a Level 4 Monster for the Xyz Summon or Synchro Summon of a “Noble Knight” Monster. If you control a “Noble Knight” Monster, except “Noble Knight Kay”, you can Special Summon this card from your hand or GY. You can only Special Summon “Noble Knight Kay” once per turn this way. Lore: One of the first knights of the Round Table, and a foster son of Arthur ( or as we know him, Artorigus ). Noble Knight Caradoc Level 4 / Light / Warrior / Effect 1700 attack / 1000 defense This card is treated as a Normal Monster while on the field and in the GY. This card can be treated as a Level 5 Monster for the Xyz Summon of a “Noble Knight” Monster. If this card is Normal or Special Summoned: You can target 1 “Noble Knight” Monster in your GY, except “Noble Knight Caradoc”; Special Summon it. You can only use this effect of “Noble Knight Caradoc” once per turn. Lore: Another one of the knights of the Round Table Elaine, Daughter of the Nobles Level 1 / Light / Warrior / Tuner / Effect 100 attack / 1000 defense This card is always treated as a “Noble Knight” Monster. If you control no Monsters: You can Special Summon this card from your hand or GY in face-up defense position. If this card is Normal or Special Summoned: You can target 1 “Noble Knight” Xyz Monster that is either banished or in your GY; Special Summon it, then attach this card to that Monster as an Xyz Material, then you can attach up to 2 “Noble Knight” Monsters from your hand, GY, and/or banished cards to that Monster as Xyz Materials. You can only use each effect of “Elaine, Daughter of the Nobles” once per turn. Lore: Based around Elaine, who appears in Arthurian Legends, and appears as a daughter to many kings, and is a mother of many Noble Knights ( Hence, why she isn't a Noble Knight monster by name ). Noble Arms - Pridwen Spell - Equip You can only control 1 “Noble Arms - Pridwen”. Equip only to a Warrior-Type Monster. Once per turn, during either players turn, when your opponent activates a card or effect that would affect a “Noble Knight” card or “Noble Arms” card on your field, in your hand, or in your GY (Quick Effect): You can negate that effect, then send that card to the GY. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type “Noble Knight” Monster you control; Equip this card to that target. You can only use this effect of “Noble Arms - Pridwen” once per turn. Lore: A shield wielded by King Arthur Noble Arms - Carnwennan Spell - Equip You can only control 1 “Noble Arms - Carnwennan”. Equip only to a Warrior-Type Monster. Once per turn, during either players turn, when a card or effect is activated (Quick Effect): You can target 1 other face-up “Noble Arms” Equip Spell card you control and 1 card your opponent controls; destroy them. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type “Noble Knight” Monster you control; Equip this card to that target. You can only use this effect of “Noble Arms - Carnwennan” once per turn. Lore: A dagger wielded by King Arthur Camelot, True Home of the Noble Knights Spell - Field When this card is activated: You can add 1 “Noble Knight” Monster or 1 “Lady of the Lake” from your Deck to your hand. During your Main Phase: You can return any number of “Noble Arms” cards and/or “Lady of the Lake” that are either banished and/or are in your GY to Special Summon a “Noble Knight” Monster that is either banished or in your GY whose Level is less than or equal to the total number of cards returned. You can only use each effect of “Camelot, True Home of the Noble Knights” once per turn. Lore: The legendary castle of King Arthur. Legacy of the Noble Knights Spell - Normal Target 5 “Noble Knight” cards and/or “Noble Arms” cards that are either banished and/or are in your GY; shuffle all of them into your Deck, then draw 2 cards. If a “Noble Knight” Monster you control that is Equipped with a “Noble Arms” Equip Spell is destroyed by battle and sent to your GY while this card is in your GY: You can add this card from your GY to your hand. You can only use 1 effect of “Legacy of the Noble Knights” per turn, and only once that turn. Lore: Nothing specifically lore related here, much like Glory of the Noble Knights.
  4. According to YGO-organization, Cherubini is confirmed for Dark Neostorm TCG. 

    I'm still waiting for the Superheavy Samurai cards Konami. That and Double Header Anger Knuckle. 

