Jump to content

cr47t

Members

Everything posted by cr47t

  1. :c on a serious note for void, what parts of ncm do you recommend for people who dont use the site often but want to b/c everyone's there now?
  2. just wondering, by "bummer" do you mean the song let you down or just made you feel down?
  3. im back, might as well drop this
  4. its kinda been a while since i came on here but oh well
  5. ok that's fair what i meant by what i was was, "still has a chance to get relatively active again (even if not as much as before) or at least not stagnate into dying for a few more years"
  6. YCM still has a chance to recover, or at least hold out for a couple more years
  7. Kozmo? (I find it's one of those decks you either love to play or hate to play against)
  8. Just asking, do decks w/o archetypes as a base count?
  9. k a i s e r c o l o s s e u m
  10. crossposted from YCM https://www.cardmaker.net/forums/topic/405074-new-project-advice-request-interest-check/?tab=comments#comment-7185725 so i have an idea for a story, that i'm working on - perhaps a book for all ages, so i don't have to extend the first draft length beyond my stamina's limits. my other projects, i aimed for full length novel length, but i think if i can make my book more accessible to younger ages instead of just the grown ups, i will not have to have as much copy (although i'm aware that it also means i will need to put more care into choice of words.) the basic idea is: following the story of a child's growth, but as she grows up, the town grows up and the magic (for lack of a better word, more on this later) starts to go away: we follow the grown-up version's narration as she recounts the events, hoping to come to peace with that process. (the idea of a narrator recalling events that ended without a complete happy ending, is partially borrowed from my recent re-reading of "The Little Prince".) the town begins as something resembling a village, secluded from the 'modern' world and at peace with itself; the gradual transformation of the village from a community into a destination, starting with a railroad arriving at the town, eventually causes the community to lose itself in the new attention. (the town is based on Hallstatt, a village in Austria, and the process is partially drawn from its tourism problem.) the 'magic' system in my story, while it does cause abilities, is more built around enlightenment than power, but it gets lost in the shuffle of the town's transformation, as well as the kid's changing life around him as he grows up. these changes help reflect the more fundamental change from a benevolent community to an impersonal society, which as a thematic motif is meant for a more thoughtful, perhaps grown-up reader, while the sense of wonder in the early scenes and the narrator's eventual coming to terms in the later one, are meant to help extend the appeal to all ages. (again, based on reception of "The Little Prince" from kids and adults alike.) does this suggest any other works you read? what did you appreciate of dislike about it? in addition, if you had anything to contribute or suggest or want me to elaborate on, let me know. NOTE: this thread is not meant to be a continuation of my conflict thread.
  11. never mind either the ones i posted earlier, actually
  12. it can be one or the other, or both. i'd prefer both at some point, but hey: your thread, your choice, just let me know which one is being rated
  13. just out of curiosity, why? (i've never played a GTA game ever)
×
×
  • Create New...