  5. Guess I'll be the first one to ask for a review ? 4 cards of skull servant support :3
  6. Same ? I'm probably gonna do a bunch of revamps to a lot of my old threads though. Make things better over here.
  7. I've been listening to this compilation of jazz from the 1920s and 1930s. It's quite good. https://www.youtube.com/watch?v=dTz4G9JTUjs
  8. Assault Sniper seems pretty interesting, acting as a lonefire bossom for Assault Modes ( While it cannot summon the Assault Mode monsters, it can summon the support cards for it, namely Pyschic Reflector ). Makes summoning Stardust Assault Mode much more consistent now. Being Beast-Warrior gives it that good Tenki synergy as well. An all around good card IMO.
  9. The summoning condition of this card feels out of place given the archetype it's supposed to support. Neo-Spacians don't have any archetypal link monsters, so you would have to rely on generic Link monsters ( such as Isolde ) or HERO Link monsters ( such as Wonder Driver ) to summon him. Searching Polymerization is also not the best since the archetype it's supposed to support is based around contact fusion rather than fusion by polymerization ( even if Brave Neos and Rainbow Neos can be summoned by polymerization, most of the archetype is based around contact fusion ). It probably should search Miracle Contact and Neos Fusion instead of Polymerization and Neos Fusion IMO. A Special Summon condition more along the lines of "You can reveal 1 "Neo-Spacian" Monster in your hand to Special Summon this card from your hand HOPT" would probably be better, since it would give better utility to Neo-Spacians in your hand. Also, on the naming, it should be "This card's name becomes "Elemental HERO Neos" while in the hand, on the field, and in the GY" rather than always, since it would have the Harpies ruling ( as mentioned by Darj ) where you can only have a total of 3 cards whose original names are always 1 name, even if they are 2 separate cards.
  10. Summoning this with Neos Fusion would be pretty interesting, as that would allow you to foolish any HERO Monster while summoning a good and protective beatstick ( even if your summons would be restricted ). Seems pretty cool. This card vs Brave Neos though is debatable, since Brave Neos can search for cards like Miracle Contact.
  11. Card looks pretty crazy. Cannot be targeted, and protects all of your smaller monsters from attacks. It has a semi-honest effect when it battles a special summoned monster, and it shuffles a card on the field into the deck when destroyed. Utopia the Lightning still outs this though, while preventing it's floating effect. That goes for every monster in the game that can be destroyed by battle though, so it doesn't really make this any less good. Erebus / Ignister get rid of this guy as well, as neither of them target. An interesting boss monster for sure. I wonder how it would do in Crusadias though, given that Equimax can negate things and gain huge attack.
  12. How many more battle trap cards that just change attack values to we need in 2019? It's pretty gimmicky, even in casual settings ( where battle trap cards have the potential to do things, unlike most competitive settings ). It outs Chaos Max for sure, but borrelsword and borreload also do that ( granted, this card will probably be cents when it comes out, but borreload will be reprinted in the future, in the Duel Power set, so it probably won't be a big problem price wise )
  13. [spoiler=Test] [/spoiler] This works a little better I think. More closer to the original signature.
  14. I like a good sausage myself, but I do also enjoy a lot of different toppings ( even pineapple, particularly Hawaiian pizza ). That and meatball pizza ( a crazy thing where you have meatballs and cream cheese with peppers on a large pizza, good stuff ).
  15. Cards like cannon soldier could, in theory, still FTK if you summon a monster with 400 or less attack, and since you would be burning 500 every time, you would slowly burn 100 life points per tribute. In general though, this card seems like a good counter to otk based strategies, and definitely could see side deck play IMO. Being a tuner gives it more plays than cards such as Hanewata or Kuriphoton, if Needlefiber ever comes over to the TCG. Overall nice card.
  16. Something I'm thinking about, would you have to have exactly 5 materials on him for his effect? He doesn't say 5 or more materials, just 5. Im pretty sure cards like Ghostrick Angel of Mischief must have exactly 10 materials on it for it's effect.
  17. [spoiler=Test] [/spoiler] Let's see how my old signature looks over here huh, spoilers are weird, guess I'll work on it Enjoy some hot chocolate while you're here, courtesy of my old signature
  18. Any chance we could get a new Advanced Multiples Review thread? @Dova

    1. Ultimagamer
    2. Dova

      Dova

      I do plan to set up a Sets/Singles review thread in a few days; just busy at the moment.

    3. Ultimagamer

      Ultimagamer

      Awesome! I've always enjoyed your reviews 

    4. Show next comments  6 more
  19. It'sa me! Ultimagamer! Coming over from the original YCM. Maybe you've seen my card posts, maybe you haven't. Either way, I shall be bringing my card ideas and archetypes over to this site! Along with my love of Neptunia that is. and TRAINS!!!
  20. These were some cards I thought of that support the skull servant playstyle while also helping out a little bit in the generic zombie playstyle Please leave your thoughts below ? WightGuard Level 1 / Light / Zombie / Effect 100 attack / 1000 defense This card’s name is treated as “Skull Servant” while in the GY. If this card is Normal or Special Summoned: you can Special Summon 1 “Wight” Monster or “Skull Servant” Monster from your Deck, except “WightGuard” or “King of the Skull Servants”. You cannot Special Summon Link Monsters for the rest of the turn after this effect resolves, except Zombie-Type Link Monsters. You can only use this effect of “WightGuard” once per turn. Queen of the Skull Servants Link 2 / Light / Zombie / Link / Effect Link Materials: 2 Zombie-Type Monsters, including at least 1 “Wight” Monster or “Skull Servant” Monster Link Markers: Bottom, Right 2000 attack This card’s name is treated as “King of the Skull Servants” while on the field and in the GY. If this card is Link Summoned: you can send 1 Zombie-Type Monster from your Deck to your GY whose Level is less than or equal to the total number of “Skull Servant” in your GY. During your Main Phase: You can return any number of your banished Zombie-Type Monsters to your GY. This must include at least 1 “Wight” Monster or “Skull Servant” Monster. You cannot attack with Monsters for the rest of the turn after this effect resolves, except Zombie-Type Monsters. You can only use each effect of “Queen of the Skull Servants” once per turn. House of Wight Spell - Field When this card is activated, you can take 1 “Skull Servant” Monster or “Wight” Monster from your Deck and either add it to your hand or send it to your GY. When your Zombie-Type Monster battles, your opponent cannot activate cards or effects until the end of the damage step. You can only activate 1 “House of Wight” per turn. Shozuki Level 4 / Earth / Zombie / Effect 1700 attack / 800 defense If this card is sent to your GY: you can reveal 1 Zombie-Type Monster in your hand, and if you do, Special Summon this card, then you can have this card’s Level becomes the Level of the revealed Monster until the end of this turn. If this card is Special Summoned by this effect, banish it when it leaves the field. If this card is banished: you can target 1 Zombie-Type Monster in your GY; send 1 Monster from your Deck to your GY with the same original name as that Monster. You can only use each effect of “Shozuki” once per turn.
  21. Alright, all Neptunia themed once again! 

  22. Seems like I'll be starting a new profile over here now, let's see how this new site is. Hopefully it's as good as the old one, and even better. 

    1. Nathanael D. Striker

      Nathanael D. Striker

      Everyone had to start over, so it should be interesting to see how things go.

×
×
  • Create New